[FFmpeg-devel] binary for Android

Alex Cohn alexcohn at netvision.net.il
Thu Nov 28 06:23:27 CET 2013


compn <tempn <at> twmi.rr.com> 
writes:

> 
> On Tue, 26 Nov 2013 17:12:58 
+0000 (UTC)
> Alex Cohn <alexcohn <at> 
netvision.net.il> wrote:
> 
> > Hi,
> > 
> > I can prepare a script that 
will build the latest version of 
ffmpeg
> > binary (static build, if you 
care) for Android, and package it 
so
> > that it can be uploaded to the 
official Play Store (managed by
> > Google, if you care), so that 
this binary be available for 
anybody
> > who wants to use ffmpeg in 
their Android apps.
> 
> that would be great.
> 
> > Do you think it's a good idea? 
Will there be any licensing 
problems?
> 
> yes good idea.
> 
> just host the android source on 
a website and put a link to the 
source
> in with your app description and 
readme file thats distributed with
> binary.
> 
> -compn

You probably misunderstood my 
motivation. There are literally 
dozens of derived work on the Web
(many in github) and quite a few 
of them have corresponding Play 
Store article.

But none of these is "official" 
even in sense of Zeranoe. Their 
update cycle 
(if any) is not explicitly 
defined, and never synchronized 
with ffmpeg release timeline.
They have good reasons: most of 
them bring a lot of added value
specific to platform, or have been 
created to solve some concrete 
problem.
I'd like to see this changed, and 
bring Android build into the main 
development lifecycle.
I believe that this platform 
deserves and technically can be 
one of the official distribution 
platforms. 
This should probably involve 
building some platform-specific 
test harness.

Sincerely,
Alex Cohn 






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