[FFmpeg-devel] GPU Hardware Acceleration [was Re: openCL support]

Michael Niedermayer michaelni at gmx.at
Sat Mar 24 03:22:32 CET 2012


On Sat, Mar 24, 2012 at 01:09:07AM +0100, Patrick Shirkey wrote:
> 
> On Thu, March 15, 2012 12:23 am, Michael Niedermayer wrote:
> > On Wed, Mar 14, 2012 at 11:56:15PM +0100, Patrick Shirkey wrote:
> >>
> >> > On Wed, Mar 14, 2012 at 03:23:39AM +0100, Patrick Shirkey wrote:
> >> >> Hi,
> >> >>
> >> >> Maybe it would help if I rephrased the question.
> >> >>
> >> >> "Are there any parts of FFMPEG that would benefit from Hardware
> >> >> Acceleration that do not already have development in process?"
> >> >
> >> > libavfilter, high quality deinterlace, noise reduce, temporal
> >> > interpolation, postprocess (spp in the highest quality setting comes
> >> > to mind as something thats relatively simple, very computationally
> >> > intensive and highly parallizeable)
> >> >
> >>
> >> Thanks Michael for your valuable feedback.
> >>
> >> Of these items can we prioritise them for development? They are all
> >> useful
> >> but which would have the most benefit?
> >
> > maybe spp as its too slow in its highest quality setting
> >
> 
> Note that AMD released open source code for its Fusion (Trinity) drivers
> this week.
> 
> Can we identify any specific locations in the spp codebase that would be a
> good place to start or what exactly we would need from the vendor side to
> get that code migrated?

the IDCT/DCT/averaging and whats between



[...]
-- 
Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB

There will always be a question for which you do not know the correct awnser.
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