[FFmpeg-devel] [PATCH] ffplay.c : conditionally include rtsp.h
Diego Biurrun
diego
Tue Jul 14 15:47:32 CEST 2009
On Tue, Jul 14, 2009 at 04:38:24PM +0300, ?smail D?nmez wrote:
>
> On Tue, Jul 14, 2009 at 4:27 PM, Diego Biurrun<diego at biurrun.de> wrote:
> > On Tue, Jul 14, 2009 at 01:48:24PM +0300, ?smail D?nmez wrote:
> >>
> >> Attached patch fixes compilation on WinCE when networking support is disabled.
> >>
> >> --- ffplay.c ?(revision 19426)
> >> +++ ffplay.c ?(working copy)
> >> @@ -23,7 +23,9 @@
> >> ?#include "libavutil/avstring.h"
> >> ?#include "libavformat/avformat.h"
> >> +#if CONFIG_RTSP_DEMUXER
> >> ?#include "libavformat/rtsp.h"
> >> +#endif
> >
> > This cannot be the correct solution. ?Look at rtsp.h, its content is
> > inocuous, something else included from there must be causing the
> > breakage, please find out what exactly.
>
> rtsp.h includes network.h which creates havoc.
What is the problem exactly?
> Since rtsp should not be compiled when networking is disable patch
> should be correct I think.
I think the rtsp.h #include has no business in ffplay.c to begin with.
I'll doublecheck.
Diego
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