[FFmpeg-devel] [PATCH] Add add_pixels4/8() to h264dsp, and remove add_pixels4 from dsputil.
Ronald S. Bultje
rsbultje at gmail.com
Mon Feb 11 01:12:55 CET 2013
Hi,
On Sat, Feb 9, 2013 at 5:49 PM, Michael Niedermayer <michaelni at gmx.at> wrote:
> On Sat, Feb 09, 2013 at 03:43:56PM -0800, Ronald S. Bultje wrote:
>> From: "Ronald S. Bultje" <rsbultje at gmail.com>
>>
>> These functions are mostly H264-specific (the only other user I can
>> spot is bink), and this allows us to special-case some functionality
>> for H264. Also remove the 16-bit-coeff with >8bpp versions (unused)
>> and merge the duplicate 32-bit-coeff for >8bpp (identical).
>
> [...]
>
>> +
>> +#include "bit_depth_template.c"
>> +
>> +static void FUNCC(ff_h264_add_pixels4)(uint8_t *_dst, int16_t *_src, int stride)
>> +{
>> + int i;
>> + pixel *dst = (pixel *) _dst;
>> + dctcoef *src = (dctcoef *) _src;
>
>> + stride /= sizeof(pixel);
>
> a >> should be faster
It's used as an increment for type int16_t, so it's actually undone in
the assembly. Example disassembly on x86-32:
_ff_h264_add_pixels4_8_c:
0000bc20 pushl %ebx
0000bc21 pushl %esi
0000bc22 movl 0x0c(%esp),%eax ; dst
0000bc26 addl $0x03,%eax
0000bc29 xorl %ecx,%ecx
0000bc2b movl 0x14(%esp),%edx ; linesize
0000bc2f movl 0x10(%esp),%esi ; block
0000bc33 nopw _ff_h264dsp_init(%eax,%eax)
0000bc39 nopl _ff_h264dsp_init(%eax)
0000bc40 movb (%esi,%ecx,8),%bl ; load
0000bc43 addb %bl,0xfd(%eax) ; add
0000bc46 movb 0x02(%esi,%ecx,8),%bl ; load
0000bc4a addb %bl,0xfe(%eax) ; add
0000bc4d movb 0x04(%esi,%ecx,8),%bl ; load
0000bc51 addb %bl,0xff(%eax) ; add
0000bc54 movb 0x06(%esi,%ecx,8),%bl ; load
0000bc58 addb %bl,(%eax) ; add
0000bc5a addl %edx,%eax ; += linesize
0000bc5c incl %ecx ; block increment
0000bc5d cmpl $0x04,%ecx ; next line
0000bc60 jne 0x0000bc40 ; jump
0000bc62 movl $_ff_h264dsp_init,0x04(%esi) ; $_... is
actually zero, so this zeroes the block
0000bc69 movl $_ff_h264dsp_init,(%esi)
0000bc6f movl $_ff_h264dsp_init,0x0c(%esi)
0000bc76 movl $_ff_h264dsp_init,0x08(%esi)
0000bc7d movl $_ff_h264dsp_init,0x14(%esi)
0000bc84 movl $_ff_h264dsp_init,0x10(%esi)
0000bc8b movl $_ff_h264dsp_init,0x1c(%esi)
0000bc92 movl $_ff_h264dsp_init,0x18(%esi)
0000bc99 popl %esi
0000bc9a popl %ebx
0000bc9b ret
0000bc9c nopl _ff_h264dsp_init(%eax)
As you see, no division or anything weird, the compiler knows what to do.
>> @@ -121,6 +121,10 @@ typedef struct H264DSPContext {
>> void (*h264_luma_dc_dequant_idct)(int16_t *output,
>> int16_t *input /*align 16*/, int qmul);
>> void (*h264_chroma_dc_dequant_idct)(int16_t *block, int qmul);
>> +
>> + /* bypass-transform */
>> + void (*h264_add_pixels8)(uint8_t *dst, int16_t *block, int stride);
>> + void (*h264_add_pixels4)(uint8_t *dst, int16_t *block, int stride);
>
> maybe a function name like add_and_clear_pixels or something similar
> is better
>
> also iam not sure the fields of the H264DSPContext context should have
> h264_ prefixes but thats quite seperate of this patch, i just realized
> now
Agreed, will rename to add_pixels_and_clear (since we clear block, not
pixels), and will remove h264 prefixes in a future patch.
Ronald
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