[FFmpeg-devel] [PATCH] Dsputilize some functions from APE decode 2/2 - SSE2
Kostya
kostya.shishkov
Mon Jul 7 20:21:07 CEST 2008
$subj
It makes APE with insane compression to decode only
in 0.5 realtime instead of 0.11 realtime :).
Sorry for the implementation, I mostly translate
from asm instead of writing code.
-------------- next part --------------
Index: libavcodec/i386/dsputil_mmx.c
===================================================================
--- libavcodec/i386/dsputil_mmx.c (revision 14100)
+++ libavcodec/i386/dsputil_mmx.c (working copy)
@@ -2061,6 +2061,70 @@
extern void ff_snow_inner_add_yblock_mmx(const uint8_t *obmc, const int obmc_stride, uint8_t * * block, int b_w, int b_h,
int src_x, int src_y, int src_stride, slice_buffer * sb, int add, uint8_t * dst8);
+
+static void add_int16_sse2(int16_t * v1, int16_t * v2, int order)
+{
+ order <<= 1;
+ asm volatile(
+ "1: \n\t"
+ "movdqa (%0), %%xmm0 \n\t"
+ "movdqu (%1), %%xmm1 \n\t"
+ "paddw %%xmm1, %%xmm0 \n\t"
+ "movdqa %%xmm0, (%0) \n\t"
+ "add $16, %0 \n\t"
+ "add $16, %1 \n\t"
+ "sub $16, %2 \n\t"
+ "jnz 1b \n\t"
+ : "+r"(v1), "+r"(v2), "+r"(order)
+ );
+}
+
+static void sub_int16_sse2(int16_t * v1, int16_t * v2, int order)
+{
+ order <<= 1;
+ asm volatile(
+ "1: \n\t"
+ "movdqa (%0), %%xmm0 \n\t"
+ "movdqu (%1), %%xmm1 \n\t"
+ "psubw %%xmm1, %%xmm0 \n\t"
+ "movdqa %%xmm0, (%0) \n\t"
+ "add $16, %0 \n\t"
+ "add $16, %1 \n\t"
+ "sub $16, %2 \n\t"
+ "jnz 1b \n\t"
+ : "+r"(v1), "+r"(v2), "+r"(order)
+ );
+}
+
+static int32_t scalarproduct_int16_sse2(int16_t * v1, int16_t * v2, int order, int shift)
+{
+ int res = 0;
+ DECLARE_ALIGNED_16(int64_t, sh);
+
+ sh = shift;
+ order <<= 1;
+ asm volatile(
+ "pxor %%xmm7, %%xmm7 \n\t"
+ "1: \n\t"
+ "movdqu (%0), %%xmm0 \n\t"
+ "pmaddwd (%1), %%xmm0 \n\t"
+ "movhlps %%xmm0, %%xmm2 \n\t"
+ "paddd %%xmm2, %%xmm0 \n\t"
+ "psrad %4, %%xmm0 \n\t"
+ "pshuflw $0x4E, %%xmm0,%%xmm2 \n\t"
+ "paddd %%xmm2, %%xmm0 \n\t"
+ "paddd %%xmm0, %%xmm7 \n\t"
+ "add $16, %0 \n\t"
+ "add $16, %1 \n\t"
+ "sub $16, %3 \n\t"
+ "jnz 1b \n\t"
+ "movd %%xmm7, %2 \n\t"
+ : "+r"(v1), "+r"(v2), "=r"(res), "+r"(order)
+ : "m"(sh)
+ );
+ return res;
+}
+
void dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx)
{
mm_flags = mm_support();
@@ -2429,6 +2493,11 @@
}
if(mm_flags & MM_3DNOW)
c->vector_fmul_add_add = vector_fmul_add_add_3dnow; // faster than sse
+ if(mm_flags & MM_SSE2){
+ c->add_int16 = add_int16_sse2;
+ c->sub_int16 = sub_int16_sse2;
+ c->scalarproduct_int16 = scalarproduct_int16_sse2;
+ }
}
if (ENABLE_ENCODERS)
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