[FFmpeg-devel] [PATCH] configure: Enable MinGW-w64's implementation of vsnprintf and pals
derek.buitenhuis at gmail.com
Wed Apr 24 19:58:15 CEST 2013
On 2013-04-24 12:45 PM, Reimar Döffinger wrote:
> Is it worth it? I mean, for consistency wouldn't it make kind of more
> sense if we have all Windows builds use the same code, namely our
> own implementation?
> It seems to me like this will just add variation that makes debugging
> harder without any gains?
Our implementation relies on _vsnprintf at its core, which doesn't support
things like %zu (we use it in a few logs). MinGW's does support this.
Anyway, I haven't pushed this because there is ongoing discussing over
at MinGW-w64, and they may change how this is handled /again/.
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