[FFmpeg-devel] [PATCH] Added QSV based VPP filter - second try

Sven Dueking sven at nablet.com
Thu Nov 5 12:49:50 CET 2015



> -----Ursprüngliche Nachricht-----
> Von: ffmpeg-devel [mailto:ffmpeg-devel-bounces at ffmpeg.org] Im Auftrag
> von wm4
> Gesendet: Donnerstag, 5. November 2015 12:19
> An: ffmpeg-devel at ffmpeg.org
> Betreff: Re: [FFmpeg-devel] [PATCH] Added QSV based VPP filter - second
> try
> 
> On Thu, 5 Nov 2015 11:18:38 +0100
> "Sven Dueking" <sven at nablet.com> wrote:
> 
> > From 0fe140c8204b4e09f577358b02295b76c2b5f3be Mon Sep 17 00:00:00
> 2001
> > From: Sven Dueking <sven at nablet.com>
> > Date: Thu, 5 Nov 2015 09:26:43 +0000
> > Subject: [PATCH] added QSV VPP filter
> >
> > ---
> >  configure                |   1 +
> >  doc/filters.texi         | 174 ++++++++++++
> >  libavfilter/Makefile     |   1 +
> >  libavfilter/allfilters.c |   1 +
> >  libavfilter/vf_qsv_vpp.c | 722
> > +++++++++++++++++++++++++++++++++++++++++++++++
> >  5 files changed, 899 insertions(+)
> >  create mode 100644 libavfilter/vf_qsv_vpp.c
> >
> > diff --git a/configure b/configure
> > index f770534..65cf013 100755
> > --- a/configure
> > +++ b/configure
> > @@ -2843,6 +2843,7 @@ super2xsai_filter_deps="gpl"
> >  tinterlace_filter_deps="gpl"
> >  vidstabdetect_filter_deps="libvidstab"
> >  vidstabtransform_filter_deps="libvidstab"
> > +vppqsv_filter_deps="libmfx"
> >  pixfmts_super2xsai_test_deps="super2xsai_filter"
> >  tinterlace_merge_test_deps="tinterlace_filter"
> >  tinterlace_pad_test_deps="tinterlace_filter"
> > diff --git a/doc/filters.texi b/doc/filters.texi index
> > 15ea77a..a3bf66c 100644
> > --- a/doc/filters.texi
> > +++ b/doc/filters.texi
> > @@ -9089,6 +9089,180 @@ qp=2+2*sin(PI*qp)  @end example  @end itemize
> >
> > + at section vppqsv
> > +
> > +The VPP library is part of the Intel® Media SDK and exposes the
> media acceleration capabilities of Intel® platforms.
> > +
> > +Specifically, this library performs the following conversions:
> > +
> > + at itemize
> > + at item
> > + at emph{Color Conversion}: is the process of changing one type of
> color-encoded signal into another.
> > +VPP supports several input color formats and NV12 as output format.
> > +
> > + at verbatim
> > +Format Type                     |
> > +--------------------------------------------------------------------
> -----
> > +Input (uncompressed)            | YV12, NV12, YUY2, RGB4 (RGB 32-
> bit)
> > +--------------------------------------------------------------------
> -----
> > +Output (uncompressed)           | NV12
> > + at end verbatim
> > +
> > + at item
> > + at emph{Scaling}: is the process of resizing an image.
> > +An image size can be changed in several ways, VPP uses a separable
> > +8-tap poly-phase scaling filter with adaptive filter ringing
> suppression.
> > +
> > + at item
> > + at emph{Deinterlacing}: is the process of converting interlaced video
> into a non-interlaced form.
> > +VPP uses a motion adaptive based deinterlacing algorithm.
> > +
> > + at verbatim
> > +Input Frame Rate (FPS) |                  Output Frame Rate (FPS)
> > +   Interlaced          |                       Progressive
> > +                       |  23.976  |  25  |  29.97  |  30  |  50  |
> > +59.94  |  60
> > +--------------------------------------------------------------------
> -----------------
> > +      29.97            | Inverse  |      |         |      |      |
> |
> > +                       | Telecine |      |    x    |      |      |
> |
> > +--------------------------------------------------------------------
> -----------------
> > +       50              |          |   x  |         |      |   x  |
> |
> > +--------------------------------------------------------------------
> -----------------
> > +      59.94            |          |      |    x    |      |      |
> x    |
> > +--------------------------------------------------------------------
> -----------------
> > +       60              |          |      |         |   x  |      |
> |    x
> > +
> > +x indicates a supported function
> > + at end verbatim
> > +
> > + at item
> > + at emph{Denoising}: is the process of removing noise from a video
> signal.
> > +VPP uses a motion detection based temporal (adaptive to noise
> > +history) and spatial (edge/ texture preserved) denoiser.
> > +The spatial video denoiser is applied to each frame individually and
> > +the temporal video denoiser to reduce noise between frames.
> > +
> > + at item
> > + at emph{Frame Rate Conversion}: is the process of converting the frame
> > +rate of a video stream, VPP supports frame drop/repetition frame
> rate
> > +conversion algorithm or frame interpolation which means it will
> interpolate the new frames in case of increasing the frame rate.
> > +
> > + at item
> > + at emph{Detail Enhancement}: is the process of enhancing the edge
> contrast to improve its sharpness.
> > +VPP uses an adaptive detail enhancement algorithm to increase the
> edge sharpness.
> > +
> > + at end itemize
> > +
> > +The filter accepts the following option:
> > +
> > + at table @option
> > +
> > + at item deinterlace
> > +Sets the deinterlacing mode.
> > +
> > +It accepts the following values:
> > + at table @option
> > + at item 0
> > +No deinterlacing (default).
> > + at item 1
> > +BOB deinterlacing mode
> > + at item 2
> > +Advanced deinterlacing.
> > +
> > + at emph{Note}: Advanced deinterlacing uses reference frames and has
> better quality.
> > +BOB is faster than advanced deinterlacing.
> > +So user can select between speed and quality @end table
> > +
> > + at item denoise
> > +Enables denoise algorithm.
> > +
> > + at table @option
