[FFmpeg-devel] [PATCH] document rtsp.h

Ronald S. Bultje rsbultje
Thu Feb 5 23:41:38 CET 2009


Hi,

On Thu, Feb 5, 2009 at 12:27 PM, Michael Niedermayer <michaelni at gmx.at> wrote:
> On Thu, Feb 05, 2009 at 09:24:21AM -0500, Ronald S. Bultje wrote:
>> I can add more newlines if you think it's unreadable this way, but
>
> please do

I added a few. Not as many as AVCodecContext, but about as often as
AVFormatContext. Should be OK.

>> +/**
>> + * Network layer over which RTP packet data will be transported.
>> + */
>>  enum RTSPLowerTransport {
>
> only RTP? not also RDT, ...

All. I replaced it with RTP/etc. Wouldn't want to put too much effort
on RDTs existence.

>> +/**
>> + * Packet protocol
>
> is this a standard term? or self invented?

RFC3551 calls it a profile, so I renamed it to "Packet profile".

>> +    /**
>> +     * This is not part of the public API and shouldn't be used outside ffmpeg.
>> +     */
>>      RTSP_TRANSPORT_LAST
>
> this stateent makes it look like the rest is part of the public API, is
> it so?

Not sure, really. I'm hoping we can stop installing rtsp.h, then it
isn't and the comment can be removed. Luca? I guess we should remove
the comments once we stop installing rtsp.h.

>> +    /** UDP multicast port range; the ports to which we should connect to
>> +     * receive multicast UDP data. */
>> +    int port_min, port_max;
>
> shouldnt the words "udp" and "multi" occur in the names?

I think the variable refers to the name of the variable in the
"Transport:" line. Here's it's called "port" for udp/multicast, and
"client_port" and "server_port" for unicast/udp. I can rename it to
udp_multicast_port_min/max if wanted.

>> +    /** UDP client ports; these should be the local ports of the UDP RTP
>> +     * (and RTCP) sockets over which we receive RTP/RTCP data. */
>> +    int client_port_min, client_port_max;
>
> what about TCP?

We don't store the TCP port number anywhere because it is irrelevant
to the setup of the session (it's already set-up since it is the very
same connection as the SDP/RTSP one). This variable (and the one
below/above) is UDP only.

>> +/**
>> + * This describes the server response to each RTSP command.
>> + */
>
>>  typedef struct RTSPHeader {
>
> poor name ...

I can rename it if you suggest something better. :-).

>> +    /**< the "RealChallenge1:" field from the server */
>> +    char real_challenge[64];
>
> /**< ?

Fixed, thanks.

>> +    RTSP_STATE_PLAYING, /**< initialized and streaming data */
>> +    RTSP_STATE_PAUSED,  /**< initialized, but not streaming data */
>
> s/streaming/receiving/ ?

Also fixed.

>> + * standards-incompliant Transport: lines in the SETUP request.
>
> "Transport:"

Also fixed.

>> +    /** whether we are currently receiving data from the server */
>>      enum RTSPClientState state;
>
> what is state?
> whether we are currently receiving data from the server
>
> didnt work out

I'm not sure what you want me to add. I added how the variable is
changed but my guess is you want something else. sorry, I'm not
completely sure what information you're looking for here...

>> +    /** The following are used for dynamic/private protocols (payloads) */
>> +    //@{
>> +    /** handler structure */
>> +    RTPDynamicProtocolHandler *dynamic_handler;
>> +    /** private data associated with the dynamic protocol */
>> +    PayloadContext *dynamic_protocol_context;
>> +    //@}
>
> whats a dynamic/private protocol ?

A private protocol is one with a payload ID (in the SDP description or
RTP header) above 96. Anything below 96, the mediatype for the payload
ID is fixed. Anything above, it's "private" and is mapped to a
mediatype in the rtpmap: SDP line. In the end, the mediatype is the
string given in each RTPDynamicProtocolHandler, e.g. "x-pn-realaudio"
for Realaudio-in-RDT, etc.

A dynamic protocol is what we in ffmpeg implement outside rtpdec.c, in
practice, so it's one of those that implements a
RTPDynamicProtocolHandler (a "plugin" to rtpdec.c). These are commonly
the same as the private ones. Anyway, to not confuse anyone, I removed
the "private", since it literally really refers just to dynamic
protocols.

