[FFmpeg-devel] [PATCH] Added QSV based VPP filter
Sven Dueking
sven at nablet.com
Thu Oct 22 14:20:22 CEST 2015
> -----Ursprüngliche Nachricht-----
> Von: ffmpeg-devel [mailto:ffmpeg-devel-bounces at ffmpeg.org] Im Auftrag
> von Sven Dueking
> Gesendet: Donnerstag, 22. Oktober 2015 14:03
> An: 'FFmpeg development discussions and patches'
> Betreff: Re: [FFmpeg-devel] [PATCH] Added QSV based VPP filter
>
>
>
> > -----Ursprüngliche Nachricht-----
> > Von: ffmpeg-devel [mailto:ffmpeg-devel-bounces at ffmpeg.org] Im Auftrag
> > von Hendrik Leppkes
> > Gesendet: Donnerstag, 22. Oktober 2015 14:00
> > An: FFmpeg development discussions and patches
> > Betreff: Re: [FFmpeg-devel] [PATCH] Added QSV based VPP filter
> >
> > On Thu, Oct 22, 2015 at 1:29 PM, Sven Dueking <sven at nablet.com>
> wrote:
> > >
> > >
> > >> -----Ursprüngliche Nachricht-----
> > >> Von: ffmpeg-devel [mailto:ffmpeg-devel-bounces at ffmpeg.org] Im
> > Auftrag
> > >> von Carl Eugen Hoyos
> > >> Gesendet: Mittwoch, 14. Oktober 2015 12:43
> > >> An: FFmpeg development discussions and patches
> > >> Betreff: Re: [FFmpeg-devel] [PATCH] Added QSV based VPP filter
> > >>
> > >> On Wednesday 14 October 2015 10:07:04 am Sven Dueking wrote:
> > >> > Hi all,
> > >> >
> > >> > The attached patches adds the VPP as filter module to FFMpeg.
> > >> > Looking forward to get feedback.
> > >>
> > >> Just a few comments, I expect you will get a comment explaining
> > >> what you can't do;-) (Sorry for the partly broken quotation.)
> > >>
> > >> In any case, please merge both patches, they are not independent.
> > >>
> > >> >
> > >> > Many thanks,
> > >> > Sven
> > >>
> > >> > From d09cff6d868bd2a0fd87e3906f8808638809494b Mon Sep 17
> 00:00:00
> > >> 2001
> > >> > From: Sven Dueking <sven at nablet.com>
> > >> > Date: Wed, 14 Oct 2015 08:13:38 +0100
> > >> > Subject: [PATCH 1/2] added QSV based VPP filter
> > >> >
> > >> > ---
> > >> > libavfilter/vf_qsv_vpp.c | 686
> > >> > +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed,
> > 686
> > >> > insertions(+)
> > >> > create mode 100644 libavfilter/vf_qsv_vpp.c
> > >> >
> > >> > diff --git a/libavfilter/vf_qsv_vpp.c b/libavfilter/vf_qsv_vpp.c
> > >> > new file mode 100644 index 0000000..629913e
> > >> > --- /dev/null
> > >> > +++ b/libavfilter/vf_qsv_vpp.c
> > >> > @@ -0,0 +1,686 @@
> > >> > +/*
> > >> > + * Intel MediaSDK Quick Sync Video VPP filter
> > >> > + *
> > >> > + * copyright (c) 2015 Sven Dueking
> > >> > + *
> > >> > + * This file is part of FFmpeg.
> > >> > + *
> > >> > + * Libav is free software; you can redistribute it and/or
> > >> > + * modify it under the terms of the GNU Lesser General Public
> > >> > + * License as published by the Free Software Foundation; either
> > >> > + * version 2.1 of the License, or (at your option) any later
> > >> version.
> > >> > + *
> > >> > + * Libav is distributed in the hope that it will be useful,
> > >> > + * but WITHOUT ANY WARRANTY; without even the implied warranty
> > >> > + of
> > >> > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See
> the
> > >> > + GNU
> > >> > + * Lesser General Public License for more details.
> > >> > + *
> > >> > + * You should have received a copy of the GNU Lesser General
> > >> > + Public
> > >> > + * License along with Libav; if not, write to the Free Software
> > >> > + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
> MA
> > >> > 02110-1301 USA + */
> > >> > +
> > >> > +#include <mfx/mfxvideo.h>
> > >> > +#include <mfx/mfxplugin.h>
> > >> > +
> > >> > +#include "avfilter.h"
> > >> > +#include "internal.h"
> > >> > +#include "formats.h"
> > >> > +
> > >> > +#include "libavutil/avassert.h"
> > >> > +#include "libavutil/opt.h"
> > >> > +#include "libavutil/time.h"
> > >> > +#include "libavutil/avstring.h"
> > >> > +#include "libavutil/error.h"
> > >> > +#include "libavcodec/avcodec.h"
> > >> > +#include "libavcodec/qsv_internal.h"
> > >> > +
> > >> > +#include <stdio.h>
> > >> > +
> > >> > +#include "avfilter.h"
> > >> > +#include "formats.h"
> > >> > +#include "internal.h"
> > >> > +#include "video.h"
> > >> > +#include "libavutil/eval.h"
> > >> > +#include "libavutil/avstring.h"
> > >> > +#include "libavutil/internal.h"
> > >> > +#include "libavutil/libm.h"
> > >> > +#include "libavutil/imgutils.h"
> > >> > +#include "libavutil/mathematics.h"
> > >> > +#include "libavutil/opt.h"
> > >> > +#include "libavutil/pixfmt.h"
> > >>
> > >> Are they all necessary?