> > + at item Value of 0-100 (inclusive) indicates the level of noise to
> remove. Default value is 0 (disabled).
> > + at end table
> > +
> > + at item detail
> > +Enables detail enhancement algorithm.
> > +
> > + at table @option
> > + at item Value of 0-100 (inclusive) indicates the level of details to
> be enhanced. Default value is 0 (disabled).
> > + at end table
> > +
> > + at item w
> > + at item width
> > +
> > + at table @option
> > + at item Output video width (Range [32,4096]).
> > + at end table
> > +
> > + at item h
> > + at item height
> > +
> > + at table @option
> > + at item Output video height (Range [32,2304]).
> > + at end table
> > +
> > + at item dpic
> > +Sets output picture structure.
> > +
> > +It accepts the following values:
> > + at table @option
> > + at item 0
> > +Interlaced top field first.
> > + at item 1
> > +Progressive (default).
> > + at item 2
> > +Interlaced bottom field first.
> > + at end table
> > +
> > + at item fps
> > +Sets output frame rate (frames/ seconds (fps)).
> > +
> > +It accepts the following values:
> > + at table @option
> > + at item 0
> > +Input frame rate is used
> > + at item else
> > +Value is used.
> > + at end table
> > +
> > + at item async_depth
> > +
> > + at table @option
> > +
> > + at item Specifies how many asynchronous operations VPP performs before
> the results are explicitly synchronized (Default Value is 4).
> > +
> > + at end table
> > +
> > + at item max_b_frames
> > +
> > + at table @option
> > +
> > + at item Specifies how many B frames are used, this value sets the
> number of extra surfaces used for re-ordering (Default Value is 3).
> > +
> > + at end table
> > +
> > + at emph{Warning}: The number of allocated frame surfaces depends on
> the number of async_depth and max_b_frames.
> > +Wrong configuration could result in lost frames, since the VPP works
> asynchronous and could request multiple surfaces.
> > +
> > + at end table
> > +
> > +Limitations and known issues:
> > +
> > + at itemize
> > + at item
> > + at emph{Maximum supported resolution}: 4096x2304 @item @emph{Minimum
> > +supported resolution}: 32x32 @item @emph{Frame size}: frame width
> > +must be a multiple of 16, frame height must be a multiple of 16 for
> > +progressive frames and a multiple of 32 otherwise.
> > +
> > + at emph{NOTE}: VPP checks feature availability on any given machine at
> > +runtime. Availability of features depends on hardware capabilities
> as well as driver version.
> > +
> > + at end itemize
> > +
> >  @section random
> >
> >  Flush video frames from internal cache of frames into a random
> order.
> > diff --git a/libavfilter/Makefile b/libavfilter/Makefile index
> > 1b23085..7a32cae 100644
> > --- a/libavfilter/Makefile
> > +++ b/libavfilter/Makefile
> > @@ -241,6 +241,7 @@ OBJS-$(CONFIG_VFLIP_FILTER)                  +=
> vf_vflip.o
> >  OBJS-$(CONFIG_VIDSTABDETECT_FILTER)          += vidstabutils.o
> vf_vidstabdetect.o
> >  OBJS-$(CONFIG_VIDSTABTRANSFORM_FILTER)       += vidstabutils.o
> vf_vidstabtransform.o
> >  OBJS-$(CONFIG_VIGNETTE_FILTER)               += vf_vignette.o
> > +OBJS-$(CONFIG_VPPQSV_FILTER)                 += vf_qsv_vpp.o
> >  OBJS-$(CONFIG_VSTACK_FILTER)                 += vf_stack.o
> framesync.o
> >  OBJS-$(CONFIG_W3FDIF_FILTER)                 += vf_w3fdif.o
> >  OBJS-$(CONFIG_WAVEFORM_FILTER)               += vf_waveform.o
> > diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c
> index
> > a538b81..8e8f379 100644
> > --- a/libavfilter/allfilters.c
> > +++ b/libavfilter/allfilters.c
> > @@ -262,6 +262,7 @@ void avfilter_register_all(void)
> >      REGISTER_FILTER(VIDSTABDETECT,  vidstabdetect,  vf);
> >      REGISTER_FILTER(VIDSTABTRANSFORM, vidstabtransform, vf);
> >      REGISTER_FILTER(VIGNETTE,       vignette,       vf);
> > +    REGISTER_FILTER(VPPQSV,         vppqsv,         vf);
> >      REGISTER_FILTER(VSTACK,         vstack,         vf);
> >      REGISTER_FILTER(W3FDIF,         w3fdif,         vf);
> >      REGISTER_FILTER(WAVEFORM,       waveform,       vf);
> > diff --git a/libavfilter/vf_qsv_vpp.c b/libavfilter/vf_qsv_vpp.c new
> > file mode 100644 index 0000000..ff305e2
> > --- /dev/null
> > +++ b/libavfilter/vf_qsv_vpp.c
> > @@ -0,0 +1,722 @@
> > +/*
> > + * Intel MediaSDK Quick Sync Video VPP filter
> > + *
> > + * copyright (c) 2015 Sven Dueking
> > + *
> > + * This file is part of FFmpeg.
> > + *
> > + * Libav is free software; you can redistribute it and/or
> > + * modify it under the terms of the GNU Lesser General Public
> > + * License as published by the Free Software Foundation; either
> > + * version 2.1 of the License, or (at your option) any later
> version.
> > + *
> > + * Libav is distributed in the hope that it will be useful,
> > + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
> > + * Lesser General Public License for more details.
> > + *
> > + * You should have received a copy of the GNU Lesser General Public
> > + * License along with Libav; if not, write to the Free Software
> > + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
> > +02110-1301 USA  */
> > +
> > +#include <mfx/mfxvideo.h>
> > +#include <mfx/mfxplugin.h>
> > +
> > +#include "avfilter.h"
> > +#include "internal.h"
> > +#include "formats.h"
> > +
> > +#include "libavutil/avstring.h"
> > +#include "libavutil/error.h"
> > +#include "libavutil/opt.h"
> > +#include "libavutil/pixfmt.h"
> > +#include "libavutil/time.h"
> > +#include "libavcodec/avcodec.h"
> > +#include "libavcodec/qsv_internal.h"
> > +
> > +
> > +/**
> > + * ToDo :
> > + *
> > + * - cropping
> > + */
> 
> I'd remove this, before it stays there for years.

