[FFmpeg-devel] [PATCH] build: don't strip binaries during compilation

wm4 nfxjfg at googlemail.com
Tue Oct 3 11:18:49 EEST 2017

On Mon, 2 Oct 2017 21:34:18 +0200
Michael Niedermayer <michael at niedermayer.cc> wrote:

> On Sun, Oct 01, 2017 at 07:55:29PM -0300, James Almer wrote:
> > Do it during install instead, like with the libraries.
> > 
> > There's no benefit making a stripped copy of the CLI tools in the
> > build folder. Doing it during install saves build time and storage
> > space.
> > 
> > Signed-off-by: James Almer <jamrial at gmail.com>  
> Iam not sure this is a good idea
> the build binaries and installed binaries would differ, thats bound
> to lead to some confusion and problems

Uh, doing stripping on installing is pretty common.

You know what I find confusing? That it's literally impossible to use a
debugger on FFmpeg. There are a bunch of obscure flags which actually
stop the damn build script from stripping the libs and which bring down
the optimization level, but even then the forced DCE requirement fucks
with debugging.

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