> > >>
> > >> > +
> > >> > +/**
> > >> > + * ToDo :
> > >> > + *
> > >> > + * - handle empty extbuffers
> > >> > + * - cropping
> > >> > + * - allocate number of surfaces depending modules and number
> of
> > b
> > >> > +frames */
> > >> > +
> > >> > +#define VPP_ZERO_MEMORY(VAR) { memset(&VAR, 0,
> > sizeof(VAR));
> > >> }
> > >>
> > >> I don't think this is more readable, but that may only be me.
> > >>
> > >> > +#define VPP_ALIGN16(value) (((value + 15) >> 4) << 4)
> > >> //
> > >> > round up to a multiple of 16 +#define VPP_ALIGN32(value)
> > >> (((value
> > >> > + 31) >> 5) << 5) // round up to a multiple of 32
> > +#define
> > >>
> > >> Isn't this FFALIGN()?
> > >>
> > >> > VPP_CHECK_POINTER(P, ...) {if (!(P)) {return __VA_ARGS__;}} +
> > >> > +// number of video enhancement filters (denoise, procamp,
> > >> > +detail,
> > >> > video_analysis, image stab) +#define ENH_FILTERS_COUNT
> 5
> > >> > +
> > >> > +typedef struct {
> > >> > + const AVClass *class;
> > >> > +
> > >> > + AVFilterContext *ctx;
> > >> > +
> > >> > + mfxSession session;
> > >> > + QSVSession internal_qs;
> > >> > +
> > >> > + AVRational framerate; // target
> > >> framerate
> > >> > +
> > >> > + mfxFrameSurface1 **in_surface;
> > >> > + mfxFrameSurface1 **out_surface;
> > >> > +
> > >> > + mfxFrameAllocRequest req[2]; // [0] -
> in,
> > [1]
> > >> - out
> > >> > +
> > >> > + int num_surfaces_in; // input
> > >> surfaces
> > >> > + int num_surfaces_out; // output
> > >> surfaces
> > >> > +
> > >> > + unsigned char * surface_buffers_out; // output
> > >> surface
> > >> > buffer +
> > >> > + char *load_plugins;
> > >> > +
> > >> > + mfxVideoParam* pVppParam;
> > >> > +
> > >> > + int cur_out_idx;
> > >> > +
> > >> > + /* VPP extension */
> > >> > + mfxExtBuffer* pExtBuf[1+ENH_FILTERS_COUNT];
> > >> > + mfxExtVppAuxData extVPPAuxData;
> > >> > +
> > >> > + /* Video Enhancement Algorithms */
> > >> > + mfxExtVPPDeinterlacing deinterlace_conf;
> > >> > + mfxExtVPPFrameRateConversion frc_conf;
> > >> > + mfxExtVPPDenoise denoise_conf;
> > >> > + mfxExtVPPDetail detail_conf;
> > >> > +
> > >> > + int out_width;
> > >> > + int out_height;
> > >> > +
> > >> > + int dpic; // destination picture
> structure
> > >> > + // -1 = unknown
> > >> > + // 0 = interlaced top field
> first
> > >> > + // 1 = progressive
> > >> > + // 2 = interlaced bottom field
> > >> > + first
> > >> > +
> > >> > + int deinterlace; // deinterlace mode : 0=off,
> > 1=bob,
> > >> > 2=advanced + int denoise; // enable denoise
> > >> algorithm.
