[FFmpeg-devel] A very basic DCT question
Fri Sep 19 20:46:41 CEST 2008
On Fri, 2008-09-19 at 18:56 +0200, Michael Niedermayer wrote:
> On Fri, Sep 19, 2008 at 09:01:34AM -0700, Roman Shaposhnik wrote:
> > Guys,
> > I'm going to ask the most basic (perhaps even stupid) question
> > of all -- is there a way to hook DCT routines that do NOT
> > scale their output by a factor of 8x to dsputil properly?
> yes, but why?
well, my loud mouth got me into trouble again ;-) Remember the
discussion around MediaLib? this exercise is part of trying
to see how good of fit it can be for open source and I'm
trying to gather the data first (it actually distracts me
a bit from the DV stuff I promised to deliver, so I hope
to get it done ASAP).
> most likely its a matter of adjusting some constants
> in the dct to make it return differently scaled output, this seems
> to make more sense ..
constants where? Suppose you have DCT_foo (which is closed
sourced and part of the vendor library) that follows an
exact definition of what DCT is supposed to do with its
input. It gives you the output that, as far as FFmpeg
is concerned, appears to be scaled by a factor of 1/8x.
So the question is: can its output be consumed as
is by the rest of FFmpeg's machinery?
Just to be clear -- I'm not proposing any kind of extensions
or anything like that. If the answer is "no, you have to
scale it back by a factor of 8x" -- that's fine too.
For now, I have three libraries like that: IPP, medialib,
and the one from AMD.
> > I haven't touched that part of FFmpeg for at least 5 years,
> > but last time I did, I had an impression that it was
> > possible to tell DSPContext what scale factor was there.
> > And since we are on this subject: can someone, please,
> > provide a sufficient background for me to understand
> > where did this 8x scale factor come from to begin with?
> > Most of the DCT implementations I see around don't
> > have anything like that.
> higher precission. Throwing 3 bits away because most others do it
> did not seem like a good idea. Its not as if these would need any
> extra instructions, actually they needed less for at least one dct.
Understood. But why 3bits? Is it just an artifact of a particular
implementation or a more general property of a doing DCT faster/easier?
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