[FFmpeg-devel] Realmedia patch

Ronald S. Bultje rsbultje
Wed Aug 27 15:09:07 CEST 2008

Hi Benoit,

On Wed, Aug 27, 2008 at 9:04 AM, Reimar D?ffinger
<Reimar.Doeffinger at stud.uni-karlsruhe.de> wrote:
> On Wed, Aug 27, 2008 at 07:53:14AM -0400, Ronald S. Bultje wrote:
>> I tried the following:
>>     int i;
>>     char *orig_buf = buf;
>>     const char hex_table[16] = { '0', '1', '2', '3', '4', '5', '6', '7',
>>                                  '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' };
> Why not static?

Ah, now it gets interesting. So, I first made it static const (or
const static), but since it's const, I figured it didn't make a
difference except for keeping it alive between multiple function-calls
which doesn't seem all that useful, so I removed it. Apparently I'm
not quite getting it, so: what's the difference between const static
and "just" const? Is one more efficient in memory-usage than the


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