[FFmpeg-devel] [PATCH]Allow MPEG4 VDPAU decoding
Carl Eugen Hoyos
cehoyos
Tue Nov 10 20:13:40 CET 2009
Michael Niedermayer <michaelni <at> gmx.at> writes:
> > configure | 2 +
> > libavcodec/allcodecs.c | 1
> > libavcodec/h263dec.c | 23 ++++++++++++++++++++
> > libavcodec/imgconvert.c | 5 ++++
> > libavcodec/vdpau.c | 50
++++++++++++++++++++++++++++++++++++++++++++
> > libavcodec/vdpau.h | 1
> > libavcodec/vdpau_internal.h | 3 ++
> > libavutil/pixfmt.h | 1
> > 8 files changed, 86 insertions(+)
> > cf8122bb81ebfa7da9e5cc58b908d7e32ca70415 patchvdpaumpeg4-3.diff
>
> looks good
Patch applied.
B-Frame support is still missing, I will have to find out how the explanations
in the standard fit the original NVIDIA implementation.
(Note that packed B-frames are not supported atm by the NVIDIA implementation,
as aren't GMC and data partitioning.)
Thank you, Carl Eugen
More information about the ffmpeg-devel
mailing list