> > >> > Level is the optional value from the interval [0; 100] + int
> > >> detail;
> > >> > // enable detail enhancement algorithm. +
> > >> > // level is the optional value from the interval [0;
> > >> > 100]
> > >> > +
> > >> int
> > >> > async_depth; // async dept used by encoder
> > >> > + int max_b_frames; // maxiumum number of b frames
> > used
> > >> by
> > >> > encoder +
> > >> > + int frame_number;
> > >> > +
> > >> > + int use_frc; // use framerate conversion
> > >> > +
> > >> > +} VPPContext;
> > >> > +
> > >> > +#define OFFSET(x) offsetof(VPPContext, x) #define FLAGS
> > >> > +AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_FILTERING_PARAM
> > >> > +
> > >> > +static const AVOption vpp_options[] = {
> > >> > + { "deinterlace", "deinterlace mode: 0=off, 1=bob,
> > 2=advanced",
> > >> > OFFSET(deinterlace), AV_OPT_TYPE_INT, {.i64=0}, 0,
> > >> > MFX_DEINTERLACING_ADVANCED, .flags = FLAGS }, + { "denoise",
> > >> > "denoise level [0, 100]",
> > >> OFFSET(denoise),
> > >> > AV_OPT_TYPE_INT, {.i64=0}, 0, 100, .flags = FLAGS }, + {
> > >> "detail",
> > >> > "detail enhancement level [0, 100]",
> > >> > OFFSET(detail), AV_OPT_TYPE_INT, {.i64=0}, 0, 100, .flags
> =
> > >> FLAGS },
> > >> > + { "w", "Output video width",
> > >> > OFFSET(out_width), AV_OPT_TYPE_INT, {.i64=0}, 0, 4096,
> > .flags
> > >> =
> > >> > FLAGS }, + { "width", "Output video width",
> > >> > OFFSET(out_width), AV_OPT_TYPE_INT, {.i64=0}, 0,
> > >> 4096,
> > >> > .flags = FLAGS }, + { "h", "Output video height",
> > >> > OFFSET(out_height), AV_OPT_TYPE_INT,
> > >> {.i64=0}, 0,
> > >> > 2304, .flags = FLAGS }, + { "height", "Output video
> height
> > :
> > >> ",
> > >> > OFFSET(out_height),
> AV_OPT_TYPE_INT,
> > >> > {.i64=0}, 0, 2304, .flags = FLAGS }, + { "dpic", "dest
> > pic
> > >> > struct: 0=tff, 1=progressive [default], 2=bff", OFFSET(dpic),
> > >> > AV_OPT_TYPE_INT, {.i64 = 1 }, 0, 2, .flags = FLAGS }, + {
> > "fps",
> > >> > "A string describing desired output framerate",
> > >> > OFFSET(framerate), AV_OPT_TYPE_VIDEO_RATE, { .str = "0" },
> > .flags
> > >> =
> > >> > FLAGS }, + { "async_depth", "Maximum processing parallelism
> > >> [default =
> > >> > 4]", OFFSET(async_depth), AV_OPT_TYPE_INT, { .i64 =
> > >> > ASYNC_DEPTH_DEFAULT }, 0, INT_MAX, .flags = FLAGS }, + {
> > >> > "max_b_frames","Maximum number of b frames [default = 3]",
> > >> > OFFSET(max_b_frames), AV_OPT_TYPE_INT, { .i64 = 3 }, 0, INT_MAX,
> > >> .flags =
> > >> > FLAGS }, + { NULL }
> > >> > +};
> > >> > +
> > >> > +AVFILTER_DEFINE_CLASS(vpp);
> > >> > +
> > >> > +static int get_bpp(unsigned int fourcc) {
> > >> > + switch (fourcc) {
> > >> > + case MFX_FOURCC_YUY2:
> > >> > + return 16;
> > >> > + case MFX_FOURCC_RGB4:
> > >> > + return 32;
> > >> > + default:
> > >> > + return 12;
> > >> > + }
> > >>
> > >> > + return 12;
> > >>
> > >> This is unreachable and there will be a compiler that barks.
> > >> Please either remove the line or the default case, same below.
> > >>
> > >> > +}
> > >> > +
> > >> > +static int option_id_to_mfx_pic_struct(int id) {
> > >> > + switch (id) {
> > >> > + case 0:
> > >> > + return MFX_PICSTRUCT_FIELD_TFF;
> > >> > + case 1:
> > >> > + return MFX_PICSTRUCT_PROGRESSIVE;
> > >> > + case 2:
> > >> > + return MFX_PICSTRUCT_FIELD_BFF;
> > >> > + default:
> > >> > + return MFX_PICSTRUCT_UNKNOWN;
> > >> > + break;
> > >> > + }
> > >> > + return MFX_PICSTRUCT_UNKNOWN; }
> > >> > +
> > >> > +static int get_chroma_fourcc(unsigned int fourcc) {
> > >> > + switch (fourcc) {
> > >> > + case MFX_FOURCC_YUY2:
> > >> > + return MFX_CHROMAFORMAT_YUV422;
> > >> > + case MFX_FOURCC_RGB4:
> > >> > + return MFX_CHROMAFORMAT_YUV444;
> > >> > + default:
> > >> > + return MFX_CHROMAFORMAT_YUV420;
> > >> > + }
> > >> > + return MFX_CHROMAFORMAT_YUV420; }
> > >> > +
> > >> > +static int avframe_id_to_mfx_pic_struct(AVFrame * pic) {
> > >> > + if (!pic->interlaced_frame)
> > >> > + return MFX_PICSTRUCT_PROGRESSIVE;
> > >> > +
> > >> > + if (pic->top_field_first == 1)
> > >> > + return MFX_PICSTRUCT_FIELD_TFF;
> > >> > +
> > >> > + return MFX_PICSTRUCT_FIELD_BFF; }
> > >> > +
> > >> > +static int query_formats(AVFilterContext *ctx) {
> > >> > + static const enum AVPixelFormat pix_fmts[] = {
> > >> > + AV_PIX_FMT_YUV420P,
> > >> > + AV_PIX_FMT_QSV,
> > >> > + AV_PIX_FMT_NV12,
> > >>
> > >> > + AV_PIX_FMT_YUYV422,
> > >>
> > >> Just looking naively at this, I would expect it to be wrong
> > (_YUV422P).
> > >> Looking at the filter function below, I am even more convinced...
> > >> Did you test it?
> > >>
> > >> > + AV_PIX_FMT_RGB32 ,
> > >>
> > >> Trailing whitespace that cannot be committed to our repo, please
> > >> use tools/patcheck.
> > >> Could you confirm that the RGB case really works on the alpha
> plane?