Ok.

> 
> > +
> > +#define VPP_ZERO_MEMORY(VAR)        { memset(&VAR, 0, sizeof(VAR));
> }
> 
> This macro seems very silly. Better do:
> 
>   struct type var = {0};
>   ....
>   var = (struct type){0};
> 
> (Doesn't work for arrays.)
> 

Okay, this macro is part of the Intel sample. But anyway, I will skip this.

> > +
> > +// number of video enhancement filters (denoise, procamp, detail,
> video_analysis, image stab)
> > +#define ENH_FILTERS_COUNT           5
> > +
> > +typedef struct {
> > +    const AVClass *class;
> > +
> > +    AVFilterContext *ctx;
> > +
> > +    mfxSession session;
> > +    QSVSession internal_qs;
> > +
> > +    AVRational framerate;                           // target
> framerate
> > +
> > +    mfxFrameSurface1 **in_surface;
> > +    mfxFrameSurface1 **out_surface;
> > +
> > +    mfxFrameAllocRequest req[2];                    // [0] - in, [1]
> - out
> > +
> > +    int num_surfaces_in;                            // input
> surfaces
> > +    int num_surfaces_out;                           // output
> surfaces
> > +
> > +    unsigned char * surface_buffers_out;            // output
> surface buffer
> > +
> > +    char *load_plugins;
> > +
> > +    mfxVideoParam* pVppParam;
> > +
> > +    int cur_out_idx;
> > +
> > +    /* VPP extension */
> > +    mfxExtBuffer* pExtBuf[1+ENH_FILTERS_COUNT];
> > +    mfxExtVppAuxData extVPPAuxData;
> > +
> > +    /* Video Enhancement Algorithms */
> > +    mfxExtVPPDeinterlacing deinterlace_conf;
> > +    mfxExtVPPFrameRateConversion frc_conf;
> > +    mfxExtVPPDenoise denoise_conf;
> > +    mfxExtVPPDetail detail_conf;
> > +
> > +    int out_width;
> > +    int out_height;
> > +
> > +    int dpic;                                       // destination
> picture structure
> > +                                                    // -1 = unknown
> > +                                                    // 0 =
> interlaced top field first
> > +                                                    // 1 =
> progressive
> > +                                                    // 2 =
> interlaced
> > + bottom field first
> > +
> > +    int deinterlace;                                // deinterlace
> mode : 0=off, 1=bob, 2=advanced
> > +    int denoise;                                    // enable
> denoise algorithm. Level is the optional value from the interval [0;
> 100]
> > +    int detail;                                     // enable detail
> enhancement algorithm.
> > +                                                    // level is the
> optional value from the interval [0; 100]
> > +    int async_depth;                                // async dept
> used by encoder
> > +    int max_b_frames;                               // maxiumum
> number of b frames used by encoder
> > +
> > +    int frame_number;
> > +
> > +    int use_frc;                                    // use framerate
> conversion
> > +
> > +    int num_of_out_surfaces;
> > +
> > +} VPPContext;
> > +
> > +#define OFFSET(x) offsetof(VPPContext, x) #define FLAGS
> > +AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_FILTERING_PARAM
> > +
> > +static const AVOption vpp_options[] = {
> > +    { "deinterlace", "deinterlace mode: 0=off, 1=bob, 2=advanced",
> OFFSET(deinterlace),  AV_OPT_TYPE_INT, {.i64=0}, 0,
> MFX_DEINTERLACING_ADVANCED, .flags = FLAGS },
> > +    { "denoise",     "denoise level [0, 100]",
> OFFSET(denoise),      AV_OPT_TYPE_INT, {.i64=0}, 0, 100, .flags = FLAGS
> },
> > +    { "detail",      "detail enhancement level [0, 100]",
> OFFSET(detail),       AV_OPT_TYPE_INT, {.i64=0}, 0, 100, .flags = FLAGS
> },
> > +    { "w",           "Output video width",
> OFFSET(out_width),    AV_OPT_TYPE_INT, {.i64=0}, 0, 4096, .flags =
> FLAGS },
> > +    { "width",       "Output video width",
> OFFSET(out_width),    AV_OPT_TYPE_INT, {.i64=0}, 0, 4096, .flags =
> FLAGS },
> > +    { "h",           "Output video height",
> OFFSET(out_height),   AV_OPT_TYPE_INT, {.i64=0}, 0, 2304, .flags =
> FLAGS },
> > +    { "height",      "Output video height : ",
> OFFSET(out_height),   AV_OPT_TYPE_INT, {.i64=0}, 0, 2304, .flags =
> FLAGS },
> 
> Might make sense to move them to the start, so that positional filter
> arguments work? (I don't know.)

Ok.

> 
> > +    { "dpic",        "dest pic struct: 0=tff, 1=progressive
> [default], 2=bff", OFFSET(dpic),         AV_OPT_TYPE_INT, {.i64 = 1 },
> 0, 2, .flags = FLAGS },
> > +    { "fps",         "A string describing desired output framerate",
> OFFSET(framerate),    AV_OPT_TYPE_VIDEO_RATE, { .str = "0" }, .flags =
> FLAGS },
> > +    { "async_depth", "Maximum processing parallelism [default = 4]",
> OFFSET(async_depth),  AV_OPT_TYPE_INT, { .i64 = ASYNC_DEPTH_DEFAULT },
> 0, INT_MAX, .flags = FLAGS },
> > +    { "max_b_frames","Maximum number of b frames  [default = 3]",
> OFFSET(max_b_frames), AV_OPT_TYPE_INT, { .i64 = 3 }, 0, INT_MAX, .flags
> = FLAGS },
> 
> Uh, what do b_frames do outside of the decoder? Filters always get
> frames in display order. This makes no sense to me.

Will skip this flag.

