[FFmpeg-devel] [PATCH] Make swscale converters *ToY and *ToUV uniform
Sun Sep 7 19:35:21 CEST 2008
On Sun, Sep 07, 2008 at 04:18:30PM +0200, Luca Barbato wrote:
> Some converters have a prototype taking a long width others a int width
> The width originally is an int. Moving everything to int makes some MMX2
> asm fail (just notice since I tried to build on amd64).
> Next I'll add an additional (unused) parameter because of the pal
> The whole thing (beside keep thing consistent) aims to push away the
> branches for picking the right converter and avoid to have the C code
> injected as fallback in this template. Ultimate aim remove this template
> and have arch specific code in his separate file.
the int->long patch is ok
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
The misfortune of the wise is better than the prosperity of the fool.
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Size: 189 bytes
Desc: Digital signature
More information about the ffmpeg-devel