[FFmpeg-devel] [FFmpeg-cvslog] lavc/dxva2_h264: Fix incorrect assert statement.

Hendrik Leppkes h.leppkes at gmail.com
Wed Mar 16 13:10:04 CET 2016


On Wed, Mar 16, 2016 at 1:04 PM, wm4 <nfxjfg at googlemail.com> wrote:
> On Wed, 16 Mar 2016 22:55:09 +1100
> Matt Oliver <protogonoi at gmail.com> wrote:
>
>> On 16 March 2016 at 22:32, Clément Bœsch <u at pkh.me> wrote:
>>
>> > On Wed, Mar 16, 2016 at 12:31:35PM +0100, Matt Oliver wrote:
>> > > ffmpeg | branch: master | Matt Oliver <protogonoi at gmail.com> | Wed Mar
>> > 16 22:28:29 2016 +1100| [109dfed7fc265f3e071854d5e6de5dd7f82ff9fb] |
>> > committer: Matt Oliver
>> > >
>> > > lavc/dxva2_h264: Fix incorrect assert statement.
>> > >
>> > > Signed-off-by: Matt Oliver <protogonoi at gmail.com>
>> > >
>> > > >
>> > http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=109dfed7fc265f3e071854d5e6de5dd7f82ff9fb
>> > > ---
>> > >
>> > >  libavcodec/dxva2_h264.c |    7 ++++++-
>> > >  1 file changed, 6 insertions(+), 1 deletion(-)
>> > >
>> > > diff --git a/libavcodec/dxva2_h264.c b/libavcodec/dxva2_h264.c
>> > > index 61cce3a..54f2b80 100644
>> > > --- a/libavcodec/dxva2_h264.c
>> > > +++ b/libavcodec/dxva2_h264.c
>> > > @@ -426,7 +426,12 @@ static int
>> > commit_bitstream_and_slice_buffer(AVCodecContext *avctx,
>> > >          slice_data = ctx_pic->slice_long;
>> > >          slice_size = ctx_pic->slice_count *
>> > sizeof(*ctx_pic->slice_long);
>> > >      }
>> > > -    assert((bs->DataSize & 127) == 0);
>> > > +#if CONFIG_D3D11VA
>> > > +    assert((((D3D11_VIDEO_DECODER_BUFFER_DESC *)bs)->DataSize & 127) ==
>> > 0);
>> > > +#endif
>> > > +#if CONFIG_DXVA2
>> > > +    assert((((DXVA2_DecodeBufferDesc *)bs)->DataSize & 127) == 0);
>> > > +#endif
>> >
>> > please use av_assert*
>>
>>
>> My apologies, I just modified the existing assert usage so that it doesnt
>> generate a compile error (which I thought was a rather trivial patch).
>> There are other uses of assert instead of av_assert in the same file, do
>> you want an additional patch that changes all uses (although im sure there
>> are many other locations that use assert still)
>
> In addition to this, is this even correct? Both D3D11VA and DXVA2 can
> be defined AFAIK.

This patch is indeed not correct. Please submit patches for review on
the ML in the future for components you do not maintain.

- Hendrik


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