> 
> > +    { NULL }
> > +};
> > +
> > +AVFILTER_DEFINE_CLASS(vpp);
> > +
> > +static int get_bpp(unsigned int fourcc) {
> > +    switch (fourcc) {
> > +    case MFX_FOURCC_YUY2:
> > +        return 16;
> > +    case MFX_FOURCC_RGB4:
> > +        return 32;
> > +    }
> > +    return 12;
> > +}
> > +
> > +static int option_id_to_mfx_pic_struct(int id) {
> > +    switch (id) {
> > +    case 0:
> > +        return MFX_PICSTRUCT_FIELD_TFF;
> > +    case 1:
> > +        return MFX_PICSTRUCT_PROGRESSIVE;
> > +    case 2:
> > +        return MFX_PICSTRUCT_FIELD_BFF;
> > +    }
> > +    return MFX_PICSTRUCT_UNKNOWN;
> > +}
> > +
> > +static int get_chroma_fourcc(unsigned int fourcc) {
> > +    switch (fourcc) {
> > +    case MFX_FOURCC_YUY2:
> > +        return MFX_CHROMAFORMAT_YUV422;
> > +    case MFX_FOURCC_RGB4:
> > +        return MFX_CHROMAFORMAT_YUV444;
> > +    }
> > +    return MFX_CHROMAFORMAT_YUV420;
> > +}
> > +
> > +static int avframe_id_to_mfx_pic_struct(AVFrame * pic) {
> > +    if (!pic->interlaced_frame)
> > +        return MFX_PICSTRUCT_PROGRESSIVE;
> > +
> > +    if (pic->top_field_first == 1)
> > +        return MFX_PICSTRUCT_FIELD_TFF;
> > +
> > +    return MFX_PICSTRUCT_FIELD_BFF;
> > +}
> > +
> > +static int query_formats(AVFilterContext *ctx) {
> > +    static const enum AVPixelFormat pix_fmts[] = {
> > +        AV_PIX_FMT_YUV420P,
> > +        AV_PIX_FMT_NV12,
> > +        AV_PIX_FMT_YUV422P,
> > +        AV_PIX_FMT_RGB32,
> > +        AV_PIX_FMT_NONE
> > +    };
> > +
> > +    return ff_set_common_formats(ctx,
> ff_make_format_list(pix_fmts));
> > +}
> > +
> > +static av_cold int init_vpp_param(AVFilterLink *inlink , AVFrame *
> > +pic) {
> > +    AVFilterContext *ctx = inlink->dst;
> > +    VPPContext *vpp= ctx->priv;
> > +
> > +    // input data
> > +    if (inlink->format == AV_PIX_FMT_YUV420P)
> > +        vpp->pVppParam->vpp.In.FourCC = MFX_FOURCC_YV12;
> > +    else if (inlink->format == AV_PIX_FMT_YUV422P)
> > +        vpp->pVppParam->vpp.In.FourCC = MFX_FOURCC_YUY2;
> > +    else if (inlink->format == AV_PIX_FMT_NV12)
> > +        vpp->pVppParam->vpp.In.FourCC = MFX_FOURCC_NV12;
> > +    else
> > +        vpp->pVppParam->vpp.In.FourCC = MFX_FOURCC_RGB4;
> > +
> > +    vpp->pVppParam->vpp.In.ChromaFormat = get_chroma_fourcc(vpp-
> >pVppParam->vpp.In.FourCC);
> > +    vpp->pVppParam->vpp.In.CropX = 0;
> > +    vpp->pVppParam->vpp.In.CropY = 0;
> > +    vpp->pVppParam->vpp.In.CropW = inlink->w;
> > +    vpp->pVppParam->vpp.In.CropH = inlink->h;
> > +    vpp->pVppParam->vpp.In.PicStruct =
> avframe_id_to_mfx_pic_struct(pic);
> > +    vpp->pVppParam->vpp.In.FrameRateExtN = inlink->frame_rate.num;
> > +    vpp->pVppParam->vpp.In.FrameRateExtD = inlink->frame_rate.den;
> > +    vpp->pVppParam->vpp.In.BitDepthLuma   = 8;
> > +    vpp->pVppParam->vpp.In.BitDepthChroma = 8;
> > +
> > +    // width must be a multiple of 16
> > +    // height must be a multiple of 16 in case of frame picture and
> a multiple of 32 in case of field picture
> > +    vpp->pVppParam->vpp.In.Width = FFALIGN(inlink->w, 16);
> > +    vpp->pVppParam->vpp.In.Height =
> > +        (MFX_PICSTRUCT_PROGRESSIVE == vpp->pVppParam-
> >vpp.In.PicStruct) ?
> > +        FFALIGN(inlink->h, 16) :
> > +        FFALIGN(inlink->h, 32);
> 
> Well, I hope this doesn't over-read the input AVFrames if the AVFrames
> are not aligned. Some AVFrames might still be padded (if they're output
> by a decoder which does so), but you can't rely on this.

Thanks for the hint.

