[FFmpeg-devel] ffmpeg based video player for ios devices.
compn
tempn at twmi.rr.com
Mon Apr 16 15:20:59 CEST 2012
On Mon, 16 Apr 2012 14:53:42 +0200, Michael Niedermayer wrote:
>On Mon, Apr 16, 2012 at 08:18:43AM -0400, compn wrote:
>> On Mon, 16 Apr 2012 12:11:13 +0200, Michael Niedermayer wrote:
>> >On Mon, Apr 16, 2012 at 02:18:37PM +0530, Vijayendra Tripathi wrote:
>> >> Hi Everyone,
>> >>
>> >> I wish to create an ffmpeg based player for iPhone and iPad. I am not
>> >> conversant with video programming. However I was able to write a small demo
>> >> on iPhone simulator that reads frames and displays them on screen without
>> >> any audio. I looked into ffmpeg code to some extent and it looked like time
>> >> consuming process to build a proper video player out of it for ios devices.
>> >> The big challenge I think would be audio - video sync. Also the current
>> >> build script of ffmpeg failed to produce libraries for ARM architecture,
>> >> may be I missed out something. I was able to run the demo on simulator
>> >> using i386 compiled libraries though. Is there anyone who is interested in
>> >> consulting me on this?
>> >
>> >have you considered to just port ffplay to i* ?
>> >its a working and maintained video player
>> >its SDL based so theres possibly reason to replace the SDL parts with
>> >something more native at some point ...
>> >not sure how well SDL itself works on the i* devices
>>
>> maybe you could just merge this project back into ffmpeg:
>> http://code.google.com/p/ffmpeg4iphone/
>
>id love to but everything i found was a patch to a ffmpeg svn checkout
>from 2009 that doesnt apply to uptodate ffmpeg
>
>does anyone have a clean and uptodate patch or git clone ?
actually i think ffmpeg/ffplay/ffserver already builds for iphone.
some documentation on how to build it would be nice for users.
-compn
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