[FFmpeg-devel] [PATCH] Don't needlessly reinitialize ff_cos_## tables.

Michael Niedermayer michael at niedermayer.cc
Sat Oct 24 04:13:18 CEST 2015


On Thu, Oct 22, 2015 at 09:48:30PM -0700, Dale Curtis wrote:
> On Wed, Oct 21, 2015 at 6:52 PM, Dale Curtis <dalecurtis at chromium.org>
> wrote:
> 
> > On Tue, Oct 20, 2015 at 11:50 PM, Michael Niedermayer <
> > michael at niedermayer.cc> wrote:
> >>
> >> the last element to be written should be checked, so that if
> >> initialization is done by 2 threads at the same time, neither can
> >> return from this function without initialization having finished
> >>
> >> also the race detectors are broken if they complain about cases where
> >> a variable that has value a is set to value a, that cannot be part of
> >> a race, not even if a is written byte per byte instead of atomically
> >> unless theres something iam missing
> >> Is this something that can be fixed or disabled on the side of the
> >> race detectors?
> >> It might reduce false positives in FFmpeg and potentially other
> >> tools.
> >>
> >
> > We can suppress it, which I think is more reasonable then the overhead
> > it'd take to make this "race" go away. I notice the sin tables are
> > initialized within the fft context so there's no "race." Is there a reason
> > the cosine tables aren't done this way?
> >
> 
> Actually it looks like sin may suffer from the same issues -- it doesn't
> make a copy like I was thinking it did. One of the TSAN folk detailed why
> suppression isn't a good idea here

> https://codereview.chromium.org/1412123007/#msg7 -- which roughly says we
> can't rely on the compiler to do the right thing here.

quite independant of the sin/cos discussion here, This statement is
IMHO somewhat problematic
It may be strictly true in a language lawyer sense but

Lets assume that compilers did add random writes into writable arrays
as long as they restore it before the next function call or return.
like it seems assumed in the linked discussion

Frame multithreading has one thread decoding a frame and the next
using that frame after it has been written, the individual accesses
are not protected by mutexes nor could they, it would defeat the
idea of parallel decoding ...
Now if the compiler could randomly add writes that exist nowhere in
the C code as long as the thread itself doesnt access it at that time,
then this would break.



[...]
-- 
Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB

You can kill me, but you cannot change the truth.
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