> 
> > +
> > +    // output data
> > +    vpp->pVppParam->vpp.Out.FourCC = MFX_FOURCC_NV12;
> > +    vpp->pVppParam->vpp.Out.ChromaFormat = MFX_CHROMAFORMAT_YUV420;
> > +    vpp->pVppParam->vpp.Out.CropX = 0;
> > +    vpp->pVppParam->vpp.Out.CropY = 0;
> > +    vpp->pVppParam->vpp.Out.CropW = !vpp->out_width ? inlink->w :
> vpp->out_width;
> > +    vpp->pVppParam->vpp.Out.CropH = !vpp->out_height ? inlink->h :
> vpp->out_height;
> > +    vpp->pVppParam->vpp.Out.PicStruct =
> option_id_to_mfx_pic_struct(vpp->dpic);
> > +    vpp->pVppParam->vpp.Out.FrameRateExtN = vpp->framerate.num;
> > +    vpp->pVppParam->vpp.Out.FrameRateExtD = vpp->framerate.den;
> > +    vpp->pVppParam->vpp.Out.BitDepthLuma   = 8;
> > +    vpp->pVppParam->vpp.Out.BitDepthChroma = 8;
> > +
> > +    if ((vpp->pVppParam->vpp.In.FrameRateExtN / vpp->pVppParam-
> >vpp.In.FrameRateExtD) !=
> > +        (vpp->pVppParam->vpp.Out.FrameRateExtN / vpp->pVppParam-
> >vpp.Out.FrameRateExtD))
> > +       vpp->use_frc = 1;
> > +    else
> > +       vpp->use_frc = 0;
> > +
> > +    // width must be a multiple of 16
> > +    // height must be a multiple of 16 in case of frame picture and
> a multiple of 32 in case of field picture
> > +    vpp->pVppParam->vpp.Out.Width = FFALIGN(vpp->pVppParam-
> >vpp.Out.CropW, 16);
> > +    vpp->pVppParam->vpp.Out.Height =
> > +        (MFX_PICSTRUCT_PROGRESSIVE == vpp->pVppParam-
> >vpp.Out.PicStruct) ?
> > +        FFALIGN(vpp->pVppParam->vpp.Out.CropH, 16) :
> > +        FFALIGN(vpp->pVppParam->vpp.Out.CropH, 32);
> > +
> > +    vpp->pVppParam->IOPattern =
> > +        MFX_IOPATTERN_IN_SYSTEM_MEMORY |
> > + MFX_IOPATTERN_OUT_SYSTEM_MEMORY;
> > +
> > +    av_log(ctx, AV_LOG_INFO, "In %dx%d %d fps\t Out %dx%d %d fps\n",
> > +           FFALIGN(vpp->pVppParam->vpp.In.Width, 32),
> > +           FFALIGN(vpp->pVppParam->vpp.In.Height, 32),
> > +           vpp->pVppParam->vpp.In.FrameRateExtN / vpp->pVppParam-
> >vpp.In.FrameRateExtD,
> > +           FFALIGN(vpp->pVppParam->vpp.Out.Width, 32),
> > +           FFALIGN(vpp->pVppParam->vpp.Out.Height, 32),
> > +           vpp->pVppParam->vpp.Out.FrameRateExtN /
> > + vpp->pVppParam->vpp.Out.FrameRateExtD);
> > +
> > +    if (vpp->use_frc == 1)
> > +        av_log(ctx, AV_LOG_INFO, "Framerate conversion enabled\n");
> > +
> > +    return 0;
> > +}
> > +
> > +static av_cold int init_surface(AVFilterLink *inlink) {
> > +    AVFilterContext *ctx = inlink->dst;
> > +    VPPContext *vpp= ctx->priv;
> > +
> > +    int i,j;
> > +    unsigned int width = 0;
> > +    unsigned int height = 0;
> > +    unsigned int surface_size = 0;
> > +
> > +    vpp->num_surfaces_in  = FFMAX(vpp->req[0].NumFrameSuggested,
> vpp->async_depth + vpp->max_b_frames + 1);
> > +    vpp->num_surfaces_out = FFMAX(vpp->req[1].NumFrameSuggested,
> > + vpp->num_of_out_surfaces);
> > +
> > +    width = (unsigned int) FFALIGN(vpp->pVppParam->vpp.In.Width,
> 32);
> > +    height = (unsigned int) FFALIGN(vpp->pVppParam->vpp.In.Height,
> 32);
> > +    surface_size = width * height *
> > + get_bpp(vpp->pVppParam->vpp.In.FourCC) / 8;
> > +
> > +    vpp->in_surface = av_mallocz(sizeof(char*) *
> > + vpp->num_surfaces_in);
> > +
> > +    if (!vpp->in_surface) {
> > +        vpp->num_surfaces_out = 0;
> > +        vpp->num_surfaces_in = 0;
> > +        return ENOMEM;
> 
> Generally, all of these occurrences should be replaced with proper
> ffmpeg-style error codes and error checks. Use AVERROR(ENOMEM), and use
> "err < 0" as check whether a function failed. Make it consistent,
> because the current state is confusing.

Okay, thought it´s enough to do this after this function is called.

> 
> > +    }
> > +
> > +    for (i = 0; i < vpp->num_surfaces_in; i++) {
> > +       vpp->in_surface[i] = av_mallocz(sizeof(mfxFrameSurface1));
> > +
> > +        if (!vpp->in_surface[i]) {
> > +            for (j = 0; j < i; j++) {
> > +                av_freep(&vpp->in_surface[j]);
> > +            }
> > +
> > +            vpp->num_surfaces_out = 0;
> > +            vpp->num_surfaces_in = 0;
> > +            return ENOMEM;
> > +        }
> > +
> > +        memset(vpp->in_surface[i], 0, sizeof(mfxFrameSurface1));
> 
> Pointless memset. av_mallocz does this already.

Ok.

> 
> > +        memcpy(&(vpp->in_surface[i]->Info),
> > + &(vpp->pVppParam->vpp.In), sizeof(mfxFrameInfo));
> 
> Uh, use an assignment?

