[FFmpeg-devel] H264 Spatial Direct Mode

Morfsta morfsta
Sat Feb 2 13:12:01 CET 2008


> Done. But note that I only fixed spatial direct and a few other bugs. None
> of them could have caused judder or crashes, only block artifacts.

Hi Loren,

Thanks for working on this for us. I am still getting the extreme
block artifacts on the channels that had spatial direct mode
implemented and these kind of messages in the xine output: -

ffmpeg_video_dec: error decompressing frame
ffmpeg_video_dec: error decompressing frame
buffer usage: 1173,  0,  1,  6, 0x9639a0
video_out: throwing away image with pts 37480039 because it's too old
(diff : 6695).
buffer usage: 1145,  0,  0,  5, 0x9639a0
buffer usage: 1109,  0,  0,  5, 0x9639a0
buffer usage: 1109,  0,  1,  5, 0x9639a0
buffer usage: 1074,  0,  0,  1, 0x9639a0
buffer usage: 1074,  0,  1,  1, 0x9639a0
ffmpeg_video_dec: error decompressing frame
ffmpeg_video_dec: error decompressing frame
buffer usage: 1050,  0,  0,  1, 0x9639a0
200 frames delivered, 61 frames skipped, 29 frames discarded
ffmpeg_video_dec: error decompressing frame
buffer usage: 1042,  0,  0,  1, 0x9639a0
ffmpeg_video_dec: error decompressing frame
buffer usage: 1026,  0,  0,  1, 0x9639a0
buffer usage: 1122,  0,  0,  7, 0x9639a0

This is on a Athlon dual core processor running at 2.7Ghz - with about
20-30% idle on each CPU.

Is there anything I can do to help debug the problem further? Other HD
channels seems to run fine.

Thanks again for working on this.

Kind Regards




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