[FFmpeg-devel] [PATCH 2/2] doc/platform: Add info on shared builds with MSVC
Derek Buitenhuis
derek.buitenhuis at gmail.com
Sat Oct 20 01:20:53 CEST 2012
Signed-off-by: Derek Buitenhuis <derek.buitenhuis at gmail.com>
---
doc/platform.texi | 11 ++++++++---
1 file changed, 8 insertions(+), 3 deletions(-)
diff --git a/doc/platform.texi b/doc/platform.texi
index 0fc9563..c6dfe34 100644
--- a/doc/platform.texi
+++ b/doc/platform.texi
@@ -110,7 +110,7 @@ libavformat) as DLLs.
@section Microsoft Visual C++
FFmpeg can be built with MSVC using a C99-to-C89 conversion utility and
-wrapper. At this time, only static builds are supported.
+wrapper.
You will need the following prerequisites:
@@ -126,8 +126,8 @@ you want to run @uref{fate.html, FATE}.
To set up a proper MSVC environment in MSYS, you simply need to run
@code{msys.bat} from the Visual Studio command prompt.
-Place @code{c99wrap.exe}, @code{c99conv.exe}, and @code{yasm.exe} somewhere
-in your @code{PATH}.
+Place @code{makedef}, @code{c99wrap.exe}, @code{c99conv.exe}, and @code{yasm.exe}
+somewhere in your @code{PATH}.
Next, make sure @code{inttypes.h} and any other headers and libs you want to use
are located in a spot that MSVC can see. Do so by modifying the @code{LIB} and
@@ -143,6 +143,11 @@ make
make install
@end example
+If you wish to compile a shared build, add @code{--enable-shared}. Note that
+due to the way MSVC handles DLL imports and exports, you cannot compile a
+static and shared build at the same time, and enabling building as shared
+will automatically disable the static build.
+
Notes:
@itemize
--
1.7.10.4
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