Why not ;)
> 
> > +    }
> > +
> > +    width = FFALIGN(vpp->pVppParam->vpp.Out.Width, 32);
> > +    height = FFALIGN(vpp->pVppParam->vpp.Out.Height, 32);
> > +    surface_size = width * height * 12 / 8;
> > +    vpp->surface_buffers_out = av_mallocz(surface_size *
> > + vpp->num_surfaces_out);
> > +
> > +    if (!vpp->surface_buffers_out) {
> > +        vpp->num_surfaces_out = 0;
> > +        return ENOMEM;
> > +    }
> > +
> > +    vpp->out_surface = av_mallocz(sizeof(char*) *
> > + vpp->num_surfaces_out);
> > +
> > +    if (!vpp->out_surface) {
> > +        vpp->num_surfaces_out = 0;
> > +        return ENOMEM;
> > +    }
> > +
> > +    for (i = 0; i < vpp->num_surfaces_out; i++) {
> > +        vpp->out_surface[i] = av_mallocz(sizeof(mfxFrameSurface1));
> > +
> > +        if (!vpp->out_surface[i]) {
> > +            for (j = 0; j < i; j++) {
> > +                if (vpp->out_surface[j])
> > +                    av_freep(&vpp->out_surface[j]);
> > +            }
> > +
> > +            vpp->num_surfaces_out = 0;
> > +            return ENOMEM;
> > +        }
> > +
> > +        memset(vpp->out_surface[i], 0, sizeof(mfxFrameSurface1));
> > +        memcpy(&(vpp->out_surface[i]->Info),
> > + &(vpp->pVppParam->vpp.Out), sizeof(mfxFrameInfo));
> 
> Same mistakes repeated.
> 
> > +        vpp->out_surface[i]->Data.Y = &vpp-
> >surface_buffers_out[surface_size * i];
> > +        vpp->out_surface[i]->Data.U = vpp->out_surface[i]->Data.Y +
> width * height;
> > +        vpp->out_surface[i]->Data.V = vpp->out_surface[i]->Data.U +
> 1;
> > +        vpp->out_surface[i]->Data.PitchLow = width;
> > +    }
> > +
> > +    return 0;
> > +}
> > +
> > +static av_cold int config_vpp(AVFilterLink *inlink, AVFrame * pic) {
> > +    AVFilterContext *ctx = inlink->dst;
> > +    VPPContext *vpp= ctx->priv;
> > +
> > +    int ret = 0;
> > +
> > +    mfxVideoParam mfxParamsVideo;
> > +
> > +    VPP_ZERO_MEMORY(mfxParamsVideo);
> > +    vpp->pVppParam = &mfxParamsVideo;
> > +
> > +    init_vpp_param(inlink, pic);
> > +
> > +    vpp->pVppParam->NumExtParam = 0;
> > +
> > +    vpp->pVppParam->ExtParam = (mfxExtBuffer**)vpp->pExtBuf;
> > +
> > +    if (vpp->deinterlace) {
> > +        memset(&vpp->deinterlace_conf, 0,
> sizeof(mfxExtVPPDeinterlacing));
> > +        vpp->deinterlace_conf.Header.BufferId =
> MFX_EXTBUFF_VPP_DEINTERLACING;
> > +        vpp->deinterlace_conf.Header.BufferSz =
> sizeof(mfxExtVPPDeinterlacing);
> > +        vpp->deinterlace_conf.Mode            = vpp->deinterlace ==
> 1 ? MFX_DEINTERLACING_BOB : MFX_DEINTERLACING_ADVANCED;
> > +
> > +        vpp->pVppParam->ExtParam[vpp->pVppParam->NumExtParam++] =
> (mfxExtBuffer*)&(vpp->deinterlace_conf);
> > +    }
> > +
> > +    if (vpp->denoise) {
> > +        memset(&vpp->denoise_conf, 0, sizeof(mfxExtVPPDenoise));
> > +        vpp->denoise_conf.Header.BufferId = MFX_EXTBUFF_VPP_DENOISE;
> > +        vpp->denoise_conf.Header.BufferSz =
> sizeof(mfxExtVPPDenoise);
> > +        vpp->denoise_conf.DenoiseFactor   = vpp->denoise;
> > +
> > +        vpp->pVppParam->ExtParam[vpp->pVppParam->NumExtParam++] =
> (mfxExtBuffer*)&(vpp->denoise_conf);
> > +    }
> > +
> > +    if (vpp->detail) {
> > +        memset(&vpp->detail_conf, 0, sizeof(mfxExtVPPDetail));
> > +        vpp->detail_conf.Header.BufferId  = MFX_EXTBUFF_VPP_DETAIL;
> > +        vpp->detail_conf.Header.BufferSz  = sizeof(mfxExtVPPDetail);
> > +        vpp->detail_conf.DetailFactor     = vpp->detail;
> > +
> > +        vpp->pVppParam->ExtParam[vpp->pVppParam->NumExtParam++] =
> (mfxExtBuffer*)&(vpp->detail_conf);
> > +    }
> > +
> > +    if (vpp->use_frc || !vpp->pVppParam->NumExtParam) {
> > +        memset(&vpp->frc_conf, 0,
> sizeof(mfxExtVPPFrameRateConversion));
> > +        vpp->frc_conf.Header.BufferId =
> MFX_EXTBUFF_VPP_FRAME_RATE_CONVERSION;
> > +        vpp->frc_conf.Header.BufferSz =
> sizeof(mfxExtVPPFrameRateConversion);
> > +        vpp->frc_conf.Algorithm       =
> MFX_FRCALGM_PRESERVE_TIMESTAMP; // make optional
> > +
> > +        vpp->pVppParam->ExtParam[vpp->pVppParam->NumExtParam++] =
> (mfxExtBuffer*)&(vpp->frc_conf);
> > +    }
> > +
> > +    ret = MFXVideoVPP_Query(vpp->session, vpp->pVppParam,
> > + vpp->pVppParam);
> > +
> > +    if (ret >= MFX_ERR_NONE) {
> > +        av_log(ctx, AV_LOG_INFO, "MFXVideoVPP_Query returned %d \n",
> ret);
> > +    } else {
> > +        av_log(ctx, AV_LOG_ERROR, "Error %d querying the VPP
> parameters\n", ret);
> > +        return ff_qsv_error(ret);
> > +    }
> > +
> > +    memset(&vpp->req, 0, sizeof(mfxFrameAllocRequest) * 2);
> 
> sizeof(vpp->req)?
> 
> > +    ret = MFXVideoVPP_QueryIOSurf(vpp->session, vpp->pVppParam,
> > + &vpp->req[0]);
> > +
> > +    if (ret < 0) {
> > +        av_log(ctx, AV_LOG_ERROR, "Error querying the VPP IO
> surface\n");
> > +        return ff_qsv_error(ret);
> > +    }
> > +
> > +    ret = init_surface(inlink);
> > +
> > +    if (ret == ENOMEM) {
> > +        av_log(ctx, AV_LOG_ERROR, "Error %d initialize VPP
> surfaces\n", ret);
> > +        return ret;
> > +    }
> > +
> > +    ret = MFXVideoVPP_Init(vpp->session, vpp->pVppParam);
> > +
> > +    if (MFX_WRN_PARTIAL_ACCELERATION == ret) {
> > +        av_log(ctx, AV_LOG_WARNING, "VPP will work with partial HW
> acceleration\n");
> > +    } else if (ret < 0) {
> > +        av_log(ctx, AV_LOG_ERROR, "Error initializing VPP\n");
> > +        return ff_qsv_error(ret);
> > +    }
> > +
> > +    return 0;
> > +}
> > +
> > +static av_cold void free_surface(AVFilterLink *inlink) {
> > +    AVFilterContext *ctx = inlink->dst;
> > +    VPPContext *vpp= ctx->priv;
> > +    unsigned int i;
> > +
> > +    for (i = 0; i < vpp->num_surfaces_in; i++) {
> > +        if (vpp->in_surface[i])
> > +            av_freep(&vpp->in_surface[i]);
> > +    }
> > +
> > +    if (vpp->in_surface)
> > +        av_freep(&vpp->in_surface);
> 
> Redundant ifs. (And more of them below.)

