[FFmpeg-devel] [PATCH 2/4] ac3_fixed: fix computation of spx_noise_blend

Christophe Gisquet christophe.gisquet at gmail.com
Sat Mar 14 12:48:58 CET 2015


It was set to 1 instead of sqrt(3)
---
 libavcodec/ac3dec.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libavcodec/ac3dec.c b/libavcodec/ac3dec.c
index ce45186..ae4129f 100644
--- a/libavcodec/ac3dec.c
+++ b/libavcodec/ac3dec.c
@@ -939,7 +939,7 @@ static int decode_audio_block(AC3DecodeContext *s, int blk)
                             nblend = 0;
                             sblend = 0x800000;
                         } else if (nratio > 0x7fffff) {
-                            nblend = 0x800000;
+                            nblend = 14529495; // sqrt(3) in FP.23
                             sblend = 0;
                         } else {
                             nblend = fixed_sqrt(nratio, 23);
-- 
1.9.2.msysgit.0



More information about the ffmpeg-devel mailing list