> > >> And imo, this should be AV_PIX_FMT_RGBA.
> > >> (But see below, this can't be right afaict.)
> > >>
> > >> > + AV_PIX_FMT_NONE
> > >> > + };
> > >> > +
> > >> > + ff_set_common_formats(ctx, ff_make_format_list(pix_fmts));
> > >> > + return 0;
> > >> > +}
> > >> > +
> > >> > +static int init_vpp_param(AVFilterLink *inlink , AVFrame * pic)
> {
> > >> > + AVFilterContext *ctx = inlink->dst;
> > >> > + VPPContext *vpp= ctx->priv;
> > >> > +
> > >> > + // input data
> > >> > + if (inlink->format == AV_PIX_FMT_YUV420P)
> > >> > + vpp->pVppParam->vpp.In.FourCC = MFX_FOURCC_YV12;
> > >> > + else if (inlink->format == AV_PIX_FMT_YUYV422)
> > >>
> > >> Same here.
> > >>
> > >> > + vpp->pVppParam->vpp.In.FourCC = MFX_FOURCC_YUY2;
> > >> > + else if (inlink->format == AV_PIX_FMT_NV12)
> > >> > + vpp->pVppParam->vpp.In.FourCC = MFX_FOURCC_NV12;
> > >> > + else
> > >> > + vpp->pVppParam->vpp.In.FourCC = MFX_FOURCC_RGB4;
> > >> > +
> > >> > + vpp->pVppParam->vpp.In.ChromaFormat =
> > >> > get_chroma_fourcc(vpp->pVppParam->vpp.In.FourCC); +
> > >> > vpp->pVppParam->vpp.In.CropX = 0;
> > >> > + vpp->pVppParam->vpp.In.CropY = 0;
> > >> > + vpp->pVppParam->vpp.In.CropW = inlink->w;
> > >> > + vpp->pVppParam->vpp.In.CropH = inlink->h;
> > >> > + vpp->pVppParam->vpp.In.PicStruct =
> > >> avframe_id_to_mfx_pic_struct(pic);
> > >> > + vpp->pVppParam->vpp.In.FrameRateExtN = inlink-
> > >frame_rate.num;
> > >> > + vpp->pVppParam->vpp.In.FrameRateExtD = inlink-
> > >frame_rate.den;
> > >> > + vpp->pVppParam->vpp.In.BitDepthLuma = 8;
> > >> > + vpp->pVppParam->vpp.In.BitDepthChroma = 8;
> > >> > +
> > >> > + // width must be a multiple of 16
> > >> > + // height must be a multiple of 16 in case of frame picture
> > >> > + and
> > >> a
> > >> > multiple of 32 in case of field picture + vpp->pVppParam-
> > >> >vpp.In.Width =
> > >> > VPP_ALIGN16(inlink->w);
> > >> > + vpp->pVppParam->vpp.In.Height =
> > >> > + (MFX_PICSTRUCT_PROGRESSIVE == vpp->pVppParam-
> > >> >vpp.In.PicStruct) ?
> > >> > + VPP_ALIGN16(inlink->h) :
> > >> > + VPP_ALIGN32(inlink->h);
> > >> > +
> > >> > + // output data
> > >> > + vpp->pVppParam->vpp.Out.FourCC = MFX_FOURCC_NV12;
> > >> > + vpp->pVppParam->vpp.Out.ChromaFormat =
> > MFX_CHROMAFORMAT_YUV420;
> > >> > + vpp->pVppParam->vpp.Out.CropX = 0;
> > >> > + vpp->pVppParam->vpp.Out.CropY = 0;
> > >> > + vpp->pVppParam->vpp.Out.CropW = !vpp->out_width ? inlink->w
> :
> > >> > vpp->out_width; + vpp->pVppParam->vpp.Out.CropH = !vpp-
> > >out_height
> > >> ?
> > >> > inlink->h : vpp->out_height; + vpp->pVppParam-
> > >vpp.Out.PicStruct =
> > >> > option_id_to_mfx_pic_struct(vpp->dpic); +
> > >> > vpp->pVppParam->vpp.Out.FrameRateExtN = vpp->framerate.num;
> > >> > + vpp->pVppParam->vpp.Out.FrameRateExtD = vpp->framerate.den;
> > >> > + vpp->pVppParam->vpp.Out.BitDepthLuma = 8;
> > >> > + vpp->pVppParam->vpp.Out.BitDepthChroma = 8;
> > >> > +
> > >> > + if ((vpp->pVppParam->vpp.In.FrameRateExtN /
> > >> > vpp->pVppParam->vpp.In.FrameRateExtD) != +
> > >> > (vpp->pVppParam->vpp.Out.FrameRateExtN /
> > >> > vpp->pVppParam->vpp.Out.FrameRateExtD)) + vpp->use_frc =
> 1;
> > >> > + else
> > >> > + vpp->use_frc = 0;
> > >> > +
> > >> > + // width must be a multiple of 16
> > >> > + // height must be a multiple of 16 in case of frame picture
> > >> > + and
> > >> a
> > >> > multiple of 32 in case of field picture + vpp->pVppParam-
> > >> >vpp.Out.Width
> > >> > = VPP_ALIGN16(vpp->pVppParam->vpp.Out.CropW); +
> > >> > vpp->pVppParam->vpp.Out.Height =
> > >> > + (MFX_PICSTRUCT_PROGRESSIVE == vpp->pVppParam-
> > >> >vpp.Out.PicStruct) ?
