[FFmpeg-devel] [PATCH]Allow MPEG4 VDPAU decoding

Carl Eugen Hoyos cehoyos
Tue Nov 10 20:13:40 CET 2009


Michael Niedermayer <michaelni <at> gmx.at> writes:

> >  configure                   |    2 +
> >  libavcodec/allcodecs.c      |    1 
> >  libavcodec/h263dec.c        |   23 ++++++++++++++++++++
> >  libavcodec/imgconvert.c     |    5 ++++
> >  libavcodec/vdpau.c          |   50
++++++++++++++++++++++++++++++++++++++++++++
> >  libavcodec/vdpau.h          |    1 
> >  libavcodec/vdpau_internal.h |    3 ++
> >  libavutil/pixfmt.h          |    1 
> >  8 files changed, 86 insertions(+)
> > cf8122bb81ebfa7da9e5cc58b908d7e32ca70415  patchvdpaumpeg4-3.diff
> 
> looks good

Patch applied.
B-Frame support is still missing, I will have to find out how the explanations
in the standard fit the original NVIDIA implementation.
(Note that packed B-frames are not supported atm by the NVIDIA implementation,
as aren't GMC and data partitioning.)

Thank you, Carl Eugen




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