[FFmpeg-devel] H264 Spatial Direct Mode
Morfsta
morfsta
Sat Feb 2 13:12:01 CET 2008
> Done. But note that I only fixed spatial direct and a few other bugs. None
> of them could have caused judder or crashes, only block artifacts.
Hi Loren,
Thanks for working on this for us. I am still getting the extreme
block artifacts on the channels that had spatial direct mode
implemented and these kind of messages in the xine output: -
ffmpeg_video_dec: error decompressing frame
ffmpeg_video_dec: error decompressing frame
buffer usage: 1173, 0, 1, 6, 0x9639a0
video_out: throwing away image with pts 37480039 because it's too old
(diff : 6695).
buffer usage: 1145, 0, 0, 5, 0x9639a0
buffer usage: 1109, 0, 0, 5, 0x9639a0
buffer usage: 1109, 0, 1, 5, 0x9639a0
buffer usage: 1074, 0, 0, 1, 0x9639a0
buffer usage: 1074, 0, 1, 1, 0x9639a0
ffmpeg_video_dec: error decompressing frame
ffmpeg_video_dec: error decompressing frame
buffer usage: 1050, 0, 0, 1, 0x9639a0
200 frames delivered, 61 frames skipped, 29 frames discarded
ffmpeg_video_dec: error decompressing frame
buffer usage: 1042, 0, 0, 1, 0x9639a0
ffmpeg_video_dec: error decompressing frame
buffer usage: 1026, 0, 0, 1, 0x9639a0
buffer usage: 1122, 0, 0, 7, 0x9639a0
This is on a Athlon dual core processor running at 2.7Ghz - with about
20-30% idle on each CPU.
Is there anything I can do to help debug the problem further? Other HD
channels seems to run fine.
Thanks again for working on this.
Kind Regards
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