[FFmpeg-devel] ffmpeg iphone opengl

michelle211 at comcast.net michelle211
Fri Jan 15 16:10:29 CET 2010

Excellent idea. I'm sure if I go there right now, they will drop everything and put a patch in. Afterall if they haven't done it in 6 months... 

I'd just link to get something working and stay out of the politics... 
----- Original Message ----- 
From: "M?ns Rullg?rd" <mans at mansr.com> 
To: "FFmpeg development discussions and patches" <ffmpeg-devel at mplayerhq.hu> 
Sent: Friday, January 15, 2010 9:23:14 AM GMT -05:00 US/Canada Eastern 
Subject: Re: [FFmpeg-devel] ffmpeg iphone opengl 

michelle211 at comcast.net writes: 

> Please refer to this post 
> http://lists.mplayerhq.hu/pipermail/libav-user/2008-December/001916.html 
> I am trying to either fix ffplay from the ffmpeg4iphone project or 
> come up with a simple videoplayer example. Someone has to do it and 
> the maintainers of that project don't have a clue.. 
> SDL 1.3 only works with iphone 0s 2.21, a showstopper for many 
> developers. 
> What I'd like to do is either create a version of ffplay which just 
> uses a open gl layer, but I am a bit cluless where to begin. The above 
> post helps a little bit but is very incomplete. 
> If anyone has an example of ffplay using opengl instead of sdl I'd 
> appreciate it. You can send it to me here michelle211 at comcast.net 
> . Alternatively if someone just has an example of a videoplayer that 
> uses open gl and works with the latest ffmpeg build that would be 
> great to. 
> Right now with sdl broken for iphone os 3.0 and os 3.1 there does not 
> seem to be any viable way to get ffplay working on the iphone. 

Maybe you could badger the SDL maintainers into getting their act 
together. ?OS 3.0 has been out for a long time now. 

> Under os 2.21, the picture is a bad distorted green. 

FFmpeg requires OS 3.0 or later. 

M?ns Rullg?rd 
mans at mansr.com 
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