[FFmpeg-devel] [PATCH 11/15] Make the h264 loop filter bit depth aware.
Oskar Arvidsson
arvidsson.oskar
Thu Mar 10 23:27:43 CET 2011
Preparatory patch for high bit depth h264 decoding support.
---
libavcodec/h264_loopfilter.c | 84 ++++++++++++++++++++++++------------------
1 files changed, 48 insertions(+), 36 deletions(-)
diff --git a/libavcodec/h264_loopfilter.c b/libavcodec/h264_loopfilter.c
index 710e037..aaa825e 100644
--- a/libavcodec/h264_loopfilter.c
+++ b/libavcodec/h264_loopfilter.c
@@ -101,34 +101,38 @@ static const uint8_t tc0_table[52*3][4] = {
};
static void av_always_inline filter_mb_edgev( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h) {
- const unsigned int index_a = qp + h->slice_alpha_c0_offset;
- const int alpha = alpha_table[index_a];
- const int beta = beta_table[qp + h->slice_beta_offset];
+ const int bit_depth = h->sps.bit_depth_luma;
+ const int qp_bd_offset = 6*(bit_depth-8);
+ const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
+ const int alpha = alpha_table[index_a] << (bit_depth-8);
+ const int beta = beta_table[qp - qp_bd_offset + h->slice_beta_offset] << (bit_depth-8);
if (alpha ==0 || beta == 0) return;
if( bS[0] < 4 ) {
int8_t tc[4];
- tc[0] = tc0_table[index_a][bS[0]];
- tc[1] = tc0_table[index_a][bS[1]];
- tc[2] = tc0_table[index_a][bS[2]];
- tc[3] = tc0_table[index_a][bS[3]];
+ tc[0] = tc0_table[index_a][bS[0]] << (bit_depth-8);
+ tc[1] = tc0_table[index_a][bS[1]] << (bit_depth-8);
+ tc[2] = tc0_table[index_a][bS[2]] << (bit_depth-8);
+ tc[3] = tc0_table[index_a][bS[3]] << (bit_depth-8);
h->h264dsp.h264_h_loop_filter_luma(pix, stride, alpha, beta, tc);
} else {
h->h264dsp.h264_h_loop_filter_luma_intra(pix, stride, alpha, beta);
}
}
static void av_always_inline filter_mb_edgecv( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h ) {
- const unsigned int index_a = qp + h->slice_alpha_c0_offset;
- const int alpha = alpha_table[index_a];
- const int beta = beta_table[qp + h->slice_beta_offset];
+ const int bit_depth = h->sps.bit_depth_luma;
+ const int qp_bd_offset = 6*(bit_depth-8);
+ const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
+ const int alpha = alpha_table[index_a] << (bit_depth-8);
+ const int beta = beta_table[qp - qp_bd_offset + h->slice_beta_offset] << (bit_depth-8);
if (alpha ==0 || beta == 0) return;
if( bS[0] < 4 ) {
int8_t tc[4];
- tc[0] = tc0_table[index_a][bS[0]]+1;
- tc[1] = tc0_table[index_a][bS[1]]+1;
- tc[2] = tc0_table[index_a][bS[2]]+1;
- tc[3] = tc0_table[index_a][bS[3]]+1;
+ tc[0] = (tc0_table[index_a][bS[0]] << (bit_depth-8))+1;
+ tc[1] = (tc0_table[index_a][bS[1]] << (bit_depth-8))+1;
+ tc[2] = (tc0_table[index_a][bS[2]] << (bit_depth-8))+1;
+ tc[3] = (tc0_table[index_a][bS[3]] << (bit_depth-8))+1;
h->h264dsp.h264_h_loop_filter_chroma(pix, stride, alpha, beta, tc);
} else {
h->h264dsp.h264_h_loop_filter_chroma_intra(pix, stride, alpha, beta);
@@ -137,9 +141,11 @@ static void av_always_inline filter_mb_edgecv( uint8_t *pix, int stride, int16_t
static void filter_mb_mbaff_edgev( H264Context *h, uint8_t *pix, int stride, int16_t bS[4], int bsi, int qp ) {
int i;
- int index_a = qp + h->slice_alpha_c0_offset;
- int alpha = alpha_table[index_a];
- int beta = beta_table[qp + h->slice_beta_offset];
+ const int bit_depth = h->sps.bit_depth_luma;
+ const int qp_bd_offset = 6*(bit_depth-8);
+ int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
+ int alpha = alpha_table[index_a] << (bit_depth-8);
+ int beta = beta_table[qp - qp_bd_offset + h->slice_beta_offset] << (bit_depth-8);
for( i = 0; i < 8; i++, pix += stride) {
const int bS_index = (i >> 1) * bsi;
@@ -148,7 +154,7 @@ static void filter_mb_mbaff_edgev( H264Context *h, uint8_t *pix, int stride, int
}
if( bS[bS_index] < 4 ) {
- const int tc0 = tc0_table[index_a][bS[bS_index]];
