[FFmpeg-devel] Create .lib static libraries on Windows instead of .a libraries (using MSVC compiler)
Carl Eugen Hoyos
ceffmpeg at gmail.com
Thu Nov 30 15:43:28 EET 2017
2017-09-27 22:26 GMT+02:00 Hendrik Leppkes <h.leppkes at gmail.com>:
> On Wed, Sep 27, 2017 at 10:11 PM, Mateusz <mateuszb at poczta.onet.pl> wrote:
>> W dniu 2017-09-27 o 17:40, Hendrik Leppkes pisze:
>>> On Wed, Sep 27, 2017 at 4:43 PM, Anonymous Maarten
>>> <anonymous.maarten at gmail.com> wrote:
>>>> Building the static ffmpeg library using vcpkg is currently broken .
>>>> This is mainly due to the fact that the built static libraries are .a files
>>>> with lib prefixes.
>>>> The attached patch sets the lib prefix to "" and the lib suffix to ".lib".
>>>> Tested by building ffmpeg using vcpkg and Visual Studio 2017 Community
>>>> Edition on Windows 10.
>>>> The resulted libraries link correctly to my application.
>>> This would break the workflow for everyone that is currently working
>>> with the current names, however.
>> For gcc it breaks nothing (it still makes lib...a files), for msvc it is improvement.
>> Is there any person happy with lib...a names for lib in msvc?
> It doesn't really matter if you're happy with it or not, if you change
> it stuff will still break.
Given we are currently changing API and ABI, this shouldn't
be an issue.
But maybe there is a reason why .a files have an advantage?
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