> > >> > + VPP_ALIGN16(vpp->pVppParam->vpp.Out.CropH) :
> > >> > + VPP_ALIGN32(vpp->pVppParam->vpp.Out.CropH);
> > >> > +
> > >> > + vpp->pVppParam->IOPattern =
> > >> > + MFX_IOPATTERN_IN_SYSTEM_MEMORY |
> > >> > + MFX_IOPATTERN_OUT_SYSTEM_MEMORY;
> > >> > +
> > >> > + av_log(ctx, AV_LOG_INFO, "In %dx%d %d fps\t Out %dx%d %d
> > fps\n",
> > >> > + VPP_ALIGN32(vpp->pVppParam->vpp.In.Width),
> > >> > + VPP_ALIGN32(vpp->pVppParam->vpp.In.Height),
> > >> > + vpp->pVppParam->vpp.In.FrameRateExtN /
> > >> > vpp->pVppParam->vpp.In.FrameRateExtD, +
> > >> > VPP_ALIGN32(vpp->pVppParam->vpp.Out.Width),
> > >> > + VPP_ALIGN32(vpp->pVppParam->vpp.Out.Height),
> > >> > + vpp->pVppParam->vpp.Out.FrameRateExtN /
> > >> > vpp->pVppParam->vpp.Out.FrameRateExtD); +
> > >> > + if (vpp->use_frc == 1)
> > >> > + av_log(ctx, AV_LOG_INFO, "Framerate conversion
> > >> > + enabled\n");
> > >> > +
> > >> > + return 0;
> > >> > +}
> > >> > +
> > >> > +static void init_surface(AVFilterLink *inlink) {
> > >> > + AVFilterContext *ctx = inlink->dst;
> > >> > + VPPContext *vpp= ctx->priv;
> > >> > +
> > >> > + int i;
> > >> > + unsigned int width = 0;
> > >> > + unsigned int height = 0;
> > >> > + unsigned int bits_per_pixel = get_bpp(vpp->pVppParam-
> > >> >vpp.In.FourCC);
> > >> > + unsigned int surface_size = 0;
> > >> > +
> > >> > + vpp->num_surfaces_in = FFMAX(vpp-
> >req[0].NumFrameSuggested,
> > >> > vpp->async_depth + vpp->max_b_frames + 1); + vpp-
> > >num_surfaces_out
> > >> =
> > >> > FFMAX(vpp->req[1].NumFrameSuggested, 1); +
> > >> > + width = (unsigned int) VPP_ALIGN32(vpp->pVppParam-
> > >> >vpp.In.Width);
> > >> > + height = (unsigned int) VPP_ALIGN32(vpp->pVppParam-
> > >> >vpp.In.Height);
> > >> > + surface_size = width * height * bits_per_pixel / 8;
> > >> > +
> > >> > + vpp->in_surface = av_mallocz(sizeof(mfxFrameSurface1) *
> > >> > vpp->num_surfaces_in); + VPP_CHECK_POINTER(vpp->in_surface);
> > >> > + for (i = 0; i < vpp->num_surfaces_in; i++) {
> > >> > + vpp->in_surface[i] =
> > av_mallocz(sizeof(mfxFrameSurface1));
> > >> > + VPP_CHECK_POINTER(vpp->in_surface[i]);
> > >> > + memset(vpp->in_surface[i], 0,
> sizeof(mfxFrameSurface1));
> > >> > + memcpy(&(vpp->in_surface[i]->Info),
> > >> > + &(vpp->pVppParam->vpp.In),
> > >> > sizeof(mfxFrameInfo)); + }
> > >> > +
> > >> > + bits_per_pixel = 12;
> > >> > + width = (unsigned int) VPP_ALIGN32(vpp->pVppParam-
> > >> >vpp.Out.Width);
> > >> > + height = (unsigned int) VPP_ALIGN32(vpp->pVppParam-
> > >> >vpp.Out.Height);
> > >> > + surface_size = width * height * bits_per_pixel / 8;
> > >> > + vpp->surface_buffers_out = av_mallocz(surface_size *
> > >> > vpp->num_surfaces_out); + VPP_CHECK_POINTER(vpp-
> > >> >surface_buffers_out);
> > >> > +
> > >> > + vpp->out_surface = av_mallocz(sizeof(mfxFrameSurface1) *
> > >> > vpp->num_surfaces_out); + VPP_CHECK_POINTER(vpp-
> >out_surface);
> > >> > + for (i = 0; i < vpp->num_surfaces_out; i++) {
> > >> > + vpp->out_surface[i] =
> > >> av_mallocz(sizeof(mfxFrameSurface1));
> > >> > + VPP_CHECK_POINTER(vpp->out_surface[i]);
> > >> > + memset(vpp->out_surface[i], 0,
> > >> sizeof(mfxFrameSurface1));
> > >> > + memcpy(&(vpp->out_surface[i]->Info),
> > >> > &(vpp->pVppParam->vpp.Out), sizeof(mfxFrameInfo)); +
> > >> > vpp->out_surface[i]->Data.Y =
> > >> > vpp->&vpp->surface_buffers_out[surface_size
> > >> *
> > >> > vpp->i];
> > >> > + vpp->out_surface[i]->Data.U = vpp->out_surface[i]-
> > >> >Data.Y
> > >> > + +
> > >> > width * height; + vpp->out_surface[i]->Data.V =
> > >> > vpp->out_surface[i]->Data.U + 1; + out_surface[i]->Data.PitchLow
> > >> > vpp->= width;
> > >> > + }
> > >> > +}
> > >> > +
> > >> > +static int config_vpp(AVFilterLink *inlink, AVFrame * pic) {
> > >> > + AVFilterContext *ctx = inlink->dst;
> > >> > + VPPContext *vpp= ctx->priv;
