[FFmpeg-devel] [PATCH] bink: correctly align local arrays

Kostya kostya.shishkov
Wed Jun 2 17:01:41 CEST 2010


On Wed, Jun 02, 2010 at 03:29:03PM +0100, Mans Rullgard wrote:
> ---
>  libavcodec/bink.c |    4 ++--
>  1 files changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/libavcodec/bink.c b/libavcodec/bink.c
> index a988a34..b5921f9 100644
> --- a/libavcodec/bink.c
> +++ b/libavcodec/bink.c
> @@ -681,8 +681,8 @@ static int bink_decode_plane(BinkContext *c, GetBitContext *gb, int plane_idx,
>      int v, col[2];
>      const uint8_t *scan;
>      int xoff, yoff;
> -    DECLARE_ALIGNED(16, DCTELEM, block[64]);
> -    DECLARE_ALIGNED(16, uint8_t, ublock[64]);
> +    LOCAL_ALIGNED_16(DCTELEM, block, [64]);
> +    LOCAL_ALIGNED_16(uint8_t, ublock, [64]);
>      int coordmap[64];
>  
>      const int stride = c->pic.linesize[plane_idx];

Just apply that without sending patch, you're the guard of
proper alignment here.



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