[FFmpeg-devel] [PATCH] ffplay.c minor refactoring
Michael Niedermayer
michaelni
Wed Feb 18 15:56:50 CET 2009
On Wed, Feb 18, 2009 at 02:54:57PM +0200, Tomer Barletz wrote:
> On Wed, Feb 18, 2009 at 1:44 PM, Michael Niedermayer <michaelni at gmx.at> wrote:
> > On Wed, Feb 18, 2009 at 07:22:13AM +0200, Tomer Barletz wrote:
> >> On Wed, Feb 18, 2009 at 1:35 AM, Michael Niedermayer <michaelni at gmx.at> wrote:
> >> > On Tue, Feb 17, 2009 at 02:14:13PM +0200, Tomer Barletz wrote:
> >> >> Attached a minor patch which extracts some code from
> >> >> video_refresh_timer into a new function - compute_field.
> >> >
> >> > if this just moves code out without changeing it then ok
> >>
> >> First, I would like to correct my previous statement - the new
> >> function is compute_frame_delay, and not compute_field. Sorry for
> >> that, I probably should get more sleep... ;)
> >>
> >> There are two semantic changes from the former code:
> >> 1.
> >> if (delay <= 0 || delay >= 10.0) {
> >> delay = is->frame_last_delay;
> >> }
> >> is->frame_last_delay = delay;
> >>
> >> is now:
> >> if (delay <= 0 || delay >= 10.0)
> >> delay = is->frame_last_delay;
> >> else
> >> is->frame_last_delay = delay;
> >>
> >> 2. The #if defined(DEBUG_SYNC) block will happened now before the call
> >> to schedule_refresh, rather then after it in the previous code.
> >
> > these 2 must be seperate patches
>
> Attached:
> 1. extract_func.diff
as said ok if it just extracts code ...
> 2. unnecessary_assign.diff
i would like to keep the {}
> 3. move_dbg_print.diff
ok
[...]
--
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
Asymptotically faster algorithms should always be preferred if you have
asymptotical amounts of data
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