[FFmpeg-devel] [PATCH] QCELP decoder

Kenan Gillet kenan.gillet
Fri Nov 21 02:51:22 CET 2008


Hi,
On Nov 20, 2008, at 5:08 PM, Michael Niedermayer wrote:

>>>
>>>
>>> [...]
>>>> +/**
>>>> + * Computes the Pa or Qa coefficients needed for LSP to LPC  
>>>> conversion.
>>>> + * We only need to calculate the 6 first elements of the  
>>>> polynomial.
>>>> + *
>>>> + * @param lspf line spectral pair frequencies
>>>> + * @param v_poly polynomial input/output as a vector
>>>> + *
>>>> + * TIA/EIA/IS-733 2.4.3.3.5-1/2
>>>> + */
>>>> +static void lsp2poly(const float *lspf,
>>>> +                     float *v_poly) {
>>>> +    float val, *v;
>>>> +    int   i;
>>>> +
>>>> +    // optimization to simplify calculation in loop
>>>> +    v_poly++;
>>>> +
>>>> +    for (i = 0; i < 10; i += 2) {
>>>> +        val = -2 * cos(M_PI * *lspf);
>>>> +        lspf += 2;
>>>> +        v = v_poly + FFMIN(4, i);
>>>> +
>>>> +        if (i < 4) {
>>>> +            v[2] = v[0];
>>>> +            v[1] = v[0] * val + v[-1];
>>>> +        }
>>>> +        for ( ; v > v_poly; v--)
>>>> +            v[0] = v[0]
>>>> +                 + v[-1] * val
>>>> +                 + v[-2];
>>>> +        v[0] += v[-1] * val;
>>>> +    }
>>>> +}
>>>> +
>>>> +/**
>>>> + * Reconstructs LPC coefficients from the line spectral pair  
>>>> frequencies
>>>> + * and performs bandwidth expansion.
>>>> + *
>>>> + * @param lspf line spectral pair frequencies
>>>> + * @param lpc linear predictive coding coefficients
>>>> + *
>>>> + * @note: bandwith_expansion_coeff could be precalculated into a  
>>>> table
>>>> + *        but it seems to be slower on x86
>>>> + *
>>>> + * TIA/EIA/IS-733 2.4.3.3.5
>>>> + */
>>>> +void qcelp_lspf2lpc(const float *lspf,
>>>> +                    float *lpc) {
>>>> +    float pa[6], qa[6];
>>>> +    int   i;
>>>> +    float bandwith_expansion_coeff = - 
>>>> QCELP_BANDWITH_EXPANSION_COEFF;
>>>> +
>>>
>>>> +    pa[0] = 0.5;
>>>> +    pa[1] = 0.5;
>>>> +    lsp2poly(lspf, pa);
>>>> +
>>>> +    qa[0] = 0.5;
>>>> +    qa[1] = -0.5;
>>>> +    lsp2poly(lspf + 1, qa);
>>>
>>> it should be faster to deal with 0.5 + 0.5x / 0.5 - 0.5x after  
>>> building
>>> the polynomials
>>
>> done
>>
>>
>>>
>>> anyway, see ff_acelp_lsp2lpc
>>
>> done, it is globally ~10% faster.
>>
>> but it gives some significant difference in the WAV output.
>> I doule check, and it seems to come from the float rounding :(
>> here is the list of result of 'tiny_psnr old.wav new.wav'.
>
> what happens with double instead of float?

with keeping the signature of qcelp_lspf2lpc(float *, float *)
and changing all the calculation into double for
the code before and after optimization:

101.mov: audio mismatchs from previous build
     stddev:    0.02 PSNR: 78.92 bytes:   250284/   250284

V6_text.mov: audio mismatchs from previous build
     stddev:    0.50 PSNR: 54.00 bytes: 11371244/ 11371244

blue_earth.mov: audio mismatchs from previous build
     stddev:    0.40 PSNR: 55.92 bytes: 19681324/ 19681324

codeblue-interrupt01.mov: audio mismatchs from previous build
     stddev:    0.02 PSNR: 79.21 bytes:   276524/   276524

codeblue-interrupt06.mov: audio mismatchs from previous build
     stddev:    0.31 PSNR: 58.03 bytes:   642924/   642924

codeblue-plot08motor.mov: audio mismatchs from previous build
     stddev:    0.29 PSNR: 58.81 bytes:  1534764/  1534764

h263.mov: audio mismatchs from previous build
     stddev:    0.45 PSNR: 54.95 bytes: 13511404/ 13511404

h263.trashed.mov: audio mismatchs from previous build
     stddev:    0.45 PSNR: 54.95 bytes: 13511404/ 13511404

installfect_export.mov: audio mismatchs from previous build
     stddev:    1.19 PSNR: 46.60 bytes: 10448044/ 10448044

oldepisode.mov: audio mismatchs from previous build
     stddev:    1.09 PSNR: 47.35 bytes:  4588844/  4588844

schlangenmannliten.mov: audio mismatchs from previous build
     stddev:    0.28 PSNR: 59.01 bytes:  8820844/  8820844

surge-1-16-B-Qclp.mov: audio mismatchs from previous build
     stddev:    1.52 PSNR: 44.48 bytes:  1156524/  1156524

vidoo_MP4_audio_Qcelp13k.k3g: audio mismatchs from previous build
     stddev:    0.41 PSNR: 55.68 bytes:   743724/   743724

8fe3b9dcd6d7e6db3375521c5c1b_Video_041606_002.3g2: audio mismatchs  
from previous build
     stddev:    0.02 PSNR: 78.98 bytes:   721004/   721004

Test3gpp-mp4a.3g2: audio mismatchs from previous build
     stddev:    0.01 PSNR: 90.74 bytes:   219244/   219244

c8wwz2m0.3g2: audio mismatchs from previous build
     stddev:    0.00 PSNR: 91.54 bytes:   241964/   241964

qtaudio-qcelp-problem.3g2: audio mismatchs from previous build
     stddev:    0.02 PSNR: 80.33 bytes:   208044/   208044

test.3g2: audio same as previous build

tube.3g2: audio mismatchs from previous build
     stddev:    0.00 PSNR: 98.65 bytes:   113004/   113004

zg3dx2d6.3g2: audio mismatchs from previous build
     stddev:    0.36 PSNR: 56.84 bytes:   486444/   486444









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