[FFmpeg-devel] [RFC] WC3 decoder without AVPaletteControl
Reimar Döffinger
Reimar.Doeffinger
Sat Nov 20 11:01:29 CET 2010
On Sat, Nov 20, 2010 at 05:16:49AM +0100, Michael Niedermayer wrote:
> On Thu, Nov 18, 2010 at 10:18:08PM +0100, Reimar D?ffinger wrote:
> > > > > > Index: libavformat/utils.c
> > > > > > ===================================================================
> > > > > > --- libavformat/utils.c (revision 18467)
> > > > > > +++ libavformat/utils.c (working copy)
> > > > > > @@ -277,6 +277,20 @@
> > > > > > return ret;
> > > > > > }
> > > > > >
> > > > > > +int av_append_packet(ByteIOContext *s, AVPacket *pkt, int size)
> > > > > > +{
> > > > > > + int ret;
> > > > > > + int old_size;
> > > > > > + if (!pkt->size)
> > > > > > + return av_get_packet(s, pkt, size);
> > > > > > + old_size = pkt->size;
> > > > > > + ret = av_grow_packet(pkt, size);
> > > > >
> > > > > isnt av_grow_packet already checking for pkt->size==0 ?
> > > >
> > > > Yes, but it only allocates a new packet then. av_get_packet also sets
> > > > pkt->pos. Sure, maybe a bit overkill for a single assignment, just
> > > > thought it might be more future-proof.
> > >
> > > well, fine leave that then
> >
> > One more try...
>
> is it intended to change the table to dynmically generated in this patch?
> is the code even smaller than the 256 bytes?
No, this is actually only meant as documentation.
I'll add that in a separate patch and keep the table by default.
> > 9a9e24da63ec55a4343383c70e733205f50f2f9c wc3_pal.diff
> > Index: libavcodec/avcodec.h
> > ===================================================================
> > --- libavcodec/avcodec.h (revision 25765)
> > +++ libavcodec/avcodec.h (working copy)
> > @@ -3027,6 +3027,14 @@
> > void av_shrink_packet(AVPacket *pkt, int size);
> >
> > /**
> > + * Increase packet size, correctly zeroing padding
> > + *
> > + * @param pkt packet
> > + * @param grow_by number of bytes by which to increase the size of the packet
> > + */
> > +int av_grow_packet(AVPacket *pkt, int grow_by);
>
> maybe this should be size_t
Well, av_new_packet uses int as well, so that would be inconsistent IMO.
And I still don't like the idea of code that behaves differently
on different architectures.
Oh, and in case someone wants to test it, this file:
http://samples.mplayerhq.hu/game-formats/wc3-mve/wc3-successful-mission.mve
after the patch plays correctly in ffplay, before it broke for a short
time during a palette change.
Update patch attached, it also contains a change to SHOT_TAG handling
so that an invalid value there does not cause the palette plane to
be uninitialized.
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