> > >> > +
> > >> > + int ret = 0;
> > >> > +
> > >> > + mfxVideoParam mfxParamsVideo;
> > >> > +
> > >> > + VPP_ZERO_MEMORY(mfxParamsVideo);
> > >> > + vpp->pVppParam = &mfxParamsVideo;
> > >> > +
> > >> > + init_vpp_param(inlink, pic);
> > >> > +
> > >> > + vpp->pVppParam->NumExtParam = 0;
> > >> > + vpp->frame_number = 0;
> > >> > +
> > >> > + vpp->pVppParam->ExtParam = (mfxExtBuffer**)vpp->pExtBuf;
> > >> > +
> > >> > + if (vpp->deinterlace) {
> > >> > + memset(&vpp->deinterlace_conf, 0,
> > >> sizeof(mfxExtVPPDeinterlacing));
> > >> > + vpp->deinterlace_conf.Header.BufferId =
> > >> > MFX_EXTBUFF_VPP_DEINTERLACING; +
> > >> > vpp->deinterlace_conf.Header.BufferSz =
> > >> > vpp->sizeof(mfxExtVPPDeinterlacing); +
> > >> > vpp->deinterlace_conf.Mode = vpp->deinterlace ==
> 1
> > ?
> > >>
> > >> Imo, this gets much more readable with "vpp->deinterlace ?"
> > >>
> > >> > MFX_DEINTERLACING_BOB : MFX_DEINTERLACING_ADVANCED; +
> > >> > + vpp->pVppParam->ExtParam[vpp->pVppParam->NumExtParam++]
> > >> > + =
> > >> > (mfxExtBuffer*)&(vpp->deinterlace_conf); + }
> > >> > +
> > >> > + if (vpp->use_frc) {
> > >> > + memset(&vpp->frc_conf, 0,
> > >> sizeof(mfxExtVPPFrameRateConversion));
> > >> > + vpp->frc_conf.Header.BufferId =
> > >> > MFX_EXTBUFF_VPP_FRAME_RATE_CONVERSION; +
> > >> > vpp->frc_conf.Header.BufferSz =
> > >> > vpp->sizeof(mfxExtVPPFrameRateConversion);
> > >> +
> > >> > vpp->frc_conf.Algorithm =
> MFX_FRCALGM_PRESERVE_TIMESTAMP;
> > //
> > >> make
> > >> > optional +
> > >> > + vpp->pVppParam->ExtParam[vpp->pVppParam->NumExtParam++]
> > >> > + =
> > >> > (mfxExtBuffer*)&(vpp->frc_conf); + }
> > >> > +
> > >> > + if (vpp->denoise) {
> > >> > + memset(&vpp->denoise_conf, 0,
> sizeof(mfxExtVPPDenoise));
> > >> > + vpp->denoise_conf.Header.BufferId =
> > MFX_EXTBUFF_VPP_DENOISE;
> > >> > + vpp->denoise_conf.Header.BufferSz =
> > >> sizeof(mfxExtVPPDenoise);
> > >> > + vpp->denoise_conf.DenoiseFactor = vpp->denoise;
> > >> > +
> > >> > + vpp->pVppParam->ExtParam[vpp->pVppParam->NumExtParam++]
> > >> > + =
> > >> > (mfxExtBuffer*)&(vpp->denoise_conf); + }
> > >> > +
> > >> > + if (vpp->detail) {
> > >> > + memset(&vpp->detail_conf, 0, sizeof(mfxExtVPPDetail));
> > >> > + vpp->detail_conf.Header.BufferId =
> > MFX_EXTBUFF_VPP_DETAIL;
> > >> > + vpp->detail_conf.Header.BufferSz =
> > sizeof(mfxExtVPPDetail);
> > >> > + vpp->detail_conf.DetailFactor = vpp->detail;
> > >> > +
> > >> > + vpp->pVppParam->ExtParam[vpp->pVppParam->NumExtParam++]
> > >> > + =
> > >> > (mfxExtBuffer*)&(vpp->detail_conf); + }
> > >> > +
> > >> > + ret = MFXVideoVPP_Query(vpp->session, vpp->pVppParam,
> > >> > + vpp->pVppParam);
> > >> > +
> > >> > + if (ret >= MFX_ERR_NONE) {
> > >> > + av_log(ctx, AV_LOG_INFO, "MFXVideoVPP_Query returned %d
> > >> > + \n",
> > >> ret);
> > >> > + } else {
> > >> > + av_log(ctx, AV_LOG_ERROR, "Error %d querying the VPP
> > >> > parameters\n", ret); + return ff_qsv_error(ret);
> > >> > + }
> > >> > +
> > >> > + memset(&vpp->req, 0, sizeof(mfxFrameAllocRequest) * 2);
> > >> > + ret = MFXVideoVPP_QueryIOSurf(vpp->session, vpp->pVppParam,
> > >> > &vpp->req[0]); +
> > >> > + if (ret < 0) {
> > >> > + av_log(ctx, AV_LOG_ERROR, "Error querying the VPP IO
> > >> surface\n");
> > >> > + return ff_qsv_error(ret);
> > >> > + }
> > >> > +
> > >> > + init_surface(inlink);
> > >> > +
> > >> > + ret = MFXVideoVPP_Init(vpp->session, vpp->pVppParam);
> > >> > +
> > >> > + if (MFX_WRN_PARTIAL_ACCELERATION == ret) {
> > >> > + av_log(ctx, AV_LOG_WARNING, "VPP will work with partial
> > HW
> > >> > acceleration\n"); + } else if (ret < 0) {
> > >> > + av_log(ctx, AV_LOG_ERROR, "Error initializing the
> > VPP\n");
> > >> > + return ff_qsv_error(ret);
> > >> > + }
> > >> > +
> > >> > + return 0;
> > >> > +}