I suppose you want me to change the comment a bit, so I added a
reference to rtp_*.c/rdt.c to explain where to find the dynamic
protocols. Let me know if that's sufficient.

Ronald
-------------- next part --------------
Index: ffmpeg-svn/libavformat/rtsp.h
===================================================================
--- ffmpeg-svn.orig/libavformat/rtsp.h	2009-02-05 17:34:57.000000000 -0500
+++ ffmpeg-svn/libavformat/rtsp.h	2009-02-05 17:40:21.000000000 -0500
@@ -27,19 +27,30 @@
 #include "rtp.h"
 #include "network.h"
 
+/**
+ * Network layer over which RTP/etc packet data will be transported.
+ */
 enum RTSPLowerTransport {
-    RTSP_LOWER_TRANSPORT_UDP = 0,
-    RTSP_LOWER_TRANSPORT_TCP = 1,
-    RTSP_LOWER_TRANSPORT_UDP_MULTICAST = 2,
+    RTSP_LOWER_TRANSPORT_UDP = 0,           /**< UDP/unicast */
+    RTSP_LOWER_TRANSPORT_TCP = 1,           /**< TCP; interleaved in RTSP */
+    RTSP_LOWER_TRANSPORT_UDP_MULTICAST = 2, /**< UDP/multicast */
     /**
      * This is not part of public API and shouldn't be used outside of ffmpeg.
      */
     RTSP_LOWER_TRANSPORT_NB
 };
 
+/**
+ * Packet profile of the data that we will be receiving. Real servers
+ * commonly send RDT (although they can sometimes send RTP as well),
+ * whereas most others will send RTP.
+ */
 enum RTSPTransport {
-    RTSP_TRANSPORT_RTP,
-    RTSP_TRANSPORT_RDT,
+    RTSP_TRANSPORT_RTP, /**< Standards-compliant RTP */
+    RTSP_TRANSPORT_RDT, /**< Realmedia Data Transport */
+    /**
+     * This is not part of the public API and shouldn't be used outside ffmpeg.
+     */
     RTSP_TRANSPORT_NB
 };
 
@@ -51,81 +62,191 @@
 #define RTSP_RTP_PORT_MIN 5000
 #define RTSP_RTP_PORT_MAX 10000
 
+/**
+ * This describes a single item in the "Transport:" line of one stream as
+ * negotiated by the SETUP RTSP command. Multiple transports are comma-
+ * separated ("Transport: x-read-rdt/tcp;interleaved=0-1,rtp/avp/udp;
+ * client_port=1000-1001;server_port=1800-1801") and described in separate
+ * RTSPTransportFields.
+ */
 typedef struct RTSPTransportField {
-    int interleaved_min, interleaved_max;  /**< interleave ids, if TCP transport */
-    int port_min, port_max; /**< RTP ports */
-    int client_port_min, client_port_max; /**< RTP ports */
-    int server_port_min, server_port_max; /**< RTP ports */
-    int ttl; /**< ttl value */
+    /** interleave ids, if TCP transport; each TCP/RTSP data packet starts
+     * with a '$', stream length and stream ID. If the stream ID is within
+     * the range of this interleaved_min-max, then the packet belongs to
+     * this stream. */
+    int interleaved_min, interleaved_max;
+
+    /** UDP multicast port range; the ports to which we should connect to
+     * receive multicast UDP data. */
+    int port_min, port_max;
+    /** UDP client ports; these should be the local ports of the UDP RTP
+     * (and RTCP) sockets over which we receive RTP/RTCP data. */
+    int client_port_min, client_port_max;
+    /** UDP unicast server port range; the ports to which we should connect
+     * to receive unicast UDP RTP/RTCP data. */
+    int server_port_min, server_port_max;
+    /** time-to-live value (required for multicast); the amount of HOPs that
+     * packets will be allowed to make before being discarded. */
+    int ttl;
+
     uint32_t destination; /**< destination IP address */
+
+    /** data/packet transport protocol; e.g. RTP or RDT */
     enum RTSPTransport transport;
+    /** network layer transport protocol; e.g. TCP or UDP uni-/multicast */
     enum RTSPLowerTransport lower_transport;
 } RTSPTransportField;
 
