[FFmpeg-devel] [PATCH] ffplay: do not block audio thread on WIN32

Michael Niedermayer michael at niedermayer.cc
Tue Aug 4 13:46:50 CEST 2015

On Tue, Aug 04, 2015 at 01:00:52AM +0200, Marton Balint wrote:
> The windows SDL audio driver plays the old data in the buffer in a loop if it
> is not updated in time. So instead of waiting for data and blocking the the
> audio thread, return silence if no data is available.
> Should fix ticket #2289.

ive no means to test but if it works then should be ok

also send me your public SSH key for git push access

Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB

I have often repented speaking, but never of holding my tongue.
-- Xenocrates
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