[FFmpeg-devel] drop entire frame when RTP packets are lost
Martin Carroll
martin.carroll at alcatel-lucent.com
Mon Jul 2 15:36:07 CEST 2012
Hi Michael,
> I am interested in investigating what goes wrong in the decoder and
> error concealment code that makes it look better with less data.
I conjecture that at least part of the visual improvement that results from
dropping entire frames (when RTP packets are lost) is the fact that by
dropping
entire frames, ffplay has a better chance of catching up with the RTP
stream.
There may be other factors at work as well.
> so i would need something that i can feed into the decoder to
reproduce this difference
I presume that you have your favorite way of generating an RTP stream. If
so, then I suggest that you just send it your favorite video and watch what
happens with and without my patch. (My favorite video is glxgears.)
And regarding my patch: Given that I am new to this list, I did not want to
be presumptuous and send my patches up. Shall I do that now?
Martin Carroll
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