[FFmpeg-devel] [PATCH 2/5] doc: delete viterbi.txt
Timothy Gu
timothygu99 at gmail.com
Sun Nov 10 00:36:37 CET 2013
Completely unrelated to FFmpeg.
Signed-off-by: Timothy Gu <timothygu99 at gmail.com>
---
doc/viterbi.txt | 109 --------------------------------------------------------
1 file changed, 109 deletions(-)
delete mode 100644 doc/viterbi.txt
diff --git a/doc/viterbi.txt b/doc/viterbi.txt
deleted file mode 100644
index 9782546..0000000
--- a/doc/viterbi.txt
+++ /dev/null
@@ -1,109 +0,0 @@
-This is a quick description of the viterbi aka dynamic programing
-algorthm.
-
-Its reason for existence is that wikipedia has become very poor on
-describing algorithms in a way that makes it useable for understanding
-them or anything else actually. It tends now to describe the very same
-algorithm under 50 different names and pages with few understandable
-by even people who fully understand the algorithm and the theory behind.
-
-Problem description: (that is what it can solve)
-assume we have a 2d table, or you could call it a graph or matrix if you
-prefer
-
- O O O O O O O
-
- O O O O O O O
-
- O O O O O O O
-
- O O O O O O O
-
-
-That table has edges connecting points from each column to the next column
-and each edge has a score like: (only some edge and scores shown to keep it
-readable)
-
-
- O--5--O-----O-----O-----O-----O
- 2 / 7 / \ / \ / \ /
- \ / \ / \ / \ / \ /
- O7-/--O--/--O--/--O--/--O--/--O
- \/ \/ 1/ \/ \/ \/ \/ \/ \/ \/
- /\ /\ 2\ /\ /\ /\ /\ /\ /\ /\
- O3-/--O--/--O--/--O--/--O--/--O
- / \ / \ / \ / \ / \
- 1 \ 9 \ / \ / \ / \
- O--2--O--1--O--5--O--3--O--8--O
-
-
-
-Our goal is to find a path from left to right through it which
-minimizes the sum of the score of all edges.
-(and of course left/right is just a convention here it could be top down too)
-Similarly the minimum could be the maximum by just fliping the sign,
-Example of a path with scores:
-
- O O O O O O O
-
->---O. O O .O-2-O O O
- 5. .7 .
- O O-1-O O O 8 O O
- .
- O O O O O O-1-O---> (sum here is 24)
-
-
-The viterbi algorthm now solves this simply column by column
-For the previous column each point has a best path and a associated
-score:
-
- O-----5 O
- \
- \
- O \ 1 O
- \/
- /\
- O / 2 O
- /
- /
- O-----2 O
-
-
-To move one column forward we just need to find the best path and associated
-scores for the next column
-here are some edges we could choose from:
-
-
- O-----5--3--O
- \ \8
- \ \
- O \ 1--9--O
- \/ \3
- /\ \
- O / 2--1--O
- / \2
- / \
- O-----2--4--O
-
-Finding the new best paths and scores for each point of our new column is
-trivial given we know the previous column best paths and scores:
-
- O-----0-----8
- \
- \
- O \ 0----10
- \/
- /\
- O / 0-----3
- / \
- / \
- O 0 4
-
-
-the viterbi algorthm continues exactly like this column for column until the
-end and then just picks the path with the best score (above that would be the
-one with score 3)
-
-
-Author: Michael niedermayer
-Copyright LGPL
--
1.8.3.2
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