> > >> > +
> > >> > +static void free_surface(AVFilterLink *inlink) {
> > >> > + AVFilterContext *ctx = inlink->dst;
> > >> > + VPPContext *vpp= ctx->priv;
> > >> > + unsigned int i;
> > >> > +
> > >> > + for (i = 0; i < vpp->num_surfaces_in; i++)
> > >>
> > >> > + av_free(vpp->in_surface[i]);
> > >>
> > >> Should be av_freep, same below.
> > >>
> > >> > +
> > >> > + av_free(vpp->in_surface);
> > >> > +
> > >> > + for (i = 0; i < vpp->num_surfaces_out; i++)
> > >> > + av_free(vpp->out_surface[i]);
> > >> > +
> > >> > + av_free(vpp->out_surface);
> > >> > +
> > >> > + av_free(vpp->surface_buffers_out);
> > >> > +
> > >> > + vpp->num_surfaces_in = 0;
> > >> > + vpp->num_surfaces_out = 0;
> > >> > +}
> > >> > +
> > >> > +static int config_input(AVFilterLink *inlink) {
> > >> > + AVFilterLink *outlink = inlink->dst->outputs[0];
> > >> > + AVFilterContext *ctx = inlink->dst;
> > >> > + VPPContext *vpp= ctx->priv;
> > >> > +
> > >> > + vpp->out_width = VPP_ALIGN16(vpp->out_width);
> > >> > + vpp->out_height = (vpp->dpic == 2) ?
> > >> > + VPP_ALIGN16(vpp->out_height) :
> > >> > + VPP_ALIGN32(vpp->out_height); // force 32 if unknown
> > >> > +
> > >> > + outlink->w = vpp->out_width;
> > >> > + outlink->h = vpp->out_height;
> > >> > +
> > >> > + if (vpp->framerate.den && vpp->framerate.num) {
> > >> > + outlink->frame_rate = vpp->framerate;
> > >> > + outlink->time_base = av_inv_q(vpp->framerate);
> > >> > + outlink->time_base.den = outlink->time_base.den * 1000;
> > >> > + }
> > >> > +
> > >> > + outlink->format = AV_PIX_FMT_NV12;
> > >> > +
> > >> > + return 0;
> > >> > +}
> > >> > +
> > >> > +static int get_free_surface_index_in(AVFilterContext *ctx,
> > >> > mfxFrameSurface1 ** surface_pool, int pool_size) +{
> > >> > + if (surface_pool) {
> > >> > + for (mfxU16 i = 0; i < pool_size; i++) {
> > >> > + if (!surface_pool[i]->Data.Locked)
> > >> > + return i;
> > >> > + }
> > >> > + }
> > >> > +
> > >> > + av_log(ctx, AV_LOG_ERROR, "Error getting a free surface,
> > >> > + pool size is
> > >> > %d\n", pool_size); + return MFX_ERR_NOT_FOUND;
> > >> > +}
> > >> > +
> > >> > +static int get_free_surface_index_out(AVFilterContext *ctx,
> > >> > mfxFrameSurface1 ** surface_pool, int pool_size) +{
> > >> > + VPPContext *vpp = ctx->priv;
> > >> > +
> > >> > + if (surface_pool) {
> > >> > + for (mfxU16 i = 0; i < pool_size; i++) {
> > >> > + if (0 == surface_pool[i]->Data.Locked) {
> > >> > + if (i == vpp->cur_out_idx) {
> > >> > + if (vpp->cur_out_idx == pool_size - 1)
> > >> > + vpp->cur_out_idx = 0;
> > >> > + else
> > >> > + vpp->cur_out_idx ++;
> > >> > +
> > >> > + return i;
> > >> > + }
> > >> > + }
> > >> > + }
> > >> > + }
> > >> > +
> > >> > + av_log(ctx, AV_LOG_ERROR, "Error getting a free surface,
> > >> > + pool size is
> > >> > %d\n", pool_size); + return MFX_ERR_NOT_FOUND;
> > >> > +}
> > >> > +
> > >> > +static int filter_frame(AVFilterLink *inlink, AVFrame *picref)
> {
> > >> > + AVFilterContext *ctx = inlink->dst;
> > >> > + VPPContext *vpp = ctx->priv;
> > >> > +
> > >> > + mfxSyncPoint sync = NULL;
> > >> > + int ret = 0;
> > >> > + int filter_frame_ret = 0;
> > >> > +
> > >> > + AVFilterLink *outlink = inlink->dst->outputs[0];
> > >> > +
> > >> > + AVFrame *out;
> > >> > +
> > >> > + int in_idx = 0;
> > >> > + int out_idx = 0;
> > >> > +
> > >> > + if (!vpp->frame_number)
> > >> > + config_vpp(inlink, picref);
> > >> > +
> > >> > + do {
> > >> > + in_idx = get_free_surface_index_in(ctx, vpp-
> >in_surface,
> > >> > vpp->num_surfaces_in); + out_idx =
> > >> get_free_surface_index_out(ctx,
> > >> > vpp->out_surface, vpp->num_surfaces_out); +
> > >>
> > >> > + av_assert0(in_idx != MFX_ERR_NOT_FOUND);
> > >> > + av_assert0(out_idx != MFX_ERR_NOT_FOUND);
> > >>
> > >> I didn't check: Is this really impossible?
