[FFmpeg-devel] [PATCH] avcodec/svq1: zero initialize entries array
Clément Bœsch
u at pkh.me
Mon Apr 10 15:04:30 EEST 2017
On Mon, Apr 10, 2017 at 01:37:54PM +0200, Michael Niedermayer wrote:
> On Mon, Apr 10, 2017 at 08:02:34AM +0200, Clément Bœsch wrote:
> > On Sun, Apr 09, 2017 at 11:10:16PM -0300, James Almer wrote:
> > [...]
> > > > is this a regression ?
> > >
> > > Fate didn't always complain about this, so it's either something
> > > introduced by a change in our tree, or a valgrind bug introduced in a
> > > relatively recent version.
> > >
> >
> > > The reports in
> > > http://fate.ffmpeg.org/history.cgi?slot=x86_64-archlinux-gcc-valgrindundef
> > > are kinda broken and report a nonsense commit as the "last known good
> > > ref", so i can't say when it started failing.
> >
> > That was because I couldn't upgrade for a long time and bumped both GCC
> > and Valgrind (and actually the whole system) at once. Sorry, I couldn't do
> > it gradually.
>
> does your fate client have optimizations enabled ?
> i dont see them being disabled, and iam not sure valgrind + full
> compiler optimizations are a good idea
>
> if they are enabled, please try to disable them to check if that
> causes the false positives
>
Yeah actually, only --extra-cflags=-fno-tree-vectorize is needed to make
fate-vsynth3-svq1 pass. I thought it was supposed to be disabled?
> my local valgrind shows nothing for svq1
With aed84ee4d reverted? --toolchain=valgrind-memcheck
--disable-stripping?
--
Clément B.
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