[FFmpeg-devel] [PATCH] lavc: Don't export ff_vdpau_vc1_decode_picture

Reimar Döffinger Reimar.Doeffinger at gmx.de
Tue Sep 17 20:10:49 CEST 2013

On 17.09.2013, at 16:59, Derek Buitenhuis <derek.buitenhuis at gmail.com> wrote:
> On 9/17/2013 3:35 PM, Carl Eugen Hoyos wrote:
>> Where is the second?
>> (I am sure you do understand the meaning of the "s" 
>> at the end of "hacks", don't you?)
> Way to completely miss the point.
> But, to humour you:
> 68b63a3432016756a4a47396a8c522ad0c217e29
> e32bbd411242658717b0dd637dd85da4c8b40437
> 8b8fa09b654e5b5fc9beb59fc3ca348a31adf03d
> f1b716c79b958156e04d5d1683e7e53152cfe914
> 259603b9176701410d6edeedbcbde565c767f27b
> 4e6f9db493f586becb4f42f30730ae27b219580a

At most two of those are hacks (and what concerns the alpha: it would not be necessary and a bit performance advantage if FFmpeg offered to skip decoding alpha. I just never got around to finish the patch for that).
The others are fixes for actual bugs that only were tested with MPlayer, mostly because ffmpeg cannot be used to test the feature. Those features are specifically slice rendering, VDPAU and binary codecs.
It is unfortunate, that those are not more clearly distinguishable from the commit messages (and I am not particularly happy about hacks for MPlayer, and I hope that you do not intend to accuse me of advocating that. I got enough of that "you're an MPlayer developer, so your code must be crap and only for hiding bugs in MPlayer" attitude to last a lifetime).

More information about the ffmpeg-devel mailing list