[FFmpeg-devel] [PATCH] EA TGQ video fixes

Vitor Sessak vitor1001
Thu May 21 22:20:04 CEST 2009


Vitor Sessak wrote:
> Ramiro Polla wrote:
>> On Wed, May 20, 2009 at 5:41 PM, Reimar D?ffinger
>> <Reimar.Doeffinger at gmx.de> wrote:
>>> On Wed, May 20, 2009 at 05:31:48PM -0300, Ramiro Polla wrote:
>>>> On Wed, May 20, 2009 at 5:07 PM, Vitor Sessak <vitor1001 at gmail.com> 
>>>> wrote:
>>>> [...]
>>>>> Anyway, again, does anyone get a different output for:
>>>>>
>>>>> ffmpeg -idct simple -i
>>>>> http://samples.mplayerhq.hu/game-formats/ea-tgq-uv/tgq/v27.tgq -an 
>>>>> -t 10 -f
>>>>> framecrc - | md5sum
>>>>>
>>>>> ?
>>>>> I get 2b84588602acda70269bd3e3aa1ce632
>>>> Wine gives:
>>>> e4c063ac0f26e12d63c3e293066eef10
>>> Have you time to test with the not yet applied patch?
>>
>> The one that moves the block to context? It doesn't change anything.
>>
>> I guess it should be reproducible with any wine, so your 1) condition
>> on the previous message is satisfied =)
> 
> Thanks, I succeeded in reproducing it with wine (only using apt-get 
> installed software on Ubuntu 8.04, btw, I only needed to hack configure 
> to accept my version of mingw).

Scrap that. There is something seriously miscompiled about the binary I 
tested, my test1() function gives different results if make it 
non-static and call it before or after 
av_register_rdt_dynamic_payload_handlers() (!!!!).

-Vitor



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