+ const int tc0 = tc0_table[index_a][bS[bS_index]] << (bit_depth-8);
const int p0 = pix[-1];
const int p1 = pix[-2];
const int p2 = pix[-3];
@@ -226,9 +232,11 @@ static void filter_mb_mbaff_edgev( H264Context *h, uint8_t *pix, int stride, int
}
static void filter_mb_mbaff_edgecv( H264Context *h, uint8_t *pix, int stride, int16_t bS[4], int bsi, int qp ) {
int i;
- int index_a = qp + h->slice_alpha_c0_offset;
- int alpha = alpha_table[index_a];
- int beta = beta_table[qp + h->slice_beta_offset];
+ const int bit_depth = h->sps.bit_depth_luma;
+ const int qp_bd_offset = 6*(bit_depth-8);
+ int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
+ int alpha = alpha_table[index_a] << (bit_depth-8);
+ int beta = beta_table[qp - qp_bd_offset + h->slice_beta_offset] << (bit_depth-8);
for( i = 0; i < 4; i++, pix += stride) {
const int bS_index = i*bsi;
@@ -237,7 +245,7 @@ static void filter_mb_mbaff_edgecv( H264Context *h, uint8_t *pix, int stride, in
}
if( bS[bS_index] < 4 ) {
- const int tc = tc0_table[index_a][bS[bS_index]] + 1;
+ const int tc = (tc0_table[index_a][bS[bS_index]] << (bit_depth-8)) + 1;
const int p0 = pix[-1];
const int p1 = pix[-2];
const int q0 = pix[0];
@@ -271,17 +279,19 @@ static void filter_mb_mbaff_edgecv( H264Context *h, uint8_t *pix, int stride, in
}
static void av_always_inline filter_mb_edgeh( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h ) {
- const unsigned int index_a = qp + h->slice_alpha_c0_offset;
- const int alpha = alpha_table[index_a];
- const int beta = beta_table[qp + h->slice_beta_offset];
+ const int bit_depth = h->sps.bit_depth_luma;
+ const int qp_bd_offset = 6*(bit_depth-8);
+ const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
+ const int alpha = alpha_table[index_a] << (bit_depth-8);
+ const int beta = beta_table[qp - qp_bd_offset + h->slice_beta_offset] << (bit_depth-8);
if (alpha ==0 || beta == 0) return;
if( bS[0] < 4 ) {
int8_t tc[4];
- tc[0] = tc0_table[index_a][bS[0]];
- tc[1] = tc0_table[index_a][bS[1]];
- tc[2] = tc0_table[index_a][bS[2]];
- tc[3] = tc0_table[index_a][bS[3]];
+ tc[0] = tc0_table[index_a][bS[0]] << (bit_depth-8);
+ tc[1] = tc0_table[index_a][bS[1]] << (bit_depth-8);
+ tc[2] = tc0_table[index_a][bS[2]] << (bit_depth-8);
+ tc[3] = tc0_table[index_a][bS[3]] << (bit_depth-8);
h->h264dsp.h264_v_loop_filter_luma(pix, stride, alpha, beta, tc);
} else {
h->h264dsp.h264_v_loop_filter_luma_intra(pix, stride, alpha, beta);
@@ -289,17 +299,19 @@ static void av_always_inline filter_mb_edgeh( uint8_t *pix, int stride, int16_t
}
static void av_always_inline filter_mb_edgech( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h ) {
- const unsigned int index_a = qp + h->slice_alpha_c0_offset;
- const int alpha = alpha_table[index_a];
- const int beta = beta_table[qp + h->slice_beta_offset];
+ const int bit_depth = h->sps.bit_depth_luma;
+ const int qp_bd_offset = 6*(bit_depth-8);
+ const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
+ const int alpha = alpha_table[index_a] << (bit_depth-8);
+ const int beta = beta_table[qp - qp_bd_offset + h->slice_beta_offset] << (bit_depth-8);
if (alpha ==0 || beta == 0) return;
if( bS[0] < 4 ) {
int8_t tc[4];
- tc[0] = tc0_table[index_a][bS[0]]+1;
- tc[1] = tc0_table[index_a][bS[1]]+1;
- tc[2] = tc0_table[index_a][bS[2]]+1;
- tc[3] = tc0_table[index_a][bS[3]]+1;
+ tc[0] = (tc0_table[index_a][bS[0]] << (bit_depth-8))+1;
+ tc[1] = (tc0_table[index_a][bS[1]] << (bit_depth-8))+1;
+ tc[2] = (tc0_table[index_a][bS[2]] << (bit_depth-8))+1;
+ tc[3] = (tc0_table[index_a][bS[3]] << (bit_depth-8))+1;
h->h264dsp.h264_v_loop_filter_chroma(pix, stride, alpha, beta, tc);
} else {
h->h264dsp.h264_v_loop_filter_chroma_intra(pix, stride, alpha, beta);
--
1.7.3.5
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