[FFmpeg-devel] [PATCH] avcodec_decode_audio3 and?multiple?frames in a packet
Michael Niedermayer
michaelni
Wed Sep 16 17:32:17 CEST 2009
On Wed, Sep 16, 2009 at 02:52:29PM +0200, Sascha Sommer wrote:
> Hi,
>
> On Samstag, 12. September 2009, Justin Ruggles wrote:
> > Michael Niedermayer wrote:
> > > On Fri, Sep 11, 2009 at 12:13:02PM +0200, Sascha Sommer wrote:
> > > [...]
> > >
> > >> Previously a value of 0 meant that no frame was decoded.
> > >
> > > no
> > > you read the docs backward, it says if no frame was decoded return 0
> > > it does not say that 0 means no frames have been decoded, it could
> > > equally well mean 0 bytes used
> >
> > Ah, good. So, although the current text is technically correct if
> > interpreted that way, it is ambiguous. Why do we need to have a 0
> > return value also possibly mean no frames have been decoded? If
> > frame_size_ptr is set to 0, that always means no frames have been
> > decoded, without regard to the return value. And a return value of 0
> > should mean zero bytes were used, without regard to what frame_size_ptr
> > is set to. They seem mutually exclusive to me...
> >
>
> I agree. The return value controls the number of input bytes, frame_size_ptr
> the number of output bytes. I don't see why 0 needs to be returned when no
> frame was outputted.
what exactly did the decoder then do with the data?
and what was that data it did not decode?
[...]
--
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
Its not that you shouldnt use gotos but rather that you should write
readable code and code with gotos often but not always is less readable
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