+/**
+ * This describes the server response to each RTSP command.
+ */
 typedef struct RTSPHeader {
+    /** length of the data following this header */
     int content_length;
-    enum RTSPStatusCode server_response; /**< response code from server */
+    /**< response code from server */
+    enum RTSPStatusCode server_response;
+
+    /** number of items in the 'transports' variable below */
     int nb_transports;
-    /** in AV_TIME_BASE unit, AV_NOPTS_VALUE if not used */
+    /** Time range of the streams that the server will stream. In
+     * AV_TIME_BASE unit, AV_NOPTS_VALUE if not used */
     int64_t range_start, range_end;
+    /** describes the complete "Transport:" line of the server in response
+     * to a SETUP RTSP command by the client */
     RTSPTransportField transports[RTSP_MAX_TRANSPORTS];
-    int seq; /**< sequence number */
+
+    int seq;                         /**< sequence number */
+    /** the "Session:" field. This value is initially set by the server and
+     * should be re-transmitted by the client in every RTSP command. */
     char session_id[512];
-    char real_challenge[64]; /**< the RealChallenge1 field from the server */
+    /** the "RealChallenge1:" field from the server */
+    char real_challenge[64];
+    /** the "Server: field, which can be used to identify some special-case
+     * servers that are not 100% standards-compliant. We use this to identify
+     * Windows Media Server, which has a value "WMServer/v.e.r.sion", where
+     * version is a sequence of digits (e.g. 9.0.0.3372). Helix/Real servers
+     * use something like "Helix [..] Server Version v.e.r.sion (platform)
+     * (RealServer compatible)" or "RealServer Version v.e.r.sion (platform)",
+     * where platform is the output of $uname -msr | sed 's/ /-/g'. */
     char server[64];
 } RTSPHeader;
 
+/**
+ * Client state, i.e. whether we are currently receiving data (PLAYING) or
+ * setup-but-not-receiving (PAUSED). State can be changed in applications
+ * by calling av_read_play/pause().
+ */
 enum RTSPClientState {
-    RTSP_STATE_IDLE,
-    RTSP_STATE_PLAYING,
-    RTSP_STATE_PAUSED,
+    RTSP_STATE_IDLE,    /**< not initialized */
+    RTSP_STATE_PLAYING, /**< initialized and receiving data */
+    RTSP_STATE_PAUSED,  /**< initialized, but not receiving data */
 };
 
+/**
+ * Identifies particular servers that require special handling, such as
+ * standards-incompliant "Transport:" lines in the SETUP request.
+ */
 enum RTSPServerType {
     RTSP_SERVER_RTP,  /**< Standards-compliant RTP-server */
     RTSP_SERVER_REAL, /**< Realmedia-style server */
     RTSP_SERVER_WMS,  /**< Windows Media server */
+    /**
+     * This is not part of the public API and shouldn't be used outside ffmpeg.
+     */
     RTSP_SERVER_NB
 };
 
+/**
+ * Private data for the RTSP demuxer.
+ */
 typedef struct RTSPState {
     URLContext *rtsp_hd; /* RTSP TCP connexion handle */
+    /** number of items in the 'rtsp_streams' variable */
     int nb_rtsp_streams;
-    struct RTSPStream **rtsp_streams;
+    struct RTSPStream **rtsp_streams; /**< streams in this session */
 
+    /** whether we are currently receiving data from the server. This
+     * value is set to PLAYING after a call to rtsp_read_play() and to
+     * PAUSED after initialization or after a call to rtsp_read_pause().  */
     enum RTSPClientState state;
+    /** the seek value requested when calling av_seek_frame(). This way,
+     * the seek value is saved if we are currently paused and will be
+     * transmitted at the next PLAY RTSP command. See rtsp_read_play(). */
     int64_t seek_timestamp;
 
