[FFmpeg-devel] [PATCH 5/8] lavd: add device capabilities API
Don Moir
donmoir at comcast.net
Fri Apr 11 01:58:33 CEST 2014
----- Original Message -----
From: "Lukasz Marek" <lukasz.m.luki2 at gmail.com>
To: <ffmpeg-devel at ffmpeg.org>
Sent: Thursday, April 10, 2014 7:33 PM
Subject: Re: [FFmpeg-devel] [PATCH 5/8] lavd: add device capabilities API
> On 10.04.2014 23:57, Don Moir wrote:
>>
>> ----- Original Message ----- From: "Lukasz Marek"
>> <lukasz.m.luki2 at gmail.com>
>> To: <ffmpeg-devel at ffmpeg.org>
>> Sent: Thursday, April 10, 2014 4:34 PM
>> Subject: Re: [FFmpeg-devel] [PATCH 5/8] lavd: add device capabilities API
>>
>>
>>> On 10.04.2014 02:32, Don Moir wrote:
>>>> Did you mean: by how or by now :)
>>>>
>>>> +typedef struct AVDeviceCapabilitiesQuery {
>>>> + const AVClass *class;
>>>> + AVFormatContext *device_context;
>>>> + enum AVCodecID codec;
>>>> + enum AVSampleFormat sample_format;
>>>> + enum AVPixelFormat pixel_format;
>>>> + int sample_rate;
>>>> + int channels;
>>>> + int64_t channel_layout;
>>>> + int window_width;
>>>> + int window_height;
>>>> + int frame_width;
>>>> + int frame_height;
>>>> + AVRational fps;
>>>> +} AVDeviceCapabilitiesQuery;
>>>>
>>>> For a capture device and for each pixel format, width, and height, there
>>>> can be a range of FPS values, like a min of a 1 FPS to max 60 FPS. Just
>>>> varies for each device and format. So don't see how that fits into the
>>>> AVDeviceCapabilitiesQuery structure as it stands.
>>>
>>> You query this structure, not use to store all possible values. Read
>>> an example and doc, it is described.
>>
>> Not following thread very close so forgive is this is out of place. Ok
>> you get device list and then what? Query every possible value? Maybe
>> somewhere else and not seeing it. How many queries would I have to do to
>> get all possible formats, widths, heights and frames rates that a device
>> might support? I don't know.
>
> 4 queries. If they have dependencies than more, if you want to get all
> possible _valid_ combinations, but it depends on device and probably
> underlaying hardware to get exact number of queries.
This is the kind of list for a specific device I normally have access to. Varies for each device as to format,width,height, etc. The def fps shown here is set to max but that varies depending on device. Could be min fps 1, max fps 60, def fps 25
device Logitech HD Webcam C525
format RGB bitcount 24 width 640 height 480 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 160 height 120 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 176 height 144 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 320 height 176 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 320 height 240 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 432 height 240 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 352 height 288 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 544 height 288 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 640 height 360 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 752 height 416 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 800 height 448 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 864 height 480 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 960 height 544 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 1024 height 576 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 800 height 600 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 1184 height 656 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 960 height 720 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 1280 height 720 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 1392 height 768 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 1504 height 832 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 1600 height 896 min fps 5 max fps 30 def fps 30
format RGB bitcount 24 width 1280 height 960 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 640 height 480 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 160 height 120 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 176 height 144 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 320 height 176 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 320 height 240 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 432 height 240 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 352 height 288 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 544 height 288 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 640 height 360 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 752 height 416 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 800 height 448 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 864 height 480 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 960 height 544 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 1024 height 576 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 800 height 600 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 1184 height 656 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 960 height 720 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 1280 height 720 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 1392 height 768 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 1504 height 832 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 1600 height 896 min fps 5 max fps 30 def fps 30
format I420 bitcount 12 width 1280 height 960 min fps 5 max fps 30 def fps 30
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