Ok.

> 
> > +
> > +    for (i = 0; i < vpp->num_surfaces_out; i++) {
> > +        if (vpp->out_surface[i])
> > +            av_freep(&vpp->out_surface[i]);
> > +    }
> > +
> > +    if (vpp->out_surface)
> > +        av_freep(&vpp->out_surface);
> > +
> > +    if (vpp->surface_buffers_out)
> > +        av_free(vpp->surface_buffers_out);
> > +
> > +    vpp->num_surfaces_in  = 0;
> > +    vpp->num_surfaces_out = 0;
> > +}
> > +
> > +static av_cold int config_input(AVFilterLink *inlink) {
> > +    AVFilterLink *outlink = inlink->dst->outputs[0];
> > +    AVFilterContext *ctx = inlink->dst;
> > +    VPPContext *vpp= ctx->priv;
> > +
> > +    vpp->out_width = FFALIGN(vpp->out_width, 16);
> > +    vpp->out_height = (vpp->dpic == 2) ?
> > +        FFALIGN(vpp->out_height, 16) :
> > +        FFALIGN(vpp->out_height, 32); // force 32 if unknown
> > +
> > +    outlink->w = vpp->out_width;
> > +    outlink->h = vpp->out_height;
> > +
> > +    if (vpp->framerate.den && vpp->framerate.num) {
> > +        outlink->frame_rate    = vpp->framerate;
> > +        outlink->time_base     = av_inv_q(vpp->framerate);
> > +        outlink->time_base.den = outlink->time_base.den * 1000;
> > +    } else {
> > +        vpp->framerate         = inlink->frame_rate;
> > +        outlink->frame_rate    = vpp->framerate;
> > +        outlink->time_base     = av_inv_q(vpp->framerate);
> > +        outlink->time_base.den = outlink->time_base.den * 1000;
> > +    }
> > +
> > +    outlink->format = AV_PIX_FMT_NV12;
> > +
> > +    return 0;
> > +}
> > +
> > +static int get_free_surface_index_in(AVFilterContext *ctx,
> > +mfxFrameSurface1 ** surface_pool, int pool_size) {
> > +    if (surface_pool) {
> > +        for (mfxU16 i = 0; i < pool_size; i++) {
> > +            if (!surface_pool[i]->Data.Locked)
> > +                return i;
> > +        }
> > +    }
> > +
> > +    av_log(ctx, AV_LOG_ERROR, "Error getting a free surface, pool
> size is %d\n", pool_size);
> > +    return MFX_ERR_NOT_FOUND;
> > +}
> > +
> > +static int get_free_surface_index_out(AVFilterContext *ctx,
> > +mfxFrameSurface1 ** surface_pool, int pool_size) {
> > +    VPPContext *vpp = ctx->priv;
> > +
> > +    if (surface_pool) {
> > +        for (mfxU16 i = 0; i < pool_size; i++) {
> > +            if (!surface_pool[i]->Data.Locked) {
> > +                if (i == vpp->cur_out_idx) {
> > +                   if (vpp->cur_out_idx == pool_size - 1)
> > +                       vpp->cur_out_idx = 0;
> > +                   else
> > +                       vpp->cur_out_idx ++;
> > +
> > +                   return i;
> > +                }
> > +            }
> > +        }
> > +    }
> > +
> > +    av_log(ctx, AV_LOG_ERROR, "Error getting a free surface, pool
> size is %d\n", pool_size);
> > +    return MFX_ERR_NOT_FOUND;
> > +}
> > +
> > +static int filter_frame(AVFilterLink *inlink, AVFrame *picref) {
> > +    AVFilterContext *ctx = inlink->dst;
> > +    VPPContext *vpp = ctx->priv;
> > +
> > +    mfxSyncPoint sync = NULL;
> > +    int ret = 0;
> > +    int filter_frame_ret = 0;
> > +
> > +    AVFilterLink *outlink = inlink->dst->outputs[0];
> > +
> > +    AVFrame *out;
> > +
> > +    int in_idx = 0;
> > +    int out_idx = 0;
> > +
> > +    if (!vpp->frame_number) {
> > +        ret = config_vpp(inlink, picref);
> > +
> > +        if (ret)
> > +            return AVERROR(ENOMEM);
> > +    }
> > +
> > +    do {
> > +        in_idx = get_free_surface_index_in(ctx, vpp->in_surface,
> vpp->num_surfaces_in);
> > +        out_idx = get_free_surface_index_out(ctx, vpp->out_surface,
> > + vpp->num_surfaces_out);
> > +
> > +        if (in_idx == MFX_ERR_NOT_FOUND || out_idx ==
> MFX_ERR_NOT_FOUND) {
> > +            av_frame_free(&picref);
> > +            return AVERROR(ENOMEM);
> > +        }
> > +
> > +        out = ff_get_video_buffer(outlink,
> > +                                  vpp->out_surface[out_idx]-
> >Info.Width,
> > +                                  vpp->out_surface[out_idx]-
> >Info.Height);
> > +        if (!out) {
> > +            av_frame_free(&picref);
> > +            return AVERROR(ENOMEM);
> > +        }
> > +
> > +        av_frame_copy_props(out, picref);
> > +
> > +        // init in surface
> > +        if (inlink->format == AV_PIX_FMT_NV12) {
> > +            vpp->in_surface[in_idx]->Data.Y = picref->data[0];
> > +            vpp->in_surface[in_idx]->Data.VU = picref->data[1];
> > +            vpp->in_surface[in_idx]->Data.PitchLow = picref-
> >linesize[0];
> > +        } else if (inlink->format == AV_PIX_FMT_YUV420P) {
> > +            vpp->in_surface[in_idx]->Data.Y = picref->data[0];
> > +            vpp->in_surface[in_idx]->Data.U = picref->data[1];
> > +            vpp->in_surface[in_idx]->Data.V = picref->data[2];
> > +            vpp->in_surface[in_idx]->Data.PitchLow = picref-
> >linesize[0];
> > +        } else if (inlink->format == AV_PIX_FMT_YUV422P ) {
> > +            vpp->in_surface[in_idx]->Data.Y = picref->data[0];
> > +            vpp->in_surface[in_idx]->Data.U = picref->data[0] + 1;
> > +            vpp->in_surface[in_idx]->Data.V = picref->data[0] + 3;
> > +            vpp->in_surface[in_idx]->Data.PitchLow = picref-
> >linesize[0];
> > +        } else if (inlink->format == AV_PIX_FMT_ARGB) {
> > +            vpp->in_surface[in_idx]->Data.B = picref->data[0];
> > +            vpp->in_surface[in_idx]->Data.G = picref->data[0] + 1;
> > +            vpp->in_surface[in_idx]->Data.R = picref->data[0] + 2;
> > +            vpp->in_surface[in_idx]->Data.A = picref->data[0] + 3;
> > +            vpp->in_surface[in_idx]->Data.PitchLow = picref-
> >linesize[0];
> > +        }
> > +
> > +        do {
> > +            ret = MFXVideoVPP_RunFrameVPPAsync(vpp->session,
> > + vpp->in_surface[in_idx], vpp->out_surface[out_idx], NULL, &sync);
> > +
> > +            if (ret == MFX_ERR_MORE_SURFACE) {
> > +                break;
> > +            } else if (ret == MFX_WRN_DEVICE_BUSY) {
> > +                av_usleep(500);
> 
> What. Use proper event-based waiting.

