[FFmpeg-devel] [PATCH] Add DPX decoder rev-15
Jimmy Christensen
jimmy
Wed Jun 3 11:56:44 CEST 2009
On 2009-06-03 11:33, Michael Niedermayer wrote:
> On Wed, Jun 03, 2009 at 09:16:39AM +0200, Jimmy Christensen wrote:
>> On 2009-06-02 22:21, Michael Niedermayer wrote:
>>> On Tue, Jun 02, 2009 at 10:18:02AM +0200, Jimmy Christensen wrote:
>>> [...]
>>>> +typedef struct DPXContext {
>>>> + AVFrame picture;
>>>
>>>> + int width;
>>>> + int height;
>>>
>>
>> Thanks. Will remove those and change the code accordingly.
>>
>>> redundant with AVCodecContext.width/...
>>>
>>> [...]
>>>> + if(avctx->pix_fmt == PIX_FMT_RGB48BE) {
>>>> + bytestream_put_be16(&dst, MAKE10to16(RED10(rgbBuffer)));
>>>> + bytestream_put_be16(&dst,
>>>> MAKE10to16(GREEN10(rgbBuffer)));
>>>> + bytestream_put_be16(&dst,
>>>> MAKE10to16(BLUE10(rgbBuffer)));
>>>> + } else {
>>>> + bytestream_put_le16(&dst, MAKE10to16(RED10(rgbBuffer)));
>>>> + bytestream_put_le16(&dst,
>>>> MAKE10to16(GREEN10(rgbBuffer)));
>>>> + bytestream_put_le16(&dst,
>>>> MAKE10to16(BLUE10(rgbBuffer)));
>>>
>>> this contains at least 6 unneeded shifts
>>>
>> Like this instead ?
>>
>> *dst++ = MAKE10to16(RED10(rgbBuffer));
>> *dst++ = MAKE10to16(GREEN10(rgbBuffer));
>> *dst++ = MAKE10to16(BLUE10(rgbBuffer));
>
> That is a good change as well
>
>
>>
>> or do you mean combining the MAKE10to16 with RED10? Personally I think that
>> would make the code less readable.
>
> well you have to remove the unneeded operations, how you do that is your
> problem, droping all these macros is the cleanest way to write this IMHO
> but its up to you how you do it, it just must be optimal in terms of
> speed
>
Here is the patch with the changes. I'm not good at working with
bitshifting so I don't know how I can combine the bit shifting and
masking in 1 go instead of 2.
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