[FFmpeg-devel] [PATCH] ffv1 rgba decoder alpha fix

Michael Niedermayer michaelni
Thu Jun 24 16:55:37 CEST 2010


On Wed, Jun 23, 2010 at 07:59:21PM -0700, Thad Ward wrote:
> When decoding rgba format ffv1 files, the decoder would specify a 0 (transparent) alpha in the output frame. This patch uses 255 (opaque) instead. This matches what swscaler uses when adding an alpha channel.
> 
> 
>       
>  ffv1.c |    2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 37910cf19fbdd37f08900ad10d8d3127fb40af95  ffv1-alpha.diff

ok

[...]
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Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB

I am the wisest man alive, for I know one thing, and that is that I know
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