[FFmpeg-devel] [PATCH]VDPAU patch for h264 decoding, round 6

Alex Converse alex.converse
Sat Jan 3 17:56:03 CET 2009

On Sat, Jan 3, 2009 at 1:35 PM, Carl Eugen Hoyos
<cehoyos at rainbow.studorg.tuwien.ac.at> wrote:
> Hi!
> I moved the ff_VDPAU declarations back in h264.c, because they need h264.h which is not necessarily available in mplayer.
> I don't see how to simplify VDPAU_ensure_has_buffers() by using av_fast_realloc().
> In case anybody is interested in HW decoding: I finally found a video card that can decode VC1 content:
> http://www.asus.com/products.aspx?l1=2&l2=6&l3=551&l4=0&model=2094&modelmenu=1
> Note that more expensive cards are not capable of VC1 decoding (H264 and MPEG1/2 are usually possible on GeForce9, though).
> Please comment, Carl Eugen
>+ * VDPAU decoding module parses all headers using MPlayer
>+ * parsing mechanism and uses VDPAU for the actual decoding.
Should that MPlayer be FFmpeg?


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