[FFmpeg-devel] [PATCH 3/3] avformat/mov: be more tolerant with interleaving when seeking is slow
Reimar Döffinger
Reimar.Doeffinger at gmx.de
Wed Mar 26 20:42:37 CET 2014
On Wed, Mar 26, 2014 at 08:18:22PM +0100, Michael Niedermayer wrote:
> On Wed, Mar 26, 2014 at 07:34:28PM +0100, Reimar Döffinger wrote:
> > On Wed, Mar 26, 2014 at 05:59:02PM +0100, Michael Niedermayer wrote:
> > > ---
> > > libavformat/mov.c | 5 +++--
> > > 1 file changed, 3 insertions(+), 2 deletions(-)
> > >
> > > diff --git a/libavformat/mov.c b/libavformat/mov.c
> > > index 469da94..2a045d5 100644
> > > --- a/libavformat/mov.c
> > > +++ b/libavformat/mov.c
> > > @@ -3519,12 +3519,13 @@ static AVIndexEntry *mov_find_next_sample(AVFormatContext *s, AVStream **st)
> > > if (msc->pb && msc->current_sample < avst->nb_index_entries) {
> > > AVIndexEntry *current_sample = &avst->index_entries[msc->current_sample];
> > > int64_t dts = av_rescale(current_sample->timestamp, AV_TIME_BASE, msc->time_scale);
> > > + int max_distance = (s->pb->seekable & AVIO_SEEKABLE_SLOW) ? 3 : 1;
> > > av_dlog(s, "stream %d, sample %d, dts %"PRId64"\n", i, msc->current_sample, dts);
> > > if (!sample || (!s->pb->seekable && current_sample->pos < sample->pos) ||
> > > (s->pb->seekable &&
> > > ((msc->pb != s->pb && dts < best_dts) || (msc->pb == s->pb &&
> > > - ((FFABS(best_dts - dts) <= AV_TIME_BASE && current_sample->pos < sample->pos) ||
> > > - (FFABS(best_dts - dts) > AV_TIME_BASE && dts < best_dts)))))) {
> > > + ((FFABS(best_dts - dts) <= AV_TIME_BASE*max_distance && current_sample->pos < sample->pos) ||
> > > + (FFABS(best_dts - dts) > AV_TIME_BASE*max_distance && dts < best_dts)))))) {
> >
> > Is it really a good thing to have two cases here?
> > I'm tempted to say it only makes testing harder, since after this change
> > any application needs to handle the larger desync to work with networked
> > streams anyway, so what is the advantage of keeping the old limit?
>
> currently if with networked files you are above the threshold
> chances are the latency of seeking over the network will make
> playback impossible
> That patch is trying to fix that without breaking other things
> changing the threshold unconditionally could break applications that
> cant handle larger sync differences.
Well, it will still break those applications if they were previously
used with a fast network link for example.
Maybe this patch is indeed the pragmatic solution, it just doesn't
feel great.
> If someone has a better suggestion ?
At least me not really, it just seems worse long-term to have two modes of operation.
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