[FFmpeg-devel] [PATCH] Send NAT punching packets when starting to read an RTP/UDP stream
Martin Storsjö
martin
Thu Feb 11 09:43:53 CET 2010
Hi,
On Wed, 10 Feb 2010, Ronald S. Bultje wrote:
> On Wed, Feb 10, 2010 at 3:58 PM, Martin Storsj? <martin at martin.st> wrote:
> > The dummy packets sent from RealPlayer on Symbian are empty RTCP receiver
> > reports (sent on both the RTP and RTCP ports), but due to the nature of
> > the RTP protocol in libavformat, we can't force an RTCP packet on the RTP
> > port, so instead I chose to send a minimal RTP packet with no payload
> > content.
>
> Does that work? I.e. have you tested that it still "fixes" the problem?
Yes, without this, I can't watch RTSP/RTP streams if behind a NAT, unless
I add ?tcp at the end. With this patch, I can watch them without adding
anything (and also if I specifically add ?udp).
> Also, the code should probably remain in rtsp.c, or at least add some
> comment that it's used for RDT as well.
I preferred to keep it in rtpdec.c, since I don't think the internal
structure of RTP/RTCP packets shouldn't be visible in RTSP. Good point
about RDT, though, I'll add a comment about that.
I don't really know anything about RDT - are RTCP packets used at all? If
not, we probably should skip sending punch packets for RTCP...
> + if (url_open_dyn_buf(&pb) < 0)
> + return;
>
> Since you know the size in advance, you can use url_open_dyn_packet_buf().
Yes, but that doesn't really give any advantage, other than allocating a
smaller buffer than what url_open_dyn_buf does (which is 1024 bytes). And
instead, I'd have to skip over the first 4 bytes of the written data, that
contains the payload length. But if you feel this is better, I'll change
it. (url_open_dyn_buf is used in the same way in
rtp_check_and_send_back_rr, btw, where the size is also known in advance.)
// Martin
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