[FFmpeg-devel] [PATCH 02/10] ffplay: use hypot()

Ganesh Ajjanagadde gajjanagadde at gmail.com
Sun Dec 6 02:09:23 CET 2015


On Sun, Nov 22, 2015 at 12:05 PM, Ganesh Ajjanagadde
<gajjanagadde at gmail.com> wrote:
> Signed-off-by: Ganesh Ajjanagadde <gajjanagadde at gmail.com>
> ---
>  ffplay.c | 6 +++---
>  1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/ffplay.c b/ffplay.c
> index 2c1817e..36da8a5 100644
> --- a/ffplay.c
> +++ b/ffplay.c
> @@ -1115,9 +1115,9 @@ static void video_audio_display(VideoState *s)
>               * directly access it but it is more than fast enough. */
>              for (y = 0; y < s->height; y++) {
>                  double w = 1 / sqrt(nb_freq);
> -                int a = sqrt(w * sqrt(data[0][2 * y + 0] * data[0][2 * y + 0] + data[0][2 * y + 1] * data[0][2 * y + 1]));
> -                int b = (nb_display_channels == 2 ) ? sqrt(w * sqrt(data[1][2 * y + 0] * data[1][2 * y + 0]
> -                       + data[1][2 * y + 1] * data[1][2 * y + 1])) : a;
> +                int a = sqrt(w * hypot(data[0][2 * y + 0], data[0][2 * y + 1]));
> +                int b = (nb_display_channels == 2 ) ? sqrt(w * hypot(data[1][2 * y + 0], data[1][2 * y + 1]))
> +                                                    : a;
>                  a = FFMIN(a, 255);
>                  b = FFMIN(b, 255);
>                  fgcolor = SDL_MapRGB(screen->format, a, b, (a + b) / 2);
> --
> 2.6.2
>

@Marton: are you fine with this? I think it improves readability;
accuracy benefits are likely irrelevant here.


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