[FFmpeg-devel] One memory leakage in Mov parser

David LIU david.liu
Wed Jun 18 09:30:51 CEST 2008

Hi All,

There is memory leakage during Mov reading head. In mov_read_trak() in libavformat/mov.c, 
static int mov_read_trak(MOVContext *c, ByteIOContext *pb, MOV_atom_t atom)
sc = av_mallocz(sizeof(MOVStreamContext)); <- not freed later

What I fix is in 
static int mov_read_close(AVFormatContext *s)
av_freep(&sc); //david added to fix memory leakage

I attached my mov.c here.

Best regards

David Liu

Home Video Division

Tina: 041-4607 

-----Original Message-----
From: david [mailto:david.liu at st.com] 
Sent: Thursday, June 12, 2008 10:36 AM
To: 'ffmpeg-devel at mplayerhq.hu'
Subject: One memory leakage in AAC/AC3 parser

Hi Ffmpeg developer,

I found there is one potential memory leakage in AAC/AC3 parser.

Here I have one stream (AVI stream which contains Divx and AC3) and use ffmpeg to demux and decode.

What I found is that:

1. ff_aac_ac3_parse() parse this audio stream. It will call ff_combine_frame() to combine the truncated stream to a complete frame.

2. In ff_combine_frame(), av_fast_realloc() will  re-allocate a new memory.

3. But there is no code to de-allocate this memory allocated by ff_combine_frame() if I call av_parser_close().

So what I did is to
1. add ff_parse2_close() in ac3_parser.c like below:

AVCodecParser ac3_parser = {
    { CODEC_ID_AC3 },
    // NULL, // david comment

2. add ff_parse2_close() in parser.c like below:

void ff_parse2_close(AVCodecParserContext *s) // david added for ac3 and aac {
  AACAC3ParseContext *pc2 = s->priv_data; #undef printf
    printf("ff_parse_close pc2 0x%x \n", pc2);
	printf("ff_parse_close pc2->pc 0x%x \n", &(pc2->pc));
	printf("ff_parse1_close pc2->pc.buffer 0x%x\n", pc2->pc.buffer); //david
#define printf	

After this modification, the memory allocated by ff_combine_frame() will be sure to be freed. Do you think my modification is meaningful?

Best regards

David Liu

Home Video Division

Tina: 041-4607
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