> > >>
> > >> > +
> > >> > + out = ff_get_video_buffer(outlink,
> > >> > + vpp->out_surface[out_idx]-
> > >> >Info.Width,
> > >> > + vpp->out_surface[out_idx]-
> > >> >Info.Height);
> > >> > + if (!out) {
> > >> > + av_frame_free(&picref);
> > >> > + return AVERROR(ENOMEM);
> > >> > + }
> > >> > +
> > >> > + av_frame_copy_props(out, picref);
> > >> > +
> > >> > + // init in surface
> > >> > + if (inlink->format == AV_PIX_FMT_NV12) {
> > >> > + vpp->in_surface[in_idx]->Data.Y = picref->data[0];
> > >> > + vpp->in_surface[in_idx]->Data.VU = picref->data[1];
> > >> > + vpp->in_surface[in_idx]->Data.PitchLow = picref-
> > >> >linesize[0];
> > >> > + } else if (inlink->format == AV_PIX_FMT_YUV420P) {
> > >> > + vpp->in_surface[in_idx]->Data.Y = picref->data[0];
> > >> > + vpp->in_surface[in_idx]->Data.U = picref->data[1];
> > >> > + vpp->in_surface[in_idx]->Data.V = picref->data[2];
> > >> > + vpp->in_surface[in_idx]->Data.PitchLow =
> > >> > + picref->linesize[0];
> > >>
> > >> > + } else if (inlink->format == AV_PIX_FMT_YUYV422 ) {
> > >> > + vpp->in_surface[in_idx]->Data.Y = picref->data[0];
> > >> > + vpp->in_surface[in_idx]->Data.U = picref->data[0] +
> > 1;
> > >> > + vpp->in_surface[in_idx]->Data.V = picref->data[0] +
> > 3;
> > >> > + vpp->in_surface[in_idx]->Data.PitchLow =
> > >> > + picref->linesize[0];
> > >>
> > >> This seems to prove that YUV422P is meant.
> > >
> > > Hi Carl,
> > >
> > > Sorry for delayed feedback.
> > >
> > > According to the documentation
> > >
> > > AV_PIX_FMT_YUYV422 packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr
> > > AV_PIX_FMT_YUV422P planar YUV 4:2:2, 16bpp, (1 Cr & Cb sample
> > per 2x1 Y samples)
> > >
> > > And from Intels header (as expected):
> > >
> > > MFX_FOURCC_YUY2 = MFX_MAKEFOURCC('Y','U','Y','2'),
> > >
> > > Which is packed. Did I miss something ?
> > >
> >
> > Passing a packed format using 3 plane pointers is just odd. Did you
> > test that format specifically? Does it work like this?
> > Maybe it only needs the Y pointer to the packed data?
> >
>
> Hi Henrik,
>
> Sure, I tested that and it works fine. At least this is the same way as
> it´s done in the samples from Intel.
>
> Best,
> Sven
I guess it´s a good idea to be more specify here, please see
https://software.intel.com/sites/default/files/mediasdk-man.pdf
page 129
Y, U, V, A;
R, G, B, A;
Y, Cr, Cb, A;
Y, CbCr;
Y, CrCb;
Y, UV;
Y, VU;
Data pointers to corresponding color channels. The frame buffer pointers
must be 16-byte aligned. The application has to specify pointers to all
color channels even for packed formats. For example, for YUY2 format
the application has to specify Y, U and V
This is also the case for RGB32, where PIX_FMT_RGB32 should be used as I did.
Will summarize this, update my patch and send it again ASAP.
Thanks.
Best,
Sven
>
> > - Hendrik
> > _______________________________________________
> > ffmpeg-devel mailing list
> > ffmpeg-devel at ffmpeg.org
> > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel
>
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