[FFmpeg-devel] [PATCH] fix missing blue channel when switching from/to fullscren on OSX and libsdl 1.2.14. Fixes issue 548
Marton Balint
cus at passwd.hu
Thu Oct 20 00:54:54 CEST 2011
> Updated
> ---
> ffplay.c | 34 ++++++++++++++++++++++++++--------
> 1 files changed, 26 insertions(+), 8 deletions(-)
>
> diff --git a/ffplay.c b/ffplay.c
> index ffd6ae5..9d8c96a 100644
> --- a/ffplay.c
> +++ b/ffplay.c
> @@ -101,7 +101,7 @@ typedef struct VideoPicture {
> int skip;
> SDL_Overlay *bmp;
> int width, height; /* source height & width */
> - int allocated;
> + int allocated, fullscreentoggled;
> enum PixelFormat pix_fmt;
>
> #if CONFIG_AVFILTER
> @@ -863,15 +863,9 @@ static void video_audio_display(VideoState *s)
> }
> }
>
> -static void stream_close(VideoState *is)
> -{
> +static void free_all_pictures(VideoState *is){
> VideoPicture *vp;
> int i;
> - /* XXX: use a special url_shutdown call to abort parse cleanly */
> - is->abort_request = 1;
> - SDL_WaitThread(is->read_tid, NULL);
> - SDL_WaitThread(is->refresh_tid, NULL);
> -
> /* free all pictures */
> for(i=0;i<VIDEO_PICTURE_QUEUE_SIZE; i++) {
> vp = &is->pictq[i];
> @@ -886,6 +880,17 @@ static void stream_close(VideoState *is)
> vp->bmp = NULL;
> }
> }
> +}
> +
> +static void stream_close(VideoState *is)
> +{
> + /* XXX: use a special url_shutdown call to abort parse cleanly */
> + is->abort_request = 1;
> + SDL_WaitThread(is->read_tid, NULL);
> + SDL_WaitThread(is->refresh_tid, NULL);
> +
> + free_all_pictures(is);
> +
> SDL_DestroyMutex(is->pictq_mutex);
> SDL_DestroyCond(is->pictq_cond);
> SDL_DestroyMutex(is->subpq_mutex);
> @@ -1342,6 +1347,11 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_
>
> vp->duration = frame_delay;
>
> + if(vp->fullscreentoggled){
> + free_all_pictures(is);
> + vp->fullscreentoggled = 0;
> + }
That is not what I had in mind. Freeing all pictures here is also
problematic because of the other thread may be using the pictq[rindex]
picture.
> +
> /* alloc or resize hardware picture buffer */
> if (!vp->bmp ||
> #if CONFIG_AVFILTER
> @@ -2707,8 +2717,16 @@ static void stream_cycle_channel(VideoState *is, int codec_type)
>
> static void toggle_full_screen(VideoState *is)
> {
> + VideoPicture *vp;
> is_full_screen = !is_full_screen;
> +
> +#if defined(__APPLE__) && SDL_VERSION_ATLEAST(1, 2, 14)
> + /* OSX needs to empty the picture_queue */
> + vp = &is->pictq[is->pictq_windex];
> + vp->fullscreentoggled = 1;
> +#else
> video_open(is);
> +#endif
I don't understand why video_open is not allowed for APPLE here. It should
not make any difference, because sooner or later we will do the video_open
call. (next alloc picture calls it for example). Or am I missing
something?
> }
>
> static void toggle_pause(VideoState *is)
> --
> 1.7.7
Please check the attached patch, that is what I meant by making the queue
picture function allocate (and call ALLOC EVENT to free) the old SDL
overlays.
I wonder if it fixes the problem. If it does not, then please check it
with video_open in the #else part of the #if as well, like you proposed.
Regards,
Marton
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