[FFmpeg-devel] [PATCH] WebP native muxer bugfix: frames should have alpha blending off
michaelni at gmx.at
Fri May 29 05:30:13 CEST 2015
On Thu, May 28, 2015 at 05:52:35PM +0000, Urvang Joshi wrote:
> On Wed, May 27, 2015 at 5:33 PM Michael Niedermayer <michaelni at gmx.at>
> > On Wed, May 27, 2015 at 03:10:05PM -0700, Urvang Joshi wrote:
> > > All the frames that the native muxer gets are fully reconstructed
> > > frames,
> > wrong
> > > and they should not be alpha-blended with the previous frames.
> > >
> > > As per the WebP container spec
> > > https://developers.google.com/speed/webp/docs/riff_container#animation,
> > > ANMF chunk should specify blending method = do not blend (and disposal
> > > method = do not dispose).
> > >
> > > However, the native muxer was wrongly setting blending method = use
> > > alpha blending.
> > > This bug can be reproduced by converting a source with transparency
> > > (e.g. animated GIF with transparency) to an animated WebP, and viewing
> > > it with vwebp.
> > > ---
> > > libavformat/webpenc.c | 2 +-
> > > 1 file changed, 1 insertion(+), 1 deletion(-)
> > this breaks the encoder completely
> > the testcase is the same as previously but probably any testcase that
> > enables encoding multi frame animations will do
> > try -cr_threshold 10000 -cr_size 16 for example
> Ah, the problem seems to be for sources which don't have alpha, and then
> alpha is introduced by 'cr_threshold' and 'cr_size' for example. [There are
> other cases too, but this is one example].
> I believe the logic for cr_threshold / cr_size is incorrect then,
> unfortunately. Here's why:
> 1. The original frame that the encoder gets (before possibly being modified
> based on cr_threshold and cr_size) is fully-reconstructed, and should NOT
> be alpha-blended with the previous frame.
> [Yes, this is true. You can repro this bug by converting this GIF to WebP
> before this patch: http://dhelemann.de/images/Flug1.gif]
> For example, if this frame had a transparent pixel, it should be shown as
> transparent pixel and should NOT see-through the corresponding pixel from
> the previous frame. This would be achieved by setting blending method = "do
> not blend".
> 2. On the other hand, based on the cr_threshold and cr_size, some pixels
> which are 'similar' to the corresponding pixels in the previous frame are
> modified to be transparent. So, this logic expects that the frame is
> alpha-blended with the previous frame (to see-through pixels from the
> previous frame).
> Clearly, the two requirements are contrasting and cannot be met.
> One solution I can think of:
> (1) By default, set blending method = "do not blend"
> (2) Some pixels can be modified to become transparent ONLY IF the original
> frame doesn't have any transparent pixels. And if some pixels are made
> transparent, we set blending method = "blend".
sounds possible unless iam too tired and misunderstand
webp allows updating the last frame by using alpha, but it does not
allow a normal RGBA difference update like a P frame with 0,0 MVs
would be IIUC.
supporting something similar to P frames would be better than trying
to emulate GIF
I never tried to reencode a gif to webp and dont plan it in the future
either, i think the whole webp design is too much based on gif not
considering that it could be used for material that is not from a gif
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
DNS cache poisoning attacks, popular search engine, Google internet authority
dont be evil, please
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