[FFmpeg-devel] [PATCH] AST muxer

jamal jamrial at gmail.com
Wed Nov 28 18:46:25 CET 2012


Before i do that i wanted to ask if you think i should disable muxing of ADPCM AFC.
I looked at the samples and noticed that, while in AST files with PCM audio each BLCK chunk has 24 bytes of padding, in files with AFC audio it's 8 bytes of some data and then 16 bytes of padding instead.
I can't identify what those 8 bytes represent (Seems a range of some sort).

Your demuxer and apparently also vgstream skip that data, so using them to demux AFC files created with my muxer works fine. The problem is that i have no idea if they will work on a Wii if said data is missing, and i have no way to test that.
So i can either resend it as is, or temporally remove the AFC muxing support since there's no warranty it will work on a Wii.

Regards.

> I fail to apply this, could you rebase and send it again?
> 



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