[FFmpeg-devel] [PATCH 3/4] decode: add a mechanism for performing delayed processing on the decoded frames
Timo Rothenpieler
timo at rothenpieler.org
Fri Nov 10 18:03:16 EET 2017
From: Anton Khirnov <anton at khirnov.net>
This will be useful in the CUVID hwaccel.
Merges Libav commit badf0951f54c1332e77455dc40398f3512540c1b.
---
libavcodec/decode.c | 15 +++++++++++++++
libavcodec/decode.h | 14 ++++++++++++++
2 files changed, 29 insertions(+)
diff --git a/libavcodec/decode.c b/libavcodec/decode.c
index 0f215d6915..e76be7bd95 100644
--- a/libavcodec/decode.c
+++ b/libavcodec/decode.c
@@ -620,6 +620,18 @@ static int decode_receive_frame_internal(AVCodecContext *avctx, AVFrame *frame)
av_assert0((frame->private_ref && frame->private_ref->size == sizeof(FrameDecodeData)) ||
!(avctx->codec->capabilities & AV_CODEC_CAP_DR1));
+ if (frame->private_ref) {
+ FrameDecodeData *fdd = (FrameDecodeData*)frame->private_ref->data;
+
+ if (fdd->post_process) {
+ ret = fdd->post_process(avctx, frame);
+ if (ret < 0) {
+ av_frame_unref(frame);
+ return ret;
+ }
+ }
+ }
+
av_buffer_unref(&frame->private_ref);
}
@@ -1566,6 +1578,9 @@ static void decode_data_free(void *opaque, uint8_t *data)
{
FrameDecodeData *fdd = (FrameDecodeData*)data;
+ if (fdd->post_process_opaque_free)
+ fdd->post_process_opaque_free(fdd->post_process_opaque);
+
av_freep(&fdd);
}
diff --git a/libavcodec/decode.h b/libavcodec/decode.h
index 519f875c98..51947b9ec0 100644
--- a/libavcodec/decode.h
+++ b/libavcodec/decode.h
@@ -22,6 +22,7 @@
#define AVCODEC_DECODE_H
#include "libavutil/buffer.h"
+#include "libavutil/frame.h"
#include "avcodec.h"
@@ -30,6 +31,19 @@
* private_ref.
*/
typedef struct FrameDecodeData {
+ /**
+ * The callback to perform some delayed processing on the frame right
+ * before it is returned to the caller.
+ *
+ * @note This code is called at some unspecified point after the frame is
+ * returned from the decoder's decode/receive_frame call. Therefore it cannot rely
+ * on AVCodecContext being in any specific state, so it does not get to
+ * access AVCodecContext directly at all. All the state it needs must be
+ * stored in the post_process_opaque object.
+ */
+ int (*post_process)(void *logctx, AVFrame *frame);
+ void *post_process_opaque;
+ void (*post_process_opaque_free)(void *opaque);
} FrameDecodeData;
/**
--
2.15.0
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