[FFmpeg-devel] [PATCH] Fix potential infinite discard loop.
Reimar Döffinger
Reimar.Doeffinger at gmx.de
Sat Feb 4 20:43:33 CET 2012
On Sat, Feb 04, 2012 at 02:27:32PM -0500, Don Moir wrote:
> 2) make sure os->keyframe_seek is set back to 0 always and don't depend on any return value. Currently this only set back to 0 only if the return value from
> ff_seek_frame_binary is < 0. This is not correct. This fixed all the remaining weirdness.
That is wrong, os->keyframe_seek must stay 1 when we want to seek to a
keyframe, otherwise the code that checks it in ogg_read_packet becomes
dead code.
I don't know 100% sure that that code in ogg_read_packet is necessary,
though I would suspect so when a non-keyframe and then a keyframe are
packed together into a single ogg packet.
> 3) call ogg_reset after the seek - this is not perfect and there is something more with this but without this - the first packet read will contain stale information as mentioned above. You will still get AV_NOPTS_VALUE on the first read which is not right either. I think calling ogg_reset and setting the lastpts and lastdts in the ogg_stream may do it.
ogg_read_timestamp calls ogg_reset, thus this _should_ not be necessary.
> Since it appears items 2 and 3 were not addressed, I don't understand why ticket #941 was closed.
The main issue (seeking in itself) was fixed and worked fine for me.
If there are further issues it is best to open one ticket per issue.
More information about the ffmpeg-devel
mailing list