That´s the same behavior as we have in the qsv encoder and decoder.
And as far as I know this is how Intel recommends to handle this.

> 
> > +                continue;
> > +            } else if (ret == MFX_ERR_MORE_DATA) {
> > +                continue;
> > +            }
> > +            break;
> > +        } while ( 1 );
> > +
> > +
> > +        if (ret < 0 && ret != MFX_ERR_MORE_SURFACE) {
> > +            if (ret == MFX_ERR_MORE_DATA)
> > +                return 0;
> > +            av_log(ctx, AV_LOG_ERROR, "RunFrameVPPAsync %d\n", ret);
> > +            return ff_qsv_error(ret);
> > +        }
> > +
> > +        if (ret == MFX_WRN_INCOMPATIBLE_VIDEO_PARAM) {
> > +            av_log(ctx, AV_LOG_WARNING,
> > +                   "EncodeFrameAsync returned 'incompatible param'
> code\n");
> > +        }
> > +
> > +        MFXVideoCORE_SyncOperation(vpp->session, sync, 60000);
> > +
> > +        out->interlaced_frame = vpp->dpic == 1 || vpp->dpic == 3;
> > +        out->top_field_first  = vpp->dpic == 1;
> > +
> > +        out->data[0]     = vpp->out_surface[out_idx]->Data.Y;
> > +        out->data[1]     = vpp->out_surface[out_idx]->Data.VU;
> > +        out->linesize[0] = vpp->out_surface[out_idx]->Info.Width;
> > +        out->linesize[1] = vpp->out_surface[out_idx]->Info.Width;
> > +
> > +        out->pts = ((av_rescale_q(0, inlink->time_base,
> > +                                  outlink->time_base) +
> > + vpp->frame_number) * 1000);
> > +
> > +        filter_frame_ret = ff_filter_frame(inlink->dst->outputs[0],
> > + out);
> > +
> > +        if (filter_frame_ret < 0) {
> > +            av_log(ctx, AV_LOG_ERROR, "ff_filter_frame %d\n",
> filter_frame_ret);
> > +            return filter_frame_ret;
> > +        }
> > +
> > +        vpp->frame_number++;
> > +
> > +    } while (ret == MFX_ERR_MORE_SURFACE);
> > +
> > +    av_frame_free(&picref);
> > +
> > +    return 0;
> > +}
> > +
> > +static av_cold int vpp_init(AVFilterContext *ctx) {
> > +    VPPContext *vpp= ctx->priv;
> > +
> > +    AVCodecContext *avctx = (AVCodecContext *)ctx;
> > +
> > +    if (!vpp->session) {
> > +        int ret = ff_qsv_init_internal_session(avctx, &vpp-
> >internal_qs,
> > +                                               vpp->load_plugins);
> > +
> > +        if (ret < 0)
> > +            return ret;
> > +
> > +        vpp->session = vpp->internal_qs.session;
> > +    }
> > +
> > +    vpp->frame_number = 0;
> > +    vpp->cur_out_idx = 0;
> > +
> > +    vpp->num_of_out_surfaces = 1;
> > +
> > +    vpp->in_surface = NULL;
> > +    vpp->out_surface = NULL;
> > +    vpp->surface_buffers_out = NULL;
> > +
> > +    return 0;
> > +}
> > +
> > +static av_cold void vpp_uninit(AVFilterContext *ctx) {
> > +    VPPContext *vpp= ctx->priv;
> > +
> > +    free_surface(ctx->inputs[0]);
> > +
> > +    ff_qsv_close_internal_session(&vpp->internal_qs);
> > +}
> > +
> > +static const AVFilterPad vpp_inputs[] = {
> > +    {
> > +        .name          = "default",
> > +        .type          = AVMEDIA_TYPE_VIDEO,
> > +        .config_props  = config_input,
> > +        .filter_frame  = filter_frame,
> > +
> > +    },
> > +    { NULL }
> > +};
> > +
> > +static const AVFilterPad vpp_outputs[] = {
> > +    {
> > +        .name          = "default",
> > +        .type          = AVMEDIA_TYPE_VIDEO,
> > +    },
> > +    { NULL }
> > +};
> > +
> > +AVFilter ff_vf_vppqsv = {
> > +    .name          = "vppqsv",
> > +    .description   = NULL_IF_CONFIG_SMALL("Quick Sync Video VPP."),
> > +    .priv_size     = sizeof(VPPContext),
> > +    .query_formats = query_formats,
> > +    .init          = vpp_init,
> > +    .uninit        = vpp_uninit,
> > +    .inputs        = vpp_inputs,
> > +    .outputs       = vpp_outputs,
> > +    .priv_class    = &vpp_class,
> > +};
> 
> This is just a partial review. I probably missed a bunch of things, and
> I don't know the MFX API at all.

Many thanks !


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