[FFmpeg-devel] [PATCH] WinCE does not support _lseeki64

İsmail Dönmez ismail
Mon Jul 13 21:32:42 CEST 2009


Hi,

On Mon, Jul 13, 2009 at 9:32 PM, Martin Storsj?<martin at martin.st> wrote:
> To anybody reading; the attachedes patch are not for review, they're only
> attached for reference.
>
> On Mon, 13 Jul 2009, Ismail D?nmez wrote:
>
>> > Is this the only change necessary to properly compile on wince?
>> > There's someone who started a fork of FFmpeg for windows CE [0], but I
>> > haven't diffed his source code to FFmpeg vanilla yet, and so far he
>> > has ignored my requests to explain what changes he did to the source
>> > code. I haven't tested and don't intend to but it seems promising.
>>
>> Exact command line is :
>>
>> ./configure --enable-cross-compile --arch=generic --disable-debug
>> --disable-static --enable-shared --disable-devices --disable-ffmpeg
>> --disable-ffserver --disable-network --target-os=mingw32
>> --disable-demuxer=mov --enable-memalign-hack
>>
>> I just did a small configure hackery to comment out lib.exe invocation
>> on WinCE. But thats a hack not a patch. Other than that it compiles
>> fine. Running on WinCE is another story. No success yet.
>
> I've successfully built and run ffmpeg on WinCE (based on r18980). I've
> got a small bunch of patches that I haven't had time to polish up for
> inclusion yet, but this one that was applied was similar to one of them.
>
> Ismail: If you're on windows mobile 6.1, the issue with running may be
> this:
> http://cegcc.sourceforge.net/docs/faq.html#DllDoesNotWorkWithWindowsMobile6.1

I am running on WinCE 5.0 (a gadget style hardware), but running
ffplay.exe results in "An illegal operation bla bla". I am trying to
debug that atm.

P.S: Keep the WinCE patches coming, ffmpeg should run on all platforms
including lame ones :)

Regards.

-- 
?smail D?NMEZ



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