[FFmpeg-devel] [PATCH] Altivec version of h264_idct_add
Luca Barbato
lu_zero
Sat Jun 2 13:22:27 CEST 2007
David Conrad wrote:
> Hi,
>
overall it is 1/100 1/70 faster in decoding on G4 but is completely
w/out effect on CELL...
>
> Index: libavcodec/ppc/h264_altivec.c
> ===================================================================
> --- libavcodec/ppc/h264_altivec.c (revision 9167)
> +++ libavcodec/ppc/h264_altivec.c (working copy)
> @@ -404,6 +404,119 @@
> * IDCT transform:
> ****************************************************************************/
>
> +#define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3) \
> + /* 1st stage */ \
> + vz0 = vec_add(vb0,vb2); /* temp[0] = Y[0] + Y[2] */ \
> + vz1 = vec_sub(vb0,vb2); /* temp[1] = Y[0] - Y[2] */ \
> + vz2 = vec_sra(vb1,vec_splat_u16(1)); \
> + vz2 = vec_sub(vz2,vb3); /* temp[2] = Y[1].1/2 - Y[3] */ \
> + vz3 = vec_sra(vb3,vec_splat_u16(1)); \
> + vz3 = vec_add(vb1,vz3); /* temp[3] = Y[1] + Y[3].1/2 */ \
> + /* 2nd stage: output */ \
> + va0 = vec_add(vz0,vz3); /* x[0] = temp[0] + temp[3] */ \
> + va1 = vec_add(vz1,vz2); /* x[1] = temp[1] + temp[2] */ \
> + va2 = vec_sub(vz1,vz2); /* x[2] = temp[1] - temp[2] */ \
> + va3 = vec_sub(vz0,vz3) /* x[3] = temp[0] - temp[3] */
> +
> +#define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \
> + b0 = vec_mergeh( a0, a0 ); \
> + b1 = vec_mergeh( a1, a0 ); \
> + b2 = vec_mergeh( a2, a0 ); \
> + b3 = vec_mergeh( a3, a0 ); \
> + a0 = vec_mergeh( b0, b2 ); \
> + a1 = vec_mergel( b0, b2 ); \
> + a2 = vec_mergeh( b1, b3 ); \
> + a3 = vec_mergel( b1, b3 ); \
> + b0 = vec_mergeh( a0, a2 ); \
> + b1 = vec_mergel( a0, a2 ); \
> + b2 = vec_mergeh( a1, a3 ); \
> + b3 = vec_mergel( a1, a3 )
> +
hmmm... (more below)
> +#define VEC_LOAD_UNALIGNED_U8_ADD_S16_STORE_U8(p,mask,va,perm)\
> + vdst_orig = vec_ld(0,p); \
> + vdst = vec_perm(vdst_orig, zero_u8v, mask); \
> + vdst_ss = (vec_s16_t) vec_mergeh(zero_u8v, vdst); \
> + va = vec_add(va,vdst_ss); \
> + va_u8 = vec_packsu(va, zero_s16v); \
^^^^^^^^^
> + vfdst = vec_perm(vdst_orig, va_u8, perm); \
> + vec_st(vfdst, 0, dst);
> +
> +#define VEC_LOAD_U8_ADD_S16_STORE_U8(p,va,perm) \
> + vdst = vec_ld(0, p); \
> + vdst_ss = (vec_s16_t)vec_mergeh(zero_u8v, vdst); \
> + va = vec_add(va,vdst_ss); \
> + va_u8 = vec_packsu(va, zero_u8v); \
^^^^^^^^ should be zero_s16v
> + vfdst = vec_perm(vdst, va_u8, perm); \
> + vec_st(vfdst, 0, dst);
> +
> +static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
> +{
> + vec_s16_t va0, va1, va2, va3;
> + vec_s16_t vz0, vz1, vz2, vz3;
> + vec_s16_t vtmp0, vtmp1, vtmp2, vtmp3;
> + vec_u8_t va_u8;
> + vec_s16_t vdst_ss;
> + const vec_u16_t v6us = vec_splat_u16(6);
> + vec_u8_t dstperm;
> + vec_u8_t vdst, vdst_orig, vfdst;
> + LOAD_ZERO;
> +
> + block[0] += 32; /* add 32 as a DC-level for rounding */
> +
> + vtmp0 = vec_ld(0,block);
> + vtmp1 = vec_sld(vtmp0, vtmp0, 8);
> + vtmp2 = vec_ld(16,block);
> + vtmp3 = vec_sld(vtmp2, vtmp2, 8);
> +
> + VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
> + VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3);
> + VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
> +
> + va0 = vec_sra(va0,v6us);
> + va1 = vec_sra(va1,v6us);
> + va2 = vec_sra(va2,v6us);
> + va3 = vec_sra(va3,v6us);
> +
That is probably the CELL killer... You should be able to use vec_ste
instead of this switch.
> + if ((unsigned long)dst & 0xF){
> + vec_u8_t vdst_mask;
> + switch ((unsigned long)dst & 0xF){
> + case 4:
> + dstperm = (vec_u8_t)AVV(0x00, 0x01, 0x02, 0x03, 0x10, 0x11, 0x12, 0x13,
> + 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F);
> + break;
> + case 8:
> + dstperm = (vec_u8_t)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
> + 0x10, 0x11, 0x12, 0x13, 0x0C, 0x0D, 0x0E, 0x0F);
> + break;
> + default: // case 12
> + dstperm = (vec_u8_t)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
> + 0x08, 0x09, 0x0A, 0x0B, 0x10, 0x11, 0x12, 0x13);
> + break;
> + }
> +
> + vdst_mask = vec_lvsl(0, dst);
> +
> + VEC_LOAD_UNALIGNED_U8_ADD_S16_STORE_U8(dst,vdst_mask,va0,dstperm);
> + dst += stride;
> + VEC_LOAD_UNALIGNED_U8_ADD_S16_STORE_U8(dst,vdst_mask,va1,dstperm);
> + dst += stride;
> + VEC_LOAD_UNALIGNED_U8_ADD_S16_STORE_U8(dst,vdst_mask,va2,dstperm);
> + dst += stride;
> + VEC_LOAD_UNALIGNED_U8_ADD_S16_STORE_U8(dst,vdst_mask,va3,dstperm);
> + }
> + else{
> + dstperm = (vec_u8_t)AVV(0x10, 0x11, 0x12, 0x13, 0x04, 0x05, 0x06, 0x07,
> + 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F);
> + VEC_LOAD_U8_ADD_S16_STORE_U8(dst,va0,dstperm);
> + dst += stride;
> + VEC_LOAD_U8_ADD_S16_STORE_U8(dst,va1,dstperm);
> + dst += stride;
> + VEC_LOAD_U8_ADD_S16_STORE_U8(dst,va2,dstperm);
> + dst += stride;
> + VEC_LOAD_U8_ADD_S16_STORE_U8(dst,va3,dstperm);
> + }
> +}
> +
Sorry if you'll receive dups, seems that the network isn't exactly sane
today...
lu
--
Luca Barbato
Gentoo/linux Gentoo/PPC
http://dev.gentoo.org/~lu_zero
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