[FFmpeg-devel] Memory leak in h264
Michael Niedermayer
michaelni
Tue Jan 22 19:39:49 CET 2008
On Tue, Jan 22, 2008 at 05:22:55PM +0200, Ian McIntosh wrote:
> Hi All
>
> Using the latest source from svn (updated this morning) I think there is
> a memory leak with decoding h264. When opening, h264 will call the
> function MPV_common_init() which in turn calls init_duplicate_context()
> in mpegvideo.c. This allocates a buffer and stores the pointer in
> s->allocated_edge_emu_buffer. Following this, h264 will then do its own
> context initialisation in context_init() (from h264.c) which will again
> allocate a buffer and overwrite the current s->allocated_edge_emu_buffer
> pointer and so memory is lost. It seems to me the fix is to check
> s->allocated_edge_emu_buffer!=NULL in context_init() before allocating -
> but I am not certain whether this is 100% correct. I include snippets of
> the source to help locate the relevant source lines within the files.
i suspect that will break multithreaded decoding by using the same buffer
for all threads
the fix might be to always let init_duplicate_context allocate all
the *edge_emu_buffer, instead of just for the first context and then
allocate the H264Contexts and copy the MpegEncContexts into them
[...]
--
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
Frequently ignored awnser#1 FFmpeg bugs should be sent to our bugtracker, user
questions for the command line tools ffmpeg, ffplay, ... as well as questions
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