     /* XXX: currently we use unbuffered input */
     //    ByteIOContext rtsp_gb;
-    int seq;        /* RTSP command sequence number */
+    int seq;                          /**< RTSP command sequence number */
+    /** copy of RTSPHeader->session_id, i.e. the server-provided session
+     * identifier that the client should re-transmit in each RTSP command */
     char session_id[512];
+
+    /** the negotiated data/packet transport protocol; e.g. RTP or RDT */
     enum RTSPTransport transport;
+    /** the negotiated network layer transport protocol; e.g. TCP or UDP
+     * uni-/multicast */
     enum RTSPLowerTransport lower_transport;
+    /** brand of server that we're talking to; e.g. WMS, REAL or other.
+     * Detected based on the value of RTSPHeader->server or the presence
+     * of RTSPHeader->real_challenge */
     enum RTSPServerType server_type;
+
+    /** The last reply of the server to a RTSP command */
     char last_reply[2048]; /* XXX: allocate ? */
+    /** RTSPStream->transport_priv of the last stream that we read a
+     * packet from */
     void *cur_transport_priv;
+
+    /** The following are used for Real stream selection */
+    //@{
+    /** whether we need to send a "SET_PARAMETER Subscribe:" command */
     int need_subscription;
+    /** stream setup during the last frame read. This is used to detect if
+     * we need to subscribe or unsubscribe to any new streams. */
     enum AVDiscard real_setup_cache[MAX_STREAMS];
+    /** the last value of the "SET_PARAMETER Subscribe:" RTSP command.
+     * this is used to send the same "Unsubscribe:" if stream setup changed,
+     * before sending a new "Subscribe:" command. */
     char last_subscription[1024];
+    //@}
 } RTSPState;
 
+/**
+ * Describes a single stream, as identified by a single m= line block in the
+ * SDP content. In the case of RDT, one RTSPStream can represent multiple
+ * AVStreams. In this case, each AVStream in this set has similar content
+ * (but different codec/bitrate).
+ */
 typedef struct RTSPStream {
-    URLContext *rtp_handle; /* RTP stream handle */
-    void *transport_priv; /* RTP/RDT parse context */
-
-    int stream_index; /* corresponding stream index, if any. -1 if none (MPEG2TS case) */
-    int interleaved_min, interleaved_max;  /* interleave ids, if TCP transport */
-    char control_url[1024]; /* url for this stream (from SDP) */
-
-    int sdp_port; /* port (from SDP content - not used in RTSP) */
-    struct in_addr sdp_ip; /* IP address  (from SDP content - not used in RTSP) */
-    int sdp_ttl;  /* IP TTL (from SDP content - not used in RTSP) */
-    int sdp_payload_type; /* payload type - only used in SDP */
-    RTPPayloadData rtp_payload_data; /* rtp payload parsing infos from SDP */
+    URLContext *rtp_handle;   /**< RTP stream handle (if UDP) */
+    void *transport_priv; /**< RTP/RDT parse context */
 
-    RTPDynamicProtocolHandler *dynamic_handler; ///< Only valid if it's a dynamic protocol. (This is the handler structure)
-    PayloadContext *dynamic_protocol_context; ///< Only valid if it's a dynamic protocol. (This is any private data associated with the dynamic protocol)
+    /** corresponding stream index, if any. -1 if none (MPEG2TS case) */
+    int stream_index;
+    /** interleave IDs; copies of RTSPTransportField->interleaved_min/max
+     * for the selected transport. Only used for TCP. */
+    int interleaved_min, interleaved_max;
+    char control_url[1024];   /**< url for this stream (from SDP) */
+
+    /** The following are used only in SDP, not RTSP */
+    //@{
+    int sdp_port;             /**< port (from SDP content) */
+    struct in_addr sdp_ip;    /**< IP address (from SDP content) */
+    int sdp_ttl;              /**< IP Time-To-Live (from SDP content) */
+    int sdp_payload_type;     /**< payload type */
+    //@}
+    /** rtp payload parsing infos from SDP (i.e. mapping between private
+     * payload IDs and media-types (string), so that we can derive what
+     * type of payload we're dealing with (and how to parse it). */
+    RTPPayloadData rtp_payload_data;
+
+    /** The following are used for dynamic protocols (rtp_*.c/rdt.c) */
+    //@{
+    /** handler structure */
+    RTPDynamicProtocolHandler *dynamic_handler;
+    /** private data associated with the dynamic protocol */
+    PayloadContext *dynamic_protocol_context;
+    //@}
 } RTSPStream;
